Drug Dealer Simulator – Patch Notes 2

Patch Notes 2 Saveoften 30mg The SAFE drug. The most efficient pain-reliever in buggy games ( […]

Patch Notes 2

Saveoften 30mg

  • The SAFE drug.
  • The most efficient pain-reliever in buggy games ( “Betezda” Fallouts” hehe)
  • Save like auto-saves do: keep saving 1-2-3-4-5 then back to 1-2-3-4-5 so you always have 4 previous saves and can find a stable save before your bug.

Mobile Phone doesn’t Receive Any Messages

  • This was already in the Free Sample.
  • It’s still in the early version.
  • DEAL with it. 🙂

Mouse and HUD Disappear

It’s not a bug, the controls-keyboard(shortcuts) layout doesn’t include the “H” shortcut which toggles HUD.

H = HUD

Pitcoins Disappear!

Pitcoins glitch makes your pitcoins disappear.
No use for them yet or it’s not worth the expenses.

Can’t Find My Client! Client Invisible

Is it around here ? (see screenshot, supermarket area)

If so, then your client is underground bellow the street.

Can’t Put The Same Mix Together

This one is tricky: It seemed like you could not mix 2 SAME mixes together cuz they are not considered the same batch and in fact they are not from the same batch! true!

But I managed to fill in the crystallizer. So it works for that at least.
You need 2 Fluid mixer “150”, and make like 200g or 210g of a meth-mix.
In order: add exactly 20g(for 210g methmix) or 25g(for 200g methmix) per fluid mixer.
Next: Add exactly 100g (for 25gAcet) or 105g(for 20gAcet) of mix to each mixers on top of the acetone.
Name your drug here before applying mix, and now you have exactly two dissolved mixes with the same amount and name. Add them to the crystallizer. MAGIC it worked.
I used “no-loss” instruments: Mortar and Large Lab Mixer, It sure helps keep round numbers!

Here a result after crystalisation:

Items Get Stucked

Post patch 2: the item drop function now drops below the player. Some of the following bugs may be irrelevant now

Under workstations

Care not to accidentally drop your products on your workstation (on the edges) where it could fall off and land under the workstation (or it glitch through, passing through in the middle of the table).

Otherwise you’ll have to remove anything from jars etc. before removing every equipment which allows you finally to remove the workstation to get to the item.

Through walls

If dropped standing touching the wall, the item could be landing the other side on an invisible floor.
(if you are on the top floor, your item could hang in the air, outside.)

Where you can’t be/go

Invisible obstacles could be a huge box or a plane or “wall”. These invisible obstacles, in levels/world design, are for optimisation and performance of game-play.
So if you found one, just don’t take the risk to overshoot or undershoot over a fence/wall, which has an obstacle on the other-side your bag could land on.

Single Money Stack Too Big to Fit in Any Bag/Pockets.

Patch 2 fix: Backpacks/Suitcase/Dufflebag now have more space and can carry more.
But you can still manage to -up if you want or are careless (I assume it’s helps but if the max stack isn’t limited it will happen sooner or later).

My opinion for a fix: dropping money Auto-Splits a single stack into 1000$ or 400$ or 500$. stacks if the original stack count more than 1000$, 400$ or 500$.[/i]

Pre-Patch2: Many players dropped a single stack of money too big to pick up afterwards.

So first, fill in your safes, then fill in each pockets(max 6, and YES put your points in pockets ASAP) to divide your money in stacks of 400. then drops those 400 bills stacks one by one. EZ

Drop-off Message and Blip Stuck

Edit: Patch 2 fixes this!

It does NOT remove the message if you had the bug in your savedgame prior to patch.2
Need to restart a fresh game to remove it, for now.

OK so this seems to fix “having 2+ messages for the same drop-off”
If you order separately but in at same “time” now it will converge the orders into one and you’ll get one message only. (if i understood correctly).
Having multiple orders waiting scheduled after another, for logistics, isn’t possible anymore, and was considered as exploits. So now it’s more like they wanted.

Pre-patch2: If you tried to separately order multiple supplies for easier travel in one go, you might also have ordered the exact same amount which means it will take the exact same time for delivery.
And you get both orders in the same drop off. Getting all the packages will only remove (1 or more) drop(s) but keep (for EVER) the last one (message and the blip).
So, just SPACE your orders (5 min is enough).

Order Packages too Big to Carry

Edit: Patch 2 fixes this!

Now delivery packages can’t hold 1kg, they’ll be divided into 100g(max) packages.

Pre-patch2: You know how your bag and pockets can be too small to fit or carry stuff !
Now imagine yourself not being able to carry 1 package of 1kg (1000g), that would suck.
The obvious solution is to not order 1kg, but 900g, or 500g in 2 order separately 5-10min.

These are the bug-fix-notes for the next patch:

Currently showcased: patch2 notes.

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