Stoneshard – All Items & Equipment Guide

All Items & Equipment Guide The list contains the following: Armor: 39 Shields 24 Helmets 32 […]

All Items & Equipment Guide

The list contains the following:

Armor:

  • 39 Shields
  • 24 Helmets
  • 32 Chestplates
  • 12 Gloves
  • 10 Boots
  • 8 Belts
  • 21 Jewelry
  • 4 Cloaks

Weapons:

  • 37 Swords
  • 15 Axes
  • 18 Maces
  • 12 Daggers
  • 10 Greatswords
  • 10 Bows
  • 34 Staffs

Consumables:

  • 2 Bags
  • 16 Medicines
  • 4 Tools
  • 1 Material
  • 2 Other
  • 59 Foods
  • 11 Beverages
  • 12 Ingredients
  • 52 Valuable
  • 21 Junk items
  • 4 Scrolls
  • 2 Books
  • 16 Treatises (Skill Books)

Shields 1

Board Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 1
  • Durability: 35
  • Price: 15
  • Protection: 1
  • Block Chance: +7%
  • Block Power: +4
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +3%
  • Fire Resistance: -10%

Oaken Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 3
  • Durability: 120
  • Price: 40
  • Protection: 1
  • Block Chance: +10%
  • Block Power: +7
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -12%

Fist Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 3
  • Durability: 40
  • Price: 50
  • Protection:
  • Block Chance: +5%
  • Block Power: +2
  • Counter Chance: +8%
  • Fire Resistance: -5%

Leather Targe

  • Class: Light
  • Rarity: Common Shield
  • Level: 4
  • Durability: 70
  • Price: 75
  • Protection: 1
  • Block Chance: +9%
  • Block Power: +5
  • Dodge Chance: -3%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -3
  • Energy Restoration: -1%
  • Knockback Resistance: +3%

Dwarven Shield A

  • Class: Light
  • Rarity: Common Shield
  • Level: 5
  • Durability: 150
  • Price: 100
  • Protection: 1
  • Block Chance: +12%
  • Block Power: +9
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -10%

Dwarven Shield B

  • Class: Light
  • Rarity: Common Shield
  • Level: 5
  • Durability: 150
  • Price: 100
  • Protection: 1
  • Block Chance: +12%
  • Block Power: +9
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -10%

Dwarven Shield C

  • Class: Light
  • Rarity: Common Shield
  • Level: 5
  • Durability: 150
  • Price: 100
  • Protection: 1
  • Block Chance: +12%
  • Block Power: +9
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -10%

Round Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 7
  • Durability: 140
  • Price: 300
  • Protection: 2
  • Block Chance: +10%
  • Block Power: +8
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -10%
  • Shock Resistance: -5%

Elven Kalkan

  • Class: Light
  • Rarity: Common Shield
  • Level: 12
  • Durability: 200
  • Price: 600
  • Protection: 2
  • Block Chance: +12%
  • Block Power: +8
  • Dodge Chance: -3%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Fire Resistance: -5%
  • Shock Resistance: -5%

Duel Buckler

  • Class: Light
  • Rarity: Common Shield
  • Level: 9
  • Durability: 80
  • Price: 325
  • Protection: 1
  • Block Chance: +7%
  • Block Power: +4
  • Counter Chance: +10%
  • Noise Production: +5%
  • Knockback Resistance: +3%
  • Shock Resistance: -5%

Rondache

  • Class: Light
  • Rarity: Common Shield
  • Level: 16
  • Durability: 160
  • Price: 1200
  • Protection: 2
  • Block Chance: +10%
  • Block Power: +6
  • Counter Chance: +15%
  • Noise Production: +5%
  • Energy: -3
  • Energy Restoration: -1%
  • Knockback Resistance: +5%
  • Shock Resistance: -10%

Orient Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 20
  • Durability: 250
  • Price: 2250
  • Protection: 2
  • Block Chance: +13%
  • Block Power: +8
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +15%
  • Energy: -8
  • Energy Restoration: -3%
  • Knockback Resistance: +8%
  • Shock Resistance: -15%

Heavy Kalkan

  • Class: Light
  • Rarity: Common Shield
  • Level: 25
  • Durability: 300
  • Price: 3250
  • Protection: 3
  • Block Chance: +15%
  • Block Power: +10
  • Dodge Chance: -7%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -8
  • Energy Restoration: -3%
  • Knockback Resistance: +8%
  • Fire Resistance: -5%
  • Shock Resistance: -5%

Maaf Shield

  • Class: Light
  • Rarity: Common Shield
  • Level: 27
  • Durability: 350
  • Price: 3500
  • Protection: 3
  • Block Chance: +15%
  • Block Power: +12
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +5%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +8%
  • Shock Resistance: -10%

Relict Shield

  • Class: Light
  • Rarity: Unique Shield
  • Level: 30
  • Durability: 400
  • Price: 4000
  • Protection: 3
  • Block Chance: +15%
  • Block Power: +10
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +7%
  • Energy: -8
  • Energy Restoration: -3%
  • Knockback Resistance: +5%
  • Shock Resistance: -15%

Thousand Faced Shield

  • Class: Light
  • Rarity: Legendary Shield
  • Level: 30
  • Durability: 450
  • Price: 4000
  • Protection: 3
  • Block Chance: +15%
  • Block Power: +10
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +7%
  • Energy: -8
  • Energy Restoration: -3%
  • Knockback Resistance: +5%
  • Shock Resistance: -15%
  • Psionic Resistance: +33%

Heather Shield A

  • Class: Medium
  • Rarity: Common ShieldLevel: 12
  • Durability: 250
  • Price: 600
  • Protection: 3
  • Block Chance: +12%
  • Block Power: +14
  • Dodge Chance: -6%
  • Stealth: -7%
  • Noise Production: +20%
  • Energy: -12
  • Energy Restoration: -4%
  • Knockback Resistance: +10%
  • Fire Resistance: -15%

Heather Shield B

  • Class: Medium
  • Rarity: Common Shield
  • Level: 12
  • Durability: 250
  • Price: 600
  • Protection: 3
  • Block Chance: +12%
  • Block Power: +14
  • Dodge Chance: -6%
  • Stealth: -7%
  • Noise Production: +20%
  • Energy: -12
  • Energy Restoration: -4%
  • Knockback Resistance: +10%
  • Fire Resistance: -15%

Heather Shield C

  • Class: Medium
  • Rarity: Common Shield
  • Level: 12
  • Durability: 250
  • Price: 600
  • Protection: 3
  • Block Chance: +12%
  • Block Power: +14
  • Dodge Chance: -6%
  • Stealth: -7%
  • Noise Production: +20%
  • Energy: -12
  • Energy Restoration: -4%
  • Knockback Resistance: +10%
  • Fire Resistance: -15%

Heather Shield D

  • Class: Medium
  • Rarity: Common Shield
  • Level: 12
  • Durability: 250
  • Price: 600
  • Protection: 3
  • Block Chance: +12%
  • Block Power: +14
  • Dodge Chance: -6%
  • Stealth: -7%
  • Noise Production: +20%
  • Energy: -12
  • Energy Restoration: -4%
  • Knockback Resistance: +10%
  • Fire Resistance: -15%

Kite Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 13
  • Durability: 275
  • Price: 650
  • Protection: 4
  • Block Chance: +15%
  • Block Power: +16
  • Dodge Chance: -10%
  • Stealth: -10%
  • Noise Production: +25%
  • Energy: -15
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Fire Resistance: -15%

Nistrian Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 13
  • Durability: 230
  • Price: 650
  • Protection: 3
  • Block Chance: +15%
  • Block Power: +12
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +25%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +8%
  • Fire Resistance: -10%

Skadian Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 14
  • Durability: 300
  • Price: 700
  • Protection: 4
  • Block Chance: +19%
  • Block Power: +18
  • Dodge Chance: -10%
  • Stealth: -10%
  • Noise Production: +25%
  • Energy: -15
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Fire Resistance: -15%
  • Shock Resistance: -10%

Huskarl Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 14
  • Durability: 300
  • Price: 700
  • Protection: 4
  • Block Chance: +20%
  • Block Power: +18
  • Dodge Chance: -10%
  • Stealth: -10%
  • Noise Production: +10%
  • Energy: -15
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Fire Resistance: -15%

Nomad Adarga

  • Class: Medium
  • Rarity: Common Shield
  • Level: 14
  • Durability: 225
  • Price: 700
  • Protection: 3
  • Block Chance: +17%
  • Block Power: +10
  • Dodge Chance: -5%
  • Stealth: -10%
  • Noise Production: +10%
  • Energy: -3
  • Energy Restoration: -1%
  • Knockback Resistance: +8%

Long Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 15
  • Durability: 375
  • Price: 1050
  • Protection: 4
  • Block Chance: +18%
  • Block Power: +18
  • Dodge Chance: -10%
  • Stealth: -10%
  • Noise Production: +25%
  • Energy: -15
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Fire Resistance: -15%

Joust Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 16
  • Durability: 325
  • Price: 1120
  • Protection: 3
  • Block Chance: +18%
  • Block Power: +14
  • Dodge Chance: -10%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -10
  • Energy Restoration: -3%
  • Knockback Resistance: +10%
  • Fire Resistance: -10%

Rider Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 17
  • Durability: 325
  • Price: 1190
  • Protection: 3
  • Block Chance: +16%
  • Block Power: +12
  • Dodge Chance: -5%
  • Stealth: -5%
  • Noise Production: +20%
  • Energy: -5
  • Energy Restoration: -2%
  • Knockback Resistance: +10%
  • Fire Resistance: -10%

Shields 2

Knightly Shield

  • Class: Medium
  • Rarity: Common Shield
  • Level: 18
  • Durability: 400
  • Price: 1260
  • Protection: 4
  • Block Chance: +18%
  • Block Power: +16
  • Dodge Chance: -10%
  • Stealth: -20%
  • Noise Production: +20%
  • Energy: -12
  • Energy Restoration: -4%
  • Knockback Resistance: +15%
  • Fire Resistance: -15%

Tower Shield A

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 18
  • Durability: 425
  • Price: 2300
  • Protection: 6
  • Block Chance: +22%
  • Block Power: +22
  • Dodge Chance: -15%
  • Stealth: -20%
  • Noise Production: +25%
  • Energy: -30
  • Energy Restoration: -7%
  • Knockback Resistance: +20%
  • Fire Resistance: -20%

Tower Shield B

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 18
  • Durability: 425
  • Price: 2300
  • Protection: 6
  • Block Chance: +22%
  • Block Power: +22
  • Dodge Chance: -15%
  • Stealth: -20%
  • Noise Production: +60%
  • Energy: -30
  • Energy Restoration: -7%
  • Knockback Resistance: +20%
  • Fire Resistance: -20%

Heavy Shield

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 18
  • Durability: 475
  • Price: 1800
  • Protection: 5
  • Block Chance: +20%
  • Block Power: +18
  • Dodge Chance: -15%
  • Stealth: -15%
  • Noise Production: +20%
  • Energy: -25
  • Energy Restoration: -6%
  • Knockback Resistance: +18%
  • Fire Resistance: -15%

Reinforced Shield

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 17
  • Durability: 475
  • Price: 1700
  • Protection: 5
  • Block Chance: +20%
  • Block Power: +20
  • Dodge Chance: -12%
  • Stealth: -15%
  • Noise Production: +50%
  • Energy: -25
  • Energy Restoration: -6%
  • Knockback Resistance: +18%
  • Fire Resistance: -15%
  • Shock Resistance: -5%

Brynn Pavesa

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 20
  • Durability: 500
  • Price: 1850
  • Protection: 6
  • Block Chance: +25%
  • Block Power: +24
  • Dodge Chance: -15%
  • Stealth: -25%
  • Noise Production: +65%
  • Energy: -30
  • Energy Restoration: -7%
  • Knockback Resistance: +20%
  • Fire Resistance: -20%

Defensive Shield

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 22
  • Durability: 525
  • Price: 1750
  • Protection: 5
  • Block Chance: +22%
  • Block Power: +20
  • Dodge Chance: -15%
  • Stealth: -15%
  • Noise Production: +60%
  • Energy: -30
  • Energy Restoration: -7%
  • Knockback Resistance: +18%
  • Fire Resistance: -20%
  • Shock Resistance: -5%

Orient Tower Shield

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 30
  • Durability: 600
  • Price: 3750
  • Protection: 7
  • Block Chance: +30%
  • Block Power: +28
  • Dodge Chance: -20%
  • Stealth: -25%
  • Noise Production: +30%
  • Energy: -35
  • Energy Restoration: -7.5%
  • Knockback Resistance: +25%
  • Shock Resistance: -25%

Guardian Shield

  • Class: Heavy
  • Rarity: Common Shield
  • Level: 28
  • Durability: 500
  • Price: 2750
  • Protection: 6
  • Block Chance: +28%
  • Block Power: +22
  • Dodge Chance: -30%
  • Stealth: -25%
  • Noise Production: +60%
  • Energy: -30
  • Energy Restoration: -7%
  • Knockback Resistance: +18%
  • Fire Resistance: -15%

Rigild’s Redemption

  • Class: Heavy
  • Rarity: Legendary Shield
  • Level: 30
  • Durability: 600
  • Price: 2000
  • Protection: 5
  • Block Chance: +25%
  • Block Power: +16
  • Dodge Chance: -15%
  • Stealth: -25%
  • Noise Production: +20%
  • Energy: -25
  • Energy Restoration: -6%
  • Damage Returned: +15%
  • Knockback Resistance: +10%
  • Fire Resistance: +20%
  • Shock Resistance: -20%
  • Unholy Resistance: +20%

Crow Heater Shield

  • Class: Medium
  • Rarity: Unique Shield
  • Level: 13
  • Durability: 250
  • Price: 650
  • Protection: 3
  • Block Chance: +13%
  • Block Power: +16
  • Dodge Chance: -6%
  • Stealth: -5%
  • Noise Production: +15%
  • Energy: -12
  • Energy Restoration: -4%
  • Knockback Resistance: +12%
  • Fire Resistance: -15%

Helmets

Crimson Headband

  • Class: Light
  • Rarity: Common Helmet
  • Level: 1
  • Durability: 5
  • Price: 5
  • Protection:
  • Counter Chance: +1%
  • Crit Chance: +1

Peasant Cap

  • Class: Light
  • Rarity: Common Helmet
  • Level: 1
  • Durability: 15
  • Price: 10
  • Protection:
  • Frost Resistance: +5%

Hood

  • Class: Light
  • Rarity: Common Helmet
  • Level: 1
  • Durability: 10
  • Price: 10
  • Protection:
  • Stealth: +5%
  • Frost Resistance: +5%

Peasant Hat

  • Class: Light
  • Rarity: Common Helmet
  • Level: 1
  • Durability: 15
  • Price: 10
  • Protection:
  • Frost Resistance: +5%

Arming Cap

  • Class: Light
  • Rarity: Common Helmet
  • Level: 5
  • Durability: 30
  • Price: 125
  • Protection: 1
  • Frost Resistance: +5%

Padded Coif

  • Class: Light
  • Rarity: Common Helmet
  • Level: 8
  • Durability: 60
  • Price: 300
  • Protection: 2
  • Energy: -3
  • Energy Restoration: -1%
  • Stun Resistance: +3%
  • Frost Resistance: +5%

Mail Coif

  • Class: Medium
  • Rarity: Common Helmet
  • Level: 12
  • Durability: 100
  • Price: 800
  • Protection: 3
  • Energy Restoration: -1%
  • Stun Resistance: +5%
  • Slashing Resistance: +10%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +5%

Cone Helmet

  • Class: Medium
  • Rarity: Common Helmet
  • Level: 15
  • Durability: 125
  • Price: 750
  • Protection: 3
  • Energy: -5
  • Energy Restoration: -2%
  • Stun Resistance: +8%
  • Slashing Resistance: +12%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +12%
  • Fire Resistance: -5%
  • Shock Resistance: -10%
  • Frost Resistance: +5%

Flat Keetle Helmet

  • Class: Medium
  • Rarity: Common Helmet
  • Level: 15
  • Durability: 140
  • Price: 750
  • Protection: 3
  • Energy: -5
  • Energy Restoration: -2%
  • Stun Resistance: +8%
  • Slashing Resistance: +12%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +12%
  • Fire Resistance: -5%
  • Shock Resistance: -10%
  • Frost Resistance: +5%

Open Bascinet

  • Class: Medium
  • Rarity: Common Helmet
  • Level: 20
  • Durability: 175
  • Price: 2000
  • Protection: 4
  • Energy: -5
  • Energy Restoration: -3%
  • Stun Resistance: +10%
  • Slashing Resistance: +15%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Fire Resistance: -5%
  • Shock Resistance: -10%
  • Frost Resistance: +5%

Bascinet With Grate

  • Class: Medium
  • Rarity: Common Helmet
  • Level: 20
  • Durability: 200
  • Price: 2000
  • Protection: 4
  • VSN: -2
  • Energy: -8
  • Energy Restoration: -3%
  • Stun Resistance: +10%
  • Slashing Resistance: +18%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +18%
  • Fire Resistance: -5%
  • Shock Resistance: -15%
  • Frost Resistance: +5%

Sallet

  • Class: Medium
  • Rarity: Common Helmet
  • Level: 20
  • Durability: 190
  • Price: 2000
  • Protection: 4
  • Energy: -8
  • Energy Restoration: -3%
  • Stun Resistance: +15%
  • Slashing Resistance: +15%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Fire Resistance: -5%
  • Shock Resistance: -10%
  • Frost Resistance: +5%

Klappvisor Bascinet

  • Class: Heavy
  • Rarity: Common Helmet
  • Level: 25
  • Durability: 250
  • Price: 3500
  • Protection: 5
  • Hit Chance: -5%
  • VSN: -4
  • Energy: -15
  • Energy Restoration: -4%
  • Stun Resistance: +10%
  • Slashing Resistance: +20%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +10%

Hounskull Bascinet

  • Class: Heavy
  • Rarity: Common Helmet
  • Level: 25
  • Durability: 275
  • Price: 3500
  • Protection: 5
  • Hit Chance: -5%
  • VSN: -4
  • Energy: -15
  • Energy Restoration: -4%
  • Stun Resistance: +10%
  • Slashing Resistance: +20%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +10%

Sallet With Visor

  • Class: Heavy
  • Rarity: Common Helmet
  • Level: 25
  • Durability: 300
  • Price: 3500
  • Protection: 5
  • Hit Chance: -3%
  • VSN: -4
  • Energy: -12
  • Energy Restoration: -4%
  • Stun Resistance: +15%
  • Slashing Resistance: +20%
  • Piercing Resistance: +20%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +10%

Below Face Sallet

  • Class: Heavy
  • Rarity: Common Helmet
  • Level: 25
  • Durability: 325
  • Price: 3500
  • Protection: 5
  • Hit Chance: -3%
  • VSN: -4
  • Energy: -10
  • Energy Restoration: -3.5%
  • Stun Resistance: +15%
  • Slashing Resistance: +25%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +10%

Gryphon Sallet

  • Class: Heavy
  • Rarity: Common Helmet
  • Level: 30
  • Durability: 400
  • Price: 5000
  • Protection: 6
  • Hit Chance: -3%
  • VSN: -4
  • Energy: -15
  • Energy Restoration: -4%
  • Stun Resistance: +20%
  • Slashing Resistance: +25%
  • Piercing Resistance: +20%
  • Blunt Resistance: +20%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +10%

Apprentice Cowl

  • Class: Light
  • Rarity: Common Helmet
  • Level: 2
  • Durability: 25
  • Price: 30
  • Protection:
  • Stealth: +5%
  • Magic Power: +2%
  • Spells Energy Cost: -5%
  • Magic Resistance: +3%

Arcanist Cowl

  • Class: Light
  • Rarity: Common Helmet
  • Level: 10
  • Durability: 50
  • Price: 700
  • Protection:
  • Stealth: +5%
  • Energy Restoration: +1%
  • Magic Power: +5%
  • Spells Energy Cost: -10%
  • Arcanistic Power: +15%
  • Magic Resistance: +5%
  • Arcane Resistance: +10%

Pyromancer Cowl

  • Class: Light
  • Rarity: Common Helmet
  • Level: 10
  • Durability: 50
  • Price: 700
  • Protection:
  • Stealth: +5%
  • Energy Restoration: +1%
  • Magic Power: +5%
  • Spells Energy Cost: -10%
  • Pyromantic Power: +15%
  • Fire Resistance: +15%

Geomancer Cowl

  • Class: Light
  • Rarity: Common Helmet
  • Level: 10
  • Durability: 50
  • Price: 700
  • Protection:
  • Energy Restoration: +3%
  • Spells Energy Cost: -10%
  • Cooldown Reduction: -5%
  • Geomantic Power: +15%
  • Stun Resistance: +5%
  • Physical Resistance: +3%
  • Arcane Resistance: +5%

Witch Hat

  • Class: Light
  • Rarity: Unique Helmet
  • Level: 5
  • Durability: 45
  • Price: 150
  • Protection:
  • Magic Power: +6%
  • Spells Energy Cost: -6%
  • Cooldown Reduction: -6%
  • Magic Resistance: +6%

Pigfaced Bascinet

  • Class: Heavy
  • Rarity: Unique Helmet
  • Level: 25
  • Durability: 275
  • Price: 4000
  • Protection: 5
  • Hit Chance: -5%
  • VSN: -4
  • Energy: -10
  • Energy Restoration: -3.5%
  • Stun Resistance: +20%
  • Slashing Resistance: +20%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +10%

Hired Blade Cowl

  • Class: Light
  • Rarity: Unique Helmet
  • Level: 1
  • Durability: 35
  • Price: 50
  • Protection:
  • Stealth: +5%
  • Crit Chance: +1
  • Frost Resistance: +5%

Chestplates 1

Tattered Rags

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 1
  • Durability: 10
  • Price: 25
  • Protection:

Old Shirt

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 1
  • Durability: 10
  • Price: 25
  • Protection:
  • Physical Resistance: +1%
  • Frost Resistance: +5%

Linen Shirt

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 1
  • Durability: 15
  • Price: 25
  • Protection:
  • Physical Resistance: +1%
  • Frost Resistance: +5%

Townsman Shirt

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 1
  • Durability: 15
  • Price: 25
  • Protection:
  • Physical Resistance: +1%
  • Frost Resistance: +5%

Elven Garment

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 1
  • Durability: 25
  • Price: 35
  • Protection:
  • Dodge Chance: +3%
  • Physical Resistance: +1%
  • Nature Resistance: +3%
  • Magic Resistance: +5%
  • Frost Resistance: +3%

Fur Vest

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 1
  • Durability: 35
  • Price: 25
  • Protection: 1
  • Stealth: +5%
  • Slashing Resistance: +2%
  • Piercing Resistance: +2%
  • Blunt Resistance: +2%
  • Rending Resistance: +3%
  • Frost Resistance: +15%

Leather Vest

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 4
  • Durability: 60
  • Price: 100
  • Protection: 1
  • Stealth: +5%
  • Slashing Resistance: +3%
  • Piercing Resistance: +1%
  • Blunt Resistance: +3%
  • Rending Resistance: +3%
  • Frost Resistance: +5%

Doublet

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 4
  • Durability: 50
  • Price: 100
  • Protection: 1
  • Stealth: +5%
  • Slashing Resistance: +3%
  • Piercing Resistance: +1%
  • Blunt Resistance: +3%
  • Rending Resistance: +3%
  • Frost Resistance: +5%

Padded Leather Vest

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 5
  • Durability: 85
  • Price: 325
  • Protection: 2
  • Stealth: +5%
  • Slashing Resistance: +5%
  • Piercing Resistance: +3%
  • Blunt Resistance: +5%
  • Rending Resistance: +5%
  • Frost Resistance: +10%

Padded Doublet

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 5
  • Durability: 70
  • Price: 325
  • Protection: 2
  • Stealth: +5%
  • Slashing Resistance: +5%
  • Piercing Resistance: +3%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +10%

Gambeson

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 8
  • Durability: 100
  • Price: 650
  • Protection: 3
  • Dodge Chance: -5%
  • Energy: -5
  • Energy Restoration: -1%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +15%

Gambeson Magistrate

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 8
  • Durability: 100
  • Price: 650
  • Protection: 3
  • Dodge Chance: -5%
  • Energy: -5
  • Energy Restoration: -1%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +15%

Quilted Coat

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 8
  • Durability: 120
  • Price: 700
  • Protection: 3
  • Dodge Chance: -3%
  • Energy: -6
  • Energy Restoration: -1%
  • Slashing Resistance: +10%
  • Piercing Resistance: +10%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +20%

Long Gambeson

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 9
  • Durability: 125
  • Price: 1000
  • Protection: 4
  • Dodge Chance: -6%
  • Energy: -10
  • Energy Restoration: -2%
  • Slashing Resistance: +10%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +10%
  • Fire Resistance: -10%
  • Shock Resistance: -15%
  • Frost Resistance: +5%

Lamellar Quilted Coat

  • Class: Medium
  • Rarity: Common Chestplate
  • Level: 10
  • Durability: 140
  • Price: 1300
  • Protection: 5
  • Dodge Chance: -10%
  • Stealth: -10%
  • Energy: -15
  • Energy Restoration: -2%
  • Knockback Resistance: +5%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Frost Resistance: +15%

Mirror Quilted Coat

  • Class: Medium
  • Rarity: Common Chestplate
  • Level: 14
  • Durability: 175
  • Price: 1650
  • Protection: 6
  • Dodge Chance: -9%
  • Stealth: -10%
  • Noise Production: +5%
  • Energy: -12
  • Energy Restoration: -3%
  • Knockback Resistance: +5%
  • Slashing Resistance: +15%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Shock Resistance: -5%
  • Frost Resistance: +15%

Royal Ranger Gambeson

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 12
  • Durability: 225
  • Price: 1350
  • Protection: 5
  • Dodge Chance: -7%
  • Noise Production: -5%
  • Energy: -10
  • Energy Restoration: -2%
  • Bleeding Resistance: +15%
  • Nature Resistance: +10%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Frost Resistance: +20%

Mail

  • Class: Medium
  • Rarity: Common Chestplate
  • Level: 14
  • Durability: 300
  • Price: 2500
  • Protection: 8
  • Dodge Chance: -4%
  • Stealth: -10%
  • Noise Production: +10%
  • Energy: -15
  • Energy Restoration: -1%
  • Knockback Resistance: +5%
  • Slashing Resistance: +20%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +20%
  • Fire Resistance: -15%
  • Shock Resistance: -30%
  • Frost Resistance: +5%

Mail Magistrate

  • Class: Medium
  • Rarity: Common Chestplate
  • Level: 14
  • Durability: 300
  • Price: 2500
  • Protection: 8
  • Dodge Chance: -4%
  • Stealth: -10%
  • Noise Production: +10%
  • Energy: -15
  • Energy Restoration: -1%
  • Knockback Resistance: +5%
  • Slashing Resistance: +20%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +20%
  • Fire Resistance: -15%
  • Shock Resistance: -30%
  • Frost Resistance: +5%

Footman Brigantine

  • Class: Medium
  • Rarity: Common Chestplate
  • Level: 19
  • Durability: 350
  • Price: 5000
  • Protection: 10
  • Dodge Chance: -14%
  • Stealth: -20%
  • Noise Production: +15%
  • Energy: -20
  • Energy Restoration: -4%
  • Knockback Resistance: +10%
  • Slashing Resistance: +20%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +20%
  • Fire Resistance: -10%
  • Shock Resistance: -20%
  • Frost Resistance: +15%

Plate Cuirass

  • Class: Heavy
  • Rarity: Common Chestplate
  • Level: 25
  • Durability: 500
  • Price: 8000
  • Protection: 13
  • Dodge Chance: -18%
  • Stealth: -25%
  • Noise Production: +20%
  • Energy: -30
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Slashing Resistance: +25%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +25%
  • Fire Resistance: -15%
  • Shock Resistance: -25%
  • Frost Resistance: +15%

Knightly Armor

  • Class: Heavy
  • Rarity: Common Chestplate
  • Level: 23
  • Durability: 550
  • Price: 6000
  • Protection: 11
  • Dodge Chance: -17%
  • Stealth: -25%
  • Noise Production: +20%
  • Energy: -25
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Slashing Resistance: +25%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -15%
  • Shock Resistance: -25%
  • Frost Resistance: +15%

Aldwynn Cuirass

  • Class: Heavy
  • Rarity: Common Chestplate
  • Level: 30
  • Durability: 600
  • Price: 12500
  • Protection: 15
  • Dodge Chance: -20%
  • Stealth: -30%
  • Noise Production: +30%
  • Energy: -35
  • Energy Restoration: -6%
  • Knockback Resistance: +20%
  • Slashing Resistance: +25%
  • Piercing Resistance: +20%
  • Blunt Resistance: +20%
  • Rending Resistance: +25%
  • Fire Resistance: -15%
  • Shock Resistance: -25%
  • Frost Resistance: +15%

Apprentice Robe

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 3
  • Durability: 15
  • Price: 50
  • Protection:
  • Stealth: +5%
  • Magic Power: +3%
  • Spells Energy Cost: -10%
  • Magic Resistance: +5%
  • Frost Resistance: +5%

Arcanist Mantle

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 10
  • Durability: 55
  • Price: 850
  • Protection:
  • Fumble Chance: -3
  • Energy Restoration: +3%
  • Magic Power: +10%
  • Spells Energy Cost: -15%
  • Arcanistic Power: +10%
  • Magic Resistance: +10%
  • Frost Resistance: +5%
  • Arcane Resistance: +15%

Pyromancer Mantle

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 10
  • Durability: 60
  • Price: 850
  • Protection:
  • Crit Chance: +3
  • Energy: +5
  • Energy Restoration: +2%
  • Spells Energy Cost: -10%
  • Pyromantic Power: +20%
  • Magic Resistance: +5%
  • Fire Resistance: +20%
  • Frost Resistance: +5%

Geomancer Mantle

  • Class: Light
  • Rarity: Common Chestplate
  • Level: 10
  • Durability: 55
  • Price: 850
  • Protection:
  • Energy Restoration: +1%
  • Health Restoration: +1%
  • Healing Received: +5%
  • Damage Returned: -5%
  • Spells Energy Cost: -10%
  • Cooldown Reduction: -5%
  • Fortitude: +10%
  • Geomantic Power: +20%
  • Knockback Resistance: +5%
  • Physical Resistance: +3%
  • Magic Resistance: +3%
  • Blunt Resistance: +10%
  • Frost Resistance: +10%
  • Arcane Resistance: +5%

Chestplates 2

Arna Cuirass

  • Class: Medium
  • Rarity: Unique Chestplate
  • Level: 10
  • Durability: 160
  • Price: 1250
  • Protection: 4
  • Dodge Chance: -9%
  • Stealth: -5%
  • Noise Production: +10%
  • Energy: -15
  • Energy Restoration: -3%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +15%

Ceremonial Cuirass

  • Class: Heavy
  • Rarity: Unique Chestplate
  • Level: 26
  • Durability: 450
  • Price: 8750
  • Protection: 13
  • Dodge Chance: -20%
  • Stealth: -35%
  • Noise Production: +10%
  • Energy: -25
  • Energy Restoration: -5%
  • Knockback Resistance: +15%
  • Slashing Resistance: +25%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +25%
  • Fire Resistance: -15%
  • Shock Resistance: -25%
  • Frost Resistance: +20%

Jonna Mantle

  • Class: Light
  • Rarity: Unique Chestplate
  • Level: 5
  • Durability: 40
  • Price: 150
  • Protection: 1
  • Stealth: +5%
  • Energy: +5
  • Energy Restoration: +1%
  • Magic Power: +3%
  • Spells Energy Cost: -10%
  • Frost Resistance: +5%

Vagabond Knight Cuirass

  • Class: Heavy
  • Rarity: Unique Chestplate
  • Level: 24
  • Durability: 375
  • Price: 11000
  • Protection: 14
  • Dodge Chance: -25%
  • Stealth: -20%
  • Noise Production: +25%
  • Energy: -35
  • Energy Restoration: -6%
  • Skills Energy Cost: +10%
  • Knockback Resistance: +15%
  • Slashing Resistance: +20%
  • Piercing Resistance: +15%
  • Blunt Resistance: +15%
  • Rending Resistance: +20%
  • Fire Resistance: -15%
  • Shock Resistance: -30%
  • Frost Resistance: +20%

Dirwin Cloak

  • Class: Light
  • Rarity: Unique Chestplate
  • Level: 4
  • Durability: 80
  • Price: 75
  • Protection: 2
  • Fumble Chance: -2
  • Stealth: +10%
  • Skills Energy Cost: -10%
  • Slashing Resistance: +5%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +20%
  • Frost Resistance: +10%

Gloves

Town Gloves

  • Class: Light
  • Rarity: Common Glove
  • Level: 1
  • Durability: 15
  • Price: 10
  • Protection:
  • Frost Resistance: +3%

Leather Gloves

  • Class: Light
  • Rarity: Common Glove
  • Level: 1
  • Durability: 40
  • Price: 25
  • Protection:
  • Fumble Chance: -1
  • Slashing Resistance: +3%
  • Piercing Resistance: +1%
  • Rending Resistance: +3%
  • Frost Resistance: +5%

Falconeer Gloves

  • Class: Light
  • Rarity: Common Glove
  • Level: 3
  • Durability: 55
  • Price: 150
  • Protection: 1
  • Fumble Chance: +1
  • Slashing Resistance: +3%
  • Piercing Resistance: +5%
  • Blunt Resistance: +1%
  • Rending Resistance: +3%
  • Frost Resistance: +5%

Tied Gloves

  • Class: Light
  • Rarity: Common Glove
  • Level: 4
  • Durability: 45
  • Price: 90
  • Protection:
  • Counter Chance: +2%
  • Fumble Chance: -1
  • Crit Chance: +1
  • Slashing Resistance: +3%
  • Piercing Resistance: +2%
  • Rending Resistance: +2%
  • Frost Resistance: +5%

Blacksmith Mittens

  • Class: Light
  • Rarity: Common Glove
  • Level: 4
  • Durability: 60
  • Price: 125
  • Protection: 1
  • Fumble Chance: +2
  • Savvy: +4%
  • Skills Energy Cost: -5%
  • Slashing Resistance: +5%
  • Piercing Resistance: +1%
  • Rending Resistance: +3%
  • Fire Resistance: +15%
  • Frost Resistance: +10%

Leather Bracers

  • Class: Light
  • Rarity: Common Glove
  • Level: 4
  • Durability: 45
  • Price: 60
  • Protection:
  • Counter Chance: +1%
  • Fumble Chance: -3
  • Crit Chance: +1
  • Slashing Resistance: +5%
  • Piercing Resistance: +1%
  • Blunt Resistance: +2%
  • Rending Resistance: +5%

Splint Vambraces

  • Class: Light
  • Rarity: Common Glove
  • Level: 10
  • Durability: 45
  • Price: 400
  • Protection: 2
  • Fumble Chance: -2
  • Hit Chance: +1%
  • Bleeding Resistance: +10%
  • Slashing Resistance: +5%
  • Piercing Resistance: +5%
  • Blunt Resistance: +5%
  • Rending Resistance: +5%

Mail Gloves

  • Class: Medium
  • Rarity: Common Glove
  • Level: 14
  • Durability: 90
  • Price: 750
  • Protection: 3
  • Fumble Chance: +1
  • Noise Production: +5%
  • Energy: -2
  • Energy Restoration: -1%
  • Slashing Resistance: +10%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +10%

Brigantine Gloves

  • Class: Medium
  • Rarity: Common Glove
  • Level: 15
  • Durability: 130
  • Price: 1350
  • Protection: 4
  • Fumble Chance: +2
  • Noise Production: +5%
  • Energy: -3
  • Energy Restoration: -1.5%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +10%
  • Frost Resistance: +10%

Footman Gloves

  • Class: Heavy
  • Rarity: Common Glove
  • Level: 16
  • Durability: 150
  • Price: 1850
  • Protection: 5
  • Fumble Chance: +3
  • Noise Production: +7%
  • Energy: -5
  • Energy Restoration: -1.5%
  • Slashing Resistance: +15%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Frost Resistance: +10%

Plate Gloves

  • Class: Heavy
  • Rarity: Common Glove
  • Level: 20
  • Durability: 225
  • Price: 2500
  • Protection: 6
  • Fumble Chance: +5
  • Noise Production: +10%
  • Energy: -10
  • Energy Restoration: -2%
  • Slashing Resistance: +15%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Frost Resistance: +10%

Jonna Gloves

  • Class: Light
  • Rarity: Unique Glove
  • Level: 5
  • Durability: 30
  • Price: 125
  • Protection:
  • Fumble Chance: -1
  • Magic Power: +5%
  • Cooldown Reduction: -5%
  • Magic Resistance: +5%
  • Slashing Resistance: +3%
  • Piercing Resistance: +2%
  • Rending Resistance: +2%
  • Frost Resistance: +5%

Boots

Rusted Shackles

  • Class: Heavy
  • Rarity: Common Boot
  • Level: 1
  • Durability: 15
  • Price: 1
  • Protection:

Peasant Shoes

  • Class: Light
  • Rarity: Common Boot
  • Level: 1
  • Durability: 10
  • Price: 15
  • Protection:
  • Stealth: +3%
  • Noise Production: -10%
  • Slashing Resistance: +1%
  • Piercing Resistance: +1%
  • Blunt Resistance: +1%
  • Rending Resistance: +1%
  • Frost Resistance: +3%

Sharp Shoes

  • Class: Light
  • Rarity: Common Boot
  • Level: 2
  • Durability: 15
  • Price: 30
  • Protection:
  • Stealth: +5%
  • Noise Production: -10%
  • Slashing Resistance: +1%
  • Piercing Resistance: +1%
  • Blunt Resistance: +1%
  • Rending Resistance: +1%
  • Frost Resistance: +3%

Travelling Shoes

  • Class: Light
  • Rarity: Common Boot
  • Level: 3
  • Durability: 60
  • Price: 45
  • Protection:
  • Noise Production: -10%
  • Slashing Resistance: +2%
  • Piercing Resistance: +1%
  • Blunt Resistance: +1%
  • Rending Resistance: +1%
  • Frost Resistance: +5%

Riding Boots

  • Class: Light
  • Rarity: Common Boot
  • Level: 4
  • Durability: 35
  • Price: 60
  • Protection:
  • Noise Production: -10%
  • Slashing Resistance: +3%
  • Piercing Resistance: +1%
  • Blunt Resistance: +1%
  • Rending Resistance: +3%
  • Frost Resistance: +5%

Hide Boots

  • Class: Light
  • Rarity: Common Boot
  • Level: 5
  • Durability: 90
  • Price: 125
  • Protection: 1
  • Noise Production: -5%
  • Knockback Resistance: +5%
  • Slashing Resistance: +5%
  • Piercing Resistance: +2%
  • Blunt Resistance: +5%
  • Rending Resistance: +5%
  • Frost Resistance: +5%

Tanned Boots

  • Class: Light
  • Rarity: Common Boot
  • Level: 9
  • Durability: 125
  • Price: 350
  • Protection: 2
  • Noise Production: -5%
  • Knockback Resistance: +8%
  • Slashing Resistance: +5%
  • Piercing Resistance: +3%
  • Blunt Resistance: +5%
  • Rending Resistance: +5%
  • Frost Resistance: +10%

Norse Boots

  • Class: Light
  • Rarity: Common Boot
  • Level: 8
  • Durability: 110
  • Price: 150
  • Protection: 1
  • Fumble Chance: -1
  • Noise Production: -5%
  • Slashing Resistance: +5%
  • Piercing Resistance: +3%
  • Blunt Resistance: +5%
  • Rending Resistance: +10%
  • Frost Resistance: +10%

Footman Greaves

  • Class: Heavy
  • Rarity: Common Boot
  • Level: 12
  • Durability: 175
  • Price: 1400
  • Protection: 4
  • Dodge Chance: -5%
  • Noise Production: +15%
  • Energy: -5
  • Energy Restoration: -2%
  • Skills Energy Cost: +5%
  • Knockback Resistance: +10%
  • Slashing Resistance: +10%
  • Piercing Resistance: +5%
  • Blunt Resistance: +10%
  • Rending Resistance: +10%
  • Shock Resistance: -10%

Aldwynn Sabatons

  • Class: Heavy
  • Rarity: Common Boot
  • Level: 20
  • Durability: 250
  • Price: 2500
  • Protection: 5
  • Dodge Chance: -8%
  • Noise Production: +25%
  • Energy: -10
  • Energy Restoration: -3%
  • Skills Energy Cost: +10%
  • Knockback Resistance: +15%
  • Slashing Resistance: +15%
  • Piercing Resistance: +10%
  • Blunt Resistance: +10%
  • Rending Resistance: +15%
  • Fire Resistance: -10%
  • Shock Resistance: -15%

Belts

Peasant Sash

  • Class: Light
  • Rarity: Common Belt
  • Level: 1
  • Durability: 5
  • Price: 10
  • Protection:
  • Fumble Chance: -1

Waistband

  • Class: Light
  • Rarity: Common Belt
  • Level: 2
  • Durability: 10
  • Price: 15
  • Protection:
  • Dodge Chance: +1%

Leather Belt

  • Class: Light
  • Rarity: Common Belt
  • Level: 4
  • Durability: 30
  • Price: 40
  • Protection:
  • Dodge Chance: +1%
  • Fumble Chance: -1

Norse Belt

  • Class: Light
  • Rarity: Common Belt
  • Level: 4
  • Durability: 35
  • Price: 45
  • Protection:
  • Counter Chance: +1%
  • Fumble Chance: -1

Footman Girdle

  • Class: Light
  • Rarity: Common Belt
  • Level: 4
  • Durability: 45
  • Price: 55
  • Protection:
  • Dodge Chance: +1%
  • Counter Chance: +1%
  • Fumble Chance: -1
  • Physical Resistance: +1%

Knightly Girdle

  • Class: Medium
  • Rarity: Common Belt
  • Level: 10
  • Durability: 75
  • Price: 200
  • Protection: 1
  • Block Chance: +2%
  • Counter Chance: +1%
  • Fumble Chance: -1
  • Energy: -2
  • Energy Restoration: -1%
  • Physical Resistance: +3%

Luxorious Belt

  • Class: Medium
  • Rarity: Common Belt
  • Level: 11
  • Durability: 40
  • Price: 225
  • Protection:
  • Energy: +5
  • Energy Restoration: +1%
  • Magic Power: +5%
  • Health Restoration: +0.5%
  • Healing Received: +5%
  • Magic Resistance: +3%

Jorgrim Belt

  • Class: Light
  • Rarity: Unique Belt
  • Level: 5
  • Durability: 35
  • Price: 90
  • Protection:
  • Crit Chance: +2
  • Cooldown Reduction: -5%
  • Nature Resistance: +1%

Jewelry

Copper Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 1
  • Durability: 10
  • Price: 10
  • Protection:
  • Healing Received: +02/05/20%

Silver Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 5
  • Durability: 35
  • Price: 80
  • Protection:
  • Health Restoration: +0.5%
  • Healing Received: +5%

Golden Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 10
  • Durability: 35
  • Price: 150
  • Protection:
  • Energy: +5
  • Magic Power: +3%

Silver Ruby Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 15
  • Durability: 25
  • Price: 300
  • Protection:
  • Health Restoration: +0.5%
  • Healing Received: +5%
  • Fortitude: +5%
  • Fire Resistance: +5%

Golden Saphire Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 20
  • Durability: 25
  • Price: 285
  • Protection:
  • Energy: +7
  • Energy Restoration: +1%
  • Magic Power: +5%
  • Arcane Resistance: +5%

Golden Ruby Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 20
  • Durability: 25
  • Price: 475
  • Protection:
  • Energy: +5
  • Magic Power: +3%
  • Fortitude: +5%
  • Fire Resistance: +5%

Silver Ring With Aquamarine

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 12
  • Durability: 25
  • Price: 130
  • Protection:
  • Health Restoration: +0.5%
  • Healing Received: +5%
  • Cooldown Reduction: -3%
  • Fortitude: +3%
  • Shock Resistance: +3%

Silver Ring With Amethyst

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 12
  • Durability: 25
  • Price: 120
  • Protection:
  • Health Restoration: +0.5%
  • Healing Received: +5%
  • Spells Energy Cost: -5%
  • Unholy Resistance: +3%

Bronze Ring With Amethyst

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 12
  • Durability: 25
  • Price: 75
  • Protection:
  • Healing Received: +1%
  • Spells Energy Cost: -5%
  • Magic Resistance: +1%

Silver Ring With Topaz

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 12
  • Durability: 25
  • Price: 125
  • Protection:
  • Health Restoration: +0.5%
  • Healing Received: +5%
  • Stun Resistance: +3%
  • Pain Resistance: +5%

Golden Patterned Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 12
  • Durability: 25
  • Price: 175
  • Protection:
  • Energy: +5
  • Energy Restoration: +0.5%
  • Magic Power: +3%

Golden Fancy Ring

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 12
  • Durability: 25
  • Price: 230
  • Protection:
  • Energy: +5
  • Magic Power: +5%

Copper Chain

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 1
  • Durability: 10
  • Price: 20
  • Protection:
  • Healing Received: +5%

Fang Amulet

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 5
  • Durability: 60
  • Price: 70
  • Protection:
  • Counter Chance: +2%
  • Crit Chance: +2
  • Physical Resistance: +2%
  • Nature Resistance: +2%
  • Magic Resistance: +2%

Pearl Necklace

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 5
  • Durability: 25
  • Price: 250
  • Protection:
  • Energy: +3
  • Healing Received: +3%
  • Nature Resistance: +3%

Ruby Necklace

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 20
  • Durability: 25
  • Price: 450
  • Protection:
  • Health Restoration: +0.5%
  • Healing Received: +5%
  • Fortitude: +10%
  • Fire Resistance: +10%

Sapphire Pendant

  • Class: Light
  • Rarity: Common Jewelr
  • Level: 15
  • Durability: 25
  • Price: 325
  • Protection:
  • Energy: +4
  • Energy Restoration: +2%
  • Magic Power: +8%
  • Arcane Resistance: +5%

Pagan Necklace

  • Class: Light
  • Rarity: Rare Jewelr
  • Level: 10
  • Durability: 80
  • Price: 500
  • Protection:
  • Energy: +10
  • Energy Restoration: +3%
  • Magic Power: +10%
  • Arcane Resistance: +10%

Phylactery

  • Class: Light
  • Rarity: Rare Jewelr
  • Level: 10
  • Durability: 100
  • Price: 600
  • Protection:
  • Health Restoration: +3%
  • Damage Returned: +5%
  • Damage Received: -5%
  • Unholy Resistance: +10%
  • Sacred Resistance: -15%

Jorgrim Amulet

  • Class: Light
  • Rarity: Unique Jewelr
  • Level: 5
  • Durability: 50
  • Price: 75
  • Protection:
  • Crit Chance: +3
  • Hit Chance: +3%
  • Magic Resistance: +3%

Verren Ring

  • Class: Light
  • Rarity: Unique Jewelr
  • Level: 1
  • Durability: 50
  • Price: 40
  • Protection:
  • Fumble Chance: -1

Cloaks

Worn Cloak

  • Class: Light
  • Rarity: Common Cloak
  • Level: 1
  • Durability: 20
  • Price: 25
  • Protection:
  • Dodge Chance: +3%
  • Stealth: +5%
  • Noise Production: -5%
  • Physical Resistance: +1%
  • Frost Resistance: +5%

Travelling Cloak

  • Class: Light
  • Rarity: Common Cloak
  • Level: 3
  • Durability: 40
  • Price: 50
  • Protection:
  • Dodge Chance: +5%
  • Stealth: +10%
  • Noise Production: -8%
  • Fortitude: +5%
  • Physical Resistance: +1%
  • Frost Resistance: +10%

Occult Cloak

  • Class: Light
  • Rarity: Unique Cloak
  • Level: 5
  • Durability: 40
  • Price: 175
  • Protection:
  • Dodge Chance: +4%
  • Stealth: +5%
  • Noise Production: -5%
  • Magic Power: +5%
  • Bleeding Resistance: +5%
  • Magic Resistance: +5%
  • Unholy Resistance: +5%

Azure Cape

  • Class: Light
  • Rarity: Unique Cloak
  • Level: 5
  • Durability: 60
  • Price: 125
  • Protection:
  • Dodge Chance: +4%
  • Stealth: +6%
  • Noise Production: -5%
  • Energy Restoration: +0.5%
  • Frost Resistance: +5%
  • Unholy Resistance: +5%

Swords 1

Wooden Sword

  • Rarity: Common Sword
  • Level: 1
  • Durability: 15
  • Price: 20
  • Blunt Damage: +4
  • Block Chance: +3%
  • Skills Energy Cost: +5%

Rusty Sword

  • Rarity: Common Sword
  • Level: 1
  • Durability: 10
  • Price: 20
  • Slashing Damage: +3
  • Poison Damage: +2
  • Skills Energy Cost: +5%

Homemade Blade

  • Rarity: Common Sword
  • Level: 1
  • Durability: 60
  • Price: 20
  • Bodypart Damage: +10%
  • Slashing Damage: +20
  • Accuracy: +3%
  • Block Chance: +3%
  • Block Power: +1%
  • Skills Energy Cost: +5%

Traveller’s Blade

  • Rarity: Common Sword
  • Level: 3
  • Durability: 80
  • Price: 60
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +10%
  • Slashing Damage: +21
  • Block Chance: +4%
  • Block Power: +2%
  • Fumble Chance: -6%
  • Skills Energy Cost: +5%

Shortsword

  • Rarity: Common Sword
  • Level: 5
  • Durability: 85
  • Price: 225
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +10%
  • Slashing Damage: +22
  • Accuracy: +3%
  • Block Chance: +4%
  • Block Power: +2%
  • Counter Chance: +3%
  • Skills Energy Cost: +5%

Brigand Blade

  • Rarity: Common Sword
  • Level: 7
  • Durability: 90
  • Price: 315
  • Armor Damage: +10%
  • Armor Piercing: +5%
  • Bodypart Damage: +15%
  • Slashing Damage: +23
  • Block Chance: +5%
  • Block Power: +3%
  • Counter Chance: +2%
  • Fumble Chance: +3%
  • Skills Energy Cost: +10%

Watchman Sword

  • Rarity: Common Sword
  • Level: 9
  • Durability: 100
  • Price: 405
  • Armor Damage: +10%
  • Armor Piercing: +5%
  • Bodypart Damage: +15%
  • Slashing Damage: +24
  • Accuracy: +5%
  • Block Chance: +5%
  • Block Power: +4%
  • Counter Chance: +2%
  • Skills Energy Cost: +10%

Norse Blade

  • Rarity: Common Sword
  • Level: 5
  • Durability: 95
  • Price: 250
  • Armor Damage: +10%
  • Armor Piercing: +5%
  • Bodypart Damage: +15%
  • Slashing Damage: +22
  • Crit Chance: +4%
  • Block Chance: +5%
  • Block Power: +3%
  • Counter Chance: +3%
  • Skills Energy Cost: +10%

Footman Sword

  • Rarity: Common Sword
  • Level: 12
  • Durability: 110
  • Price: 840
  • Armor Damage: +10%
  • Armor Piercing: +10%
  • Bodypart Damage: +15%
  • Slashing Damage: +26
  • Block Chance: +6%
  • Block Power: +5%
  • Counter Chance: +4%
  • Fumble Chance: -3%
  • Skills Energy Cost: +10%

Guild Blade

  • Rarity: Common Sword
  • Level: 14
  • Durability: 135
  • Price: 980
  • Armor Damage: +15%
  • Armor Piercing: +10%
  • Bodypart Damage: +15%
  • Slashing Damage: +28
  • Accuracy: +3%
  • Block Chance: +7%
  • Block Power: +5%
  • Counter Chance: +3%
  • Fumble Chance: -6%
  • Skills Energy Cost: +10%

Fancy Sword

  • Rarity: Unique Sword
  • Level: 12
  • Durability: 100
  • Price: 840
  • Armor Damage: +10%
  • Armor Piercing: +10%
  • Bodypart Damage: +15%
  • Slashing Damage: +26
  • Block Chance: +7%
  • Block Power: +4%
  • Counter Chance: +2%
  • Fumble Chance: -5%
  • Skills Energy Cost: +10%

Jarl Blade

  • Rarity: Common Sword
  • Level: 15
  • Durability: 120
  • Price: 1500
  • Armor Damage: +15%
  • Armor Piercing: +15%
  • Bodypart Damage: +15%
  • Slashing Damage: +28
  • Accuracy: +4%
  • Crit Chance: +4%
  • Block Chance: +8%
  • Block Power: +6%
  • Counter Chance: +4%
  • Skills Energy Cost: +10%

Skonfert Blade

  • Rarity: Common Sword
  • Level: 17
  • Durability: 175
  • Price: 1700
  • Armor Damage: +15%
  • Armor Piercing: +15%
  • Bodypart Damage: +15%
  • Slashing Damage: +30
  • Crit Chance: +3%
  • Block Chance: +10%
  • Block Power: +7%
  • Counter Chance: +4%
  • Fumble Chance: -3%
  • Skills Energy Cost: +10%

Vanguard Sword

  • Rarity: Common Sword
  • Level: 16
  • Durability: 140
  • Price: 1600
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +15%
  • Slashing Damage: +29
  • Accuracy: +4%
  • Block Chance: +9%
  • Block Power: +6%
  • Counter Chance: +5%
  • Fumble Chance: -4%
  • Skills Energy Cost: +10%

Katzbalger

  • Rarity: Common Sword
  • Level: 16
  • Durability: 160
  • Price: 1600
  • Armor Damage: +15%
  • Armor Piercing: +10%
  • Bodypart Damage: +10%
  • Slashing Damage: +25
  • Accuracy: +7%
  • Block Chance: +14%
  • Block Power: +4%
  • Counter Chance: +10%
  • Fumble Chance: -8%
  • Cooldown Reduction: -5%
  • Skills Energy Cost: +5%

Knightly Blade

  • Rarity: Common Sword
  • Level: 23
  • Durability: 150
  • Price: 2990
  • Armor Damage: +15%
  • Armor Piercing: +20%
  • Bodypart Damage: +15%
  • Slashing Damage: +34
    Block Chance: +13%
  • Block Power: +7%
  • Counter Chance: +5%
  • Fumble Chance: -5%
  • Skills Energy Cost: +10%

Templar Sword

  • Rarity: Common Sword
  • Level: 24
  • Durability: 140
  • Price: 3120
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +15%
  • Slashing Damage: +35
  • Sacred Damage: +3
  • Magic Power: +10%
  • Block Chance: +12%
  • Block Power: +6%
  • Counter Chance: +3%
  • Skills Energy Cost: +10%
  • Manasteal: +5%

Engraved Sword

  • Rarity: Unique Sword
  • Level: 20
  • Durability: 105
  • Price: 2600
  • Armor Damage: +20%
  • Armor Piercing: +20%
  • Bodypart Damage: +15%
  • Slashing Damage: +32
  • Accuracy: +4%
  • Block Chance: +12%
  • Block Power: +5%
  • Counter Chance: +3%
  • Fumble Chance: -4%
  • Skills Energy Cost: +10%

Guard Broadsword

  • Rarity: Common Sword
  • Level: 30
  • Durability: 165
  • Price: 5100
  • Armor Damage: +25%
  • Armor Piercing: +20%
  • Bodypart Damage: +25%
  • Slashing Damage: +41
  • Crit Chance: +6%
  • Crit Efficiency: +20%
  • Block Chance: +14%
  • Block Power: +8%
  • Fumble Chance: -5%
  • Skills Energy Cost: +15%

Flame Supremacy

  • Rarity: Legendary Sword
  • Level: 30
  • Durability: 130
  • Price: 5100
  • Armor Damage: +30%
  • Armor Piercing: +20%
  • Bodypart Damage: +20%
  • Slashing Damage: +41
  • Fire Damage: +10
  • Magic Power: +12%
  • Block Chance: +11%
  • Skills Energy Cost: +10%
  • Pyromantic Power: +20%

Goblin Sword

  • Rarity: Common Sword
  • Level: 3
  • Durability: 40
  • Price: 60
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +5%
  • Slashing Damage: +21
  • Poison Damage: +5
  • Block Chance: +3%
  • Bleeding Chance: +2%
  • Skills Energy Cost: +5%

Battle Cleaver

  • Rarity: Common Sword
  • Level: 3
  • Durability: 60
  • Price: 60
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +15%
  • Slashing Damage: +21
  • Crit Chance: +2%
  • Crit Efficiency: +15%
  • Block Chance: +4%
  • Fumble Chance: -2%
  • Bleeding Chance: +3%
  • Skills Energy Cost: +5%

Inelaborate Falchion

  • Rarity: Common Sword
  • Level: 5
  • Durability: 70
  • Price: 225
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +20%
  • Slashing Damage: +21
  • Crit Chance: +5%
  • Block Chance: +5%
  • Bleeding Chance: +4%
  • Skills Energy Cost: +5%

Jagged Falchion

  • Rarity: Common Sword
  • Level: 9
  • Durability: 80
  • Price: 405
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +25%
  • Slashing Damage: +22
  • Crit Chance: +3%
  • Crit Efficiency: +25%
  • Block Chance: +5%
  • Fumble Chance: -3%
  • Bleeding Chance: +5%
  • Skills Energy Cost: +5%

Mastercrafted Falchion

  • Rarity: Common Sword
  • Level: 15
  • Durability: 100
  • Price: 1500
  • Armor Damage: +10%
  • Armor Piercing: +10%
  • Bodypart Damage: +30%
  • Slashing Damage: +26
  • Crit Chance: +3%
  • Crit Efficiency: +25%
  • Block Chance: +9%
  • Fumble Chance: -4%
  • Bleeding Chance: +6%
  • Skills Energy Cost: +5%

Orcish Blade

  • Rarity: Common Sword
  • Level: 16
  • Durability: 65
  • Price: 1600
  • Armor Damage: +25%
  • Armor Piercing: +5%
  • Bodypart Damage: +25%
  • Slashing Damage: +28
  • Crit Chance: +5%
  • Crit Efficiency: +20%
  • Block Chance: +5%
  • Bleeding Chance: +5%
  • Skills Energy Cost: +10%

Orcish Cleaver

  • Rarity: Common Sword
  • Level: 18
  • Durability: 50
  • Price: 1800
  • Armor Damage: +20%
  • Armor Piercing: +5%
  • Bodypart Damage: +40%
  • Slashing Damage: +29
  • Crit Chance: +5%
  • Crit Efficiency: +30%
  • Block Chance: +4%
  • Bleeding Chance: +7%
  • Skills Energy Cost: +20%

Orcish Scimitar

  • Rarity: Common Sword
  • Level: 20
  • Durability: 60
  • Price: 2600
  • Armor Damage: +30%
  • Armor Piercing: +5%
  • Bodypart Damage: +30%
  • Slashing Damage: +31
  • Crit Chance: +7%
  • Block Chance: +6%
  • Bleeding Chance: +8%
  • Skills Energy Cost: +20%

Orcish Battlesickle

  • Rarity: Common Sword
  • Level: 25
  • Durability: 55
  • Price: 4250
  • Armor Damage: +20%
  • Armor Piercing: +5%
  • Bodypart Damage: +45%
  • Slashing Damage: +35
  • Crit Chance: +3%
  • Crit Efficiency: +50%
  • Block Chance: +6%
  • Fumble Chance: +5%
  • Bleeding Chance: +10%
  • Skills Energy Cost: +25%

Nomad Saber

  • Rarity: Common Sword
  • Level: 20
  • Durability: 75
  • Price: 2600
  • Armor Damage: +10%
  • Armor Piercing: +10%
  • Bodypart Damage: +20%
  • Slashing Damage: +31
  • Accuracy: +6%
  • Block Chance: +12%
  • Bleeding Chance: +4%
  • Skills Energy Cost: +5%

Elven Saber

  • Rarity: Common Sword
  • Level: 20
  • Durability: 150
  • Price: 2600
  • Armor Damage: +10%
  • Armor Piercing: +10%
  • Bodypart Damage: +25%
  • Slashing Damage: +31
  • Accuracy: +5%
  • Block Chance: +13%
  • Bleeding Chance: +6%
  • Skills Energy Cost: +5%

Swords 2

Decorated Saber

  • Rarity: Unique Sword
  • Level: 30
  • Durability: 135
  • Price: 5100
  • Armor Damage: +15%
  • Armor Piercing: +10%
  • Bodypart Damage: +25%
  • Slashing Damage: +40
  • Accuracy: +5%
  • Block Chance: +12%
  • Bleeding Chance: +7%
  • Skills Energy Cost: +5%

Jibean Scimitar

  • Rarity: Common Sword
  • Level: 25
  • Durability: 200
  • Price: 4250
  • Armor Damage: +15%
  • Armor Piercing: +15%
  • Bodypart Damage: +30%
  • Slashing Damage: +35
  • Accuracy: +6%
  • Crit Chance: +5%
  • Crit Efficiency: +30%
  • Block Chance: +12%
  • Bleeding Chance: +8%
  • Skills Energy Cost: +5%

Ancient Scimitar

  • Rarity: Common Sword
  • Level: 30
  • Durability: 145
  • Price: 5100
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +35%
  • Slashing Damage: +40
  • Accuracy: +4%
  • Crit Chance: +4%
  • Block Chance: +14%
  • Bleeding Chance: +8%
  • Skills Energy Cost: +5%

Arna Sword

  • Rarity: Unique Sword
  • Level: 6
  • Durability: 100
  • Price: 270
  • Armor Damage: +5%
  • Armor Piercing: +10%
  • Bodypart Damage: +10%
  • Slashing Damage: +19
  • Accuracy: +1%
  • Block Chance: +3%
  • Block Power: +5%
  • Fumble Chance: -1%
  • Skills Energy Cost: +5%

Relict Blade

  • Rarity: Unique Sword
  • Level: 30
  • Durability: 135
  • Price: 5100
  • Armor Damage: +30%
  • Armor Piercing: +25%
  • Bodypart Damage: +15%
  • Slashing Damage: +41
  • Arcane Damage: +5
  • Magic Power: +15%
  • Crit Chance: +5%
  • Block Chance: +15%
  • Fumble Chance: -5%
  • Skills Energy Cost: +15%

Royal Sword

  • Rarity: Unique Sword
  • Level: 30
  • Durability: 170
  • Price: 5100
  • Armor Damage: +30%
  • Armor Piercing: +20%
  • Bodypart Damage: +15%
  • Slashing Damage: +41
  • Accuracy: +5%
  • Block Chance: +15%
  • Fumble Chance: -7%
  • Skills Energy Cost: +15%

Axes

  • Peasant Hatchet
  • Rarity: Common Axe
  • Level: 1
  • Durability: 100
  • Price: 20
  • Armor Damage: +15%
  • Armor Piercing: +10%
  • Bodypart Damage: +15%
  • Slashing Damage: +21
  • Block Chance: +3%
  • Fumble Chance: -1%
  • Skills Energy Cost: +10%

Hunter Hatchet

  • Rarity: Common Axe
  • Level: 3
  • Durability: 110
  • Price: 60
  • Armor Damage: +20%
  • Armor Piercing: +10%
  • Bodypart Damage: +15%
  • Slashing Damage: +22
  • Block Chance: +3%
  • Fumble Chance: -2%
  • Skills Energy Cost: +10%

Felling Axe

  • Rarity: Common Axe
  • Level: 6
  • Durability: 140
  • Price: 270
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +20%
  • Slashing Damage: +24
  • Accuracy: +2%
  • Crit Chance: +1%
  • Block Chance: +5%
  • Block Power: +2%
  • Skills Energy Cost: +15%

Bearded Axe

  • Rarity: Common Axe
  • Level: 9
  • Durability: 120
  • Price: 405
  • Armor Damage: +25%
  • Armor Piercing: +15%
  • Bodypart Damage: +25%
  • Slashing Damage: +26
  • Block Chance: +2%
  • Counter Chance: +3%
  • Bleeding Chance: +1%
  • Skills Energy Cost: +10%

Norse Axe

  • Rarity: Common Axe
  • Level: 13
  • Durability: 135
  • Price: 910
  • Armor Damage: +30%
  • Armor Piercing: +20%
  • Bodypart Damage: +25%
  • Slashing Damage: +28
  • Accuracy: +5%
  • Block Chance: +7%
  • Block Power: +4%
  • Bleeding Chance: +3%
  • Skills Energy Cost: +25%

Barbaric Axe

  • Rarity: Common Axe
  • Level: 12
  • Durability: 90
  • Price: 840
  • Armor Damage: +30%
  • Armor Piercing: +15%
  • Bodypart Damage: +25%
  • Slashing Damage: +28
  • Block Chance: +4%
  • Skills Energy Cost: +15%

Dwarven Axe

  • Rarity: Common Axe
  • Level: 3
  • Durability: 150
  • Price: 250
  • Armor Damage: +25%
  • Armor Piercing: +15%
  • Bodypart Damage: +20%
  • Slashing Damage: +22
  • Accuracy: +4%
  • Block Chance: +6%
  • Block Power: +3%
  • Skills Energy Cost: +25%

Battle Axe

  • Rarity: Common Axe
  • Level: 16
  • Durability: 175
  • Price: 1600
  • Armor Damage: +35%
  • Armor Piercing: +25%
  • Bodypart Damage: +25%
  • Slashing Damage: +30
  • Crit Chance: +4%
  • Block Chance: +5%
  • Block Power: +4%
  • Fumble Chance: -2%
  • Bleeding Chance: +1%
  • Skills Energy Cost: +20%

Footman Axe

  • Rarity: Common Axe
  • Level: 15
  • Durability: 160
  • Price: 1500
  • Armor Damage: +30%
  • Armor Piercing: +25%
  • Bodypart Damage: +25%
  • Slashing Damage: +30
  • Block Chance: +4%
  • Block Power: +2%
  • Counter Chance: +4%
  • Skills Energy Cost: +20%

Skadian Chekan

  • Rarity: Common Axe
  • Level: 16
  • Durability: 190
  • Price: 1600
  • Armor Damage: +40%
  • Armor Piercing: +25%
  • Bodypart Damage: +20%
  • Slashing Damage: +30
  • Crit Chance: +1%
  • Block Chance: +4%
  • Block Power: +2%
  • Counter Chance: +2%
  • Daze Chance: +1%
  • Skills Energy Cost: +20%

Knightly Axe

  • Rarity: Common Axe
  • Level: 22
  • Durability: 200
  • Price: 2860
  • Armor Damage: +40%
  • Armor Piercing: +30%
  • Bodypart Damage: +30%
  • Slashing Damage: +35
  • Accuracy: +1%
  • Crit Chance: +3%
  • Block Chance: +4%
  • Block Power: +3%
  • Fumble Chance: -3%
  • Skills Energy Cost: +20%

Rider Axe

  • Rarity: Common Axe
  • Level: 19
  • Durability: 185
  • Price: 1900
  • Armor Damage: +35%
  • Armor Piercing: +25%
  • Bodypart Damage: +25%
  • Slashing Damage: +33
  • Block Chance: +3%
  • Block Power: +1%
  • Counter Chance: +1%
  • Fumble Chance: -4%
  • Skills Energy Cost: +15%

Broadaxe

  • Rarity: Common Axe
  • Level: 24
  • Durability: 225
  • Price: 3120
  • Armor Damage: +40%
  • Armor Piercing: +35%
  • Bodypart Damage: +30%
  • Slashing Damage: +37
  • Accuracy: +4%
  • Block Chance: +7%
  • Block Power: +5%
  • Bleeding Chance: +4%
  • Skills Energy Cost: +30%

Heavy Broadaxe

  • Rarity: Common Axe
  • Level: 25
  • Durability: 240
  • Price: 4250
  • Armor Damage: +45%
  • Armor Piercing: +35%
  • Bodypart Damage: +35%
  • Slashing Damage: +38
  • Accuracy: +4%
  • Block Chance: +8%
  • Block Power: +6%
  • Bleeding Chance: +5%
  • Skills Energy Cost: +35%

Reinforced Axe

  • Rarity: Common Axe
  • Level: 30
  • Durability: 260
  • Price: 5100
  • Armor Damage: +50%
  • Armor Piercing: +40%
  • Bodypart Damage: +40%
  • Slashing Damage: +43
  • Accuracy: +4%
  • Block Chance: +10%
  • Block Power: +8%
  • Bleeding Chance: +6%
  • Skills Energy Cost: +40%

Maces

Metal Rod

  • Rarity: Common Mace
  • Level: 1
  • Durability: 100
  • Price: 20
  • Blunt Damage: +12
  • Block Chance: +3%
  • Skills Energy Cost: +10%

Cudgel

  • Rarity: Common Mace
  • Level: 1
  • Durability: 70
  • Price: 20
  • Blunt Damage: +20
  • Block Chance: +3%
  • Fumble Chance: -1%
  • Skills Energy Cost: +10%

Spiked Club

  • Rarity: Common Mace
  • Level: 3
  • Durability: 85
  • Price: 60
  • Armor Damage: +5%
  • Piercing Damage: +1
  • Blunt Damage: +20
  • Crit Chance: +1%
  • Block Chance: +3%
  • Fumble Chance: -1%
  • Bleeding Chance: +2%
  • Skills Energy Cost: +10%

Peasant Flail

  • Rarity: Common Mace
  • Level: 4
  • Durability: 90
  • Price: 80
  • Armor Damage: +7%
  • Bodypart Damage: +10%
  • Blunt Damage: +21
  • Accuracy: -1%
  • Crit Chance: +6%
  • Crit Efficiency: +15%
  • Fumble Chance: +4%
  • Daze Chance: +3%
  • Skills Energy Cost: +10%

Militia Flail

  • Rarity: Common Mace
  • Level: 6
  • Durability: 120
  • Price: 270
  • Armor Damage: +5%
  • Armor Piercing: +5%
  • Bodypart Damage: +15%
  • Blunt Damage: +22
  • Accuracy: -2%
  • Crit Chance: +7%
  • Crit Efficiency: +20%
  • Fumble Chance: +5%
  • Daze Chance: +3%
  • Skills Energy Cost: +10%

Militia Club

  • Rarity: Common Mace
  • Level: 5
  • Durability: 150
  • Price: 225
  • Armor Damage: +7%
  • Armor Piercing: +5%
  • Blunt Damage: +22
  • Crit Chance: +3%
  • Block Chance: +4%
  • Fumble Chance: -2%
  • Daze Chance: +2%
  • Stun Chance: +1%
  • Skills Energy Cost: +15%

Reinforced Club

  • Rarity: Common Mace
  • Level: 7
  • Durability: 135
  • Price: 315
  • Armor Damage: +7%
  • Armor Piercing: +7%
  • Blunt Damage: +23
  • Crit Chance: +2%
  • Block Chance: +4%
  • Fumble Chance: -1%
  • Skills Energy Cost: +10%

Heavy Club

  • Rarity: Common Mace
  • Level: 8
  • Durability: 100
  • Price: 360
  • Armor Damage: +10%
  • Armor Piercing: +10%
  • Blunt Damage: +23
  • Crit Chance: +1%
  • Block Chance: +4%
  • Fumble Chance: -1%
  • Daze Chance: +4%
  • Stun Chance: +1%
  • Skills Energy Cost: +15%

Skadian Bludgeon

  • Rarity: Common Mace
  • Level: 9
  • Durability: 180
  • Price: 405
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Blunt Damage: +24
  • Accuracy: +2%
  • Block Chance: +4%
  • Fumble Chance: -4%
  • Daze Chance: +4%
  • Stun Chance: +2%
  • Skills Energy Cost: +20%

Footman Mace

  • Rarity: Common Mace
  • Level: 10
  • Durability: 200
  • Price: 700
  • Armor Damage: +15%
  • Armor Piercing: +15%
  • Blunt Damage: +24
  • Block Chance: +4%
  • Daze Chance: +4%
  • Skills Energy Cost: +20%

Heavy Flail

  • Rarity: Common Mace
  • Level: 12
  • Durability: 160
  • Price: 840
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +20%
  • Piercing Damage: +1
  • Blunt Damage: +23
  • Accuracy: -4%
  • Crit Chance: +9%
  • Crit Efficiency: +33%
  • Fumble Chance: +5%
  • Daze Chance: +7%
  • Skills Energy Cost: +25%

War Flail

  • Rarity: Common Mace
  • Level: 14
  • Durability: 165
  • Price: 980
  • Armor Damage: +25%
  • Armor Piercing: +15%
  • Bodypart Damage: +20%
  • Blunt Damage: +27
  • Accuracy: -4%
  • Crit Chance: +10%
  • Crit Efficiency: +33%
  • Fumble Chance: +6%
  • Daze Chance: +6%
  • Skills Energy Cost: +25%

Spiked Flail

  • Rarity: Common Mace
  • Level: 11
  • Durability: 175
  • Price: 770
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +25%
  • Piercing Damage: +2
  • Blunt Damage: +20
  • Accuracy: -3%
  • Crit Chance: +7%
  • Crit Efficiency: +25%
  • Fumble Chance: +4%
  • Bleeding Chance: +3%
  • Daze Chance: +2%
  • Skills Energy Cost: +25%

Flanged Mace

  • Rarity: Common Mace
  • Level: 15
  • Durability: 225
  • Price: 1500
  • Armor Damage: +40%
  • Armor Piercing: +30%
  • Blunt Damage: +28
  • Block Chance: +5%
  • Daze Chance: +3%
  • Skills Energy Cost: +20%

War Pick

  • Rarity: Common Mace
  • Level: 14
  • Durability: 200
  • Price: 980
  • Armor Damage: +60%
  • Armor Piercing: +40%
  • Piercing Damage: +4
  • Blunt Damage: +20
  • Accuracy: +7%
  • Block Chance: +5%
  • Fumble Chance: +4%
  • Daze Chance: +5%
  • Skills Energy Cost: +20%

Morning Star

  • Rarity: Common Mace
  • Level: 19
  • Durability: 250
  • Price: 1900
  • Armor Damage: +40%
  • Armor Piercing: +35%
  • Piercing Damage: +2
  • Blunt Damage: +25
  • Crit Efficiency: +10%
  • Block Chance: +5%
  • Bleeding Chance: +4%
  • Daze Chance: +4%
  • Skills Energy Cost: +20%

Footman Flail

  • Rarity: Common Mace
  • Level: 22
  • Durability: 230
  • Price: 2860
  • Armor Damage: +35%
  • Armor Piercing: +25%
  • Bodypart Damage: +30%
  • Blunt Damage: +33
  • Accuracy: -3%
  • Crit Chance: +8%
  • Crit Efficiency: +30%
  • Fumble Chance: +4%
  • Daze Chance: +2%
  • Skills Energy Cost: +30%

Decorated Flanged Mace

  • Rarity: Unique Mace
  • Level: 20
  • Durability: 200
  • Price: 2600
  • Armor Damage: +45%
  • Armor Piercing: +35%
  • Blunt Damage: +31
  • Block Chance: +7%
  • Daze Chance: +4%
  • Skills Energy Cost: +25%

Daggers

Kitchen Knife

  • Rarity: Common Dagger
  • Level: 1
  • Durability: 35
  • Price: 15
  • Armor Piercing: +5%
  • Piercing Damage: +8
  • Skills Energy Cost: -10%

Shiv

  • Rarity: Common Dagger
  • Level: 2
  • Durability: 50
  • Price: 30
  • Armor Piercing: +10%
  • Piercing Damage: +16
  • Crit Chance: +1%
  • Fumble Chance: +1%
  • Bleeding Chance: +2%
  • Skills Energy Cost: -10%

Short Dagger

  • Rarity: Common Dagger
  • Level: 4
  • Durability: 65
  • Price: 60
  • Armor Damage: +5%
  • Armor Piercing: +10%
  • Piercing Damage: +17
  • Block Chance: +2%
  • Fumble Chance: -1%
  • Bleeding Chance: +2%
  • Skills Energy Cost: -10%

Travelling Dagger

  • Rarity: Common Dagger
  • Level: 5
  • Durability: 75
  • Price: 175
  • Armor Damage: +5%
  • Armor Piercing: +15%
  • Bodypart Damage: +10%
  • Piercing Damage: +17
  • Crit Chance: +1%
  • Fumble Chance: -1%
  • Bleeding Chance: +3%
  • Skills Energy Cost: -10%

Brigand Dagger

  • Rarity: Common Dagger
  • Level: 8
  • Durability: 80
  • Price: 280
  • Armor Damage: +5%
  • Armor Piercing: +15%
  • Piercing Damage: +18
  • Crit Chance: +2%
  • Block Chance: +3%
  • Bleeding Chance: +4%
  • Skills Energy Cost: -10%

Dirk

  • Rarity: Common Dagger
  • Level: 9
  • Durability: 75
  • Price: 315
  • Armor Damage: +5%
  • Armor Piercing: +20%
  • Piercing Damage: +19
  • Crit Chance: +4%
  • Fumble Chance: -1%
  • Bleeding Chance: +4%
  • Skills Energy Cost: -10%

Rondel

  • Rarity: Common Dagger
  • Level: 11
  • Durability: 90
  • Price: 605
  • Armor Damage: +10%
  • Armor Piercing: +15%
  • Piercing Damage: +20
  • Counter Chance: +3%
  • Fumble Chance: -4%
  • Bleeding Chance: +3%
  • Skills Energy Cost: -10%

Baselard

  • Rarity: Common Dagger
  • Level: 13
  • Durability: 100
  • Price: 715
  • Armor Damage: +15%
  • Armor Piercing: +20%
  • Piercing Damage: +21
  • Block Chance: +3%
  • Fumble Chance: -3%
  • Bleeding Chance: +2%
  • Skills Energy Cost: -10%

Bollock

  • Rarity: Common Dagger
  • Level: 14
  • Durability: 90
  • Price: 770
  • Armor Damage: +10%
  • Armor Piercing: +25%
  • Bodypart Damage: +11%
  • Piercing Damage: +21
  • Accuracy: +5%
  • Crit Chance: +3%
  • Fumble Chance: -3%
  • Bleeding Chance: +4%
  • Skills Energy Cost: -10%

Parrying Dagger

  • Rarity: Common Dagger
  • Level: 16
  • Durability: 115
  • Price: 1280
  • Armor Damage: +5%
  • Armor Piercing: +15%
  • Piercing Damage: +22
  • Block Chance: +4%
  • Block Power: +4%
  • Counter Chance: +4%
  • Bleeding Chance: +3%
  • Skills Energy Cost: -10%

Misericorde

  • Rarity: Common Dagger
  • Level: 19
  • Durability: 100
  • Price: 1520
  • Armor Damage: +15%
  • Armor Piercing: +30%
  • Piercing Damage: +24
  • Accuracy: +6%
  • Crit Chance: +5%
  • Fumble Chance: -1%
  • Bleeding Chance: +6%
  • Skills Energy Cost: -10%

Decorated Dagger

  • Rarity: Unique Dagger
  • Level: 20
  • Durability: 85
  • Price: 2080
  • Armor Damage: +10%
  • Armor Piercing: +25%
  • Piercing Damage: +20
  • Accuracy: +3%
  • Block Chance: +3%
  • Counter Chance: +3%
  • Fumble Chance: -3%
  • Bleeding Chance: +4%
  • Skills Energy Cost: -10%

Greatswords

War Scythe

  • Rarity: Common Greatsword
  • Level: 4
  • Durability: 90
  • Price: 120
  • Armor Damage: +15%
  • Armor Piercing: +10%
  • Bodypart Damage: +20%
  • Slashing Damage: +28
  • Accuracy: +2%
  • Crit Chance: +1%
  • Block Chance: +4%
  • Block Power: +5%
  • Fumble Chance: +9%
  • Bleeding Chance: +2%
  • Skills Energy Cost: +15%

Warbrand

  • Rarity: Common Greatsword
  • Level: 5
  • Durability: 110
  • Price: 300
  • Armor Damage: +20%
  • Armor Piercing: +10%
  • Bodypart Damage: +30%
  • Slashing Damage: +29
  • Accuracy: +3%
  • Crit Chance: +2%
  • Crit Efficiency: +10%
  • Block Chance: +5%
  • Block Power: +5%
  • Fumble Chance: +10%
  • Bleeding Chance: +3%
  • Skills Energy Cost: +20%

Crude Longsword

  • Rarity: Common Greatsword
  • Level: 8
  • Durability: 135
  • Price: 480
  • Armor Damage: +20%
  • Armor Piercing: +15%
  • Bodypart Damage: +25%
  • Slashing Damage: +31
  • Accuracy: +4%
  • Block Chance: +7%
  • Block Power: +6%
  • Counter Chance: +1%
  • Fumble Chance: +8%
  • Skills Energy Cost: +25%

Bastard Sword

  • Rarity: Common Greatsword
  • Level: 11
  • Durability: 175
  • Price: 990
  • Armor Damage: +25%
  • Armor Piercing: +15%
  • Bodypart Damage: +20%
  • Slashing Damage: +33
  • Accuracy: +3%
  • Block Chance: +8%
  • Block Power: +6%
  • Counter Chance: +5%
  • Fumble Chance: -1%
  • Skills Energy Cost: +15%

Footman Greatsword

  • Rarity: Common Greatsword
  • Level: 13
  • Durability: 160
  • Price: 1170
  • Armor Damage: +30%
  • Armor Piercing: +20%
  • Bodypart Damage: +30%
  • Slashing Damage: +35
  • Accuracy: +5%
  • Crit Efficiency: +15%
  • Block Chance: +9%
  • Block Power: +7%
  • Fumble Chance: +7%
  • Skills Energy Cost: +30%

Sergeant Bastard

  • Rarity: Common Greatsword
  • Level: 16
  • Durability: 190
  • Price: 2000
  • Armor Damage: +30%
  • Armor Piercing: +20%
  • Bodypart Damage: +20%
  • Slashing Damage: +38
  • Accuracy: +3%
  • Block Chance: +8%
  • Block Power: +8%
  • Counter Chance: +6%
  • Fumble Chance: -2%
  • Skills Energy Cost: +15%

Longsword

  • Rarity: Common Greatsword
  • Level: 19
  • Durability: 170
  • Price: 2375
  • Armor Damage: +30%
  • Armor Piercing: +25%
  • Bodypart Damage: +30%
  • Slashing Damage: +41
  • Accuracy: +6%
  • Block Chance: +10%
  • Block Power: +8%
  • Counter Chance: +3%
  • Fumble Chance: +6%
  • Skills Energy Cost: +30%

Claymore

  • Rarity: Common Greatsword
  • Level: 21
  • Durability: 200
  • Price: 3360
  • Armor Damage: +35%
  • Armor Piercing: +25%
  • Bodypart Damage: +35%
  • Slashing Damage: +43
  • Accuracy: +7%
  • Crit Chance: +3%
  • Crit Efficiency: +25%
  • Block Chance: +11%
  • Block Power: +9%
  • Fumble Chance: +5%
  • Skills Energy Cost: +35%

Knightly Greatsword

  • Rarity: Common Greatsword
  • Level: 22
  • Durability: 275
  • Price: 3520
  • Armor Damage: +35%
  • Armor Piercing: +30%
  • Bodypart Damage: +40%
  • Slashing Damage: +44
  • Accuracy: +6%
  • Crit Chance: +2%
  • Block Chance: +12%
  • Block Power: +10%
  • Counter Chance: +4%
  • Fumble Chance: +4%
  • Skills Energy Cost: +35%

Brynn Greatsword

  • Rarity: Common Greatsword
  • Level: 25
  • Durability: 300
  • Price: 5000
  • Armor Damage: +40%
  • Armor Piercing: +30%
  • Bodypart Damage: +45%
  • Slashing Damage: +47
  • Accuracy: +8%
  • Crit Chance: +4%
  • Crit Efficiency: +30%
  • Block Chance: +12%
  • Block Power: +12%
  • Fumble Chance: +5%
  • Skills Energy Cost: +40%

Bows

Peasant Bow

Rarity: Common Bow
Level: 1
Durability: 50
Price: 20
Range: 8
Armor Damage: +5%
Armor Piercing: +3%
Piercing Damage: +17
Accuracy: -60%
Skills Energy Cost: +5%

Shortbow

Rarity: Common Bow
Level: 3
Durability: 60
Price: 60
Range: 9
Armor Damage: +5%
Armor Piercing: +5%
Piercing Damage: +18
Accuracy: -58%
Fumble Chance: -1%
Skills Energy Cost: +5%

Hunting Bow

Rarity: Common Bow
Level: 5
Durability: 75
Price: 200
Range: 10
Armor Damage: +5%
Armor Piercing: +5%
Piercing Damage: +19
Accuracy: -55%
Crit Chance: +2%
Skills Energy Cost: +5%

Levy Bow

Rarity: Common Bow
Level: 8
Durability: 85
Price: 320
Range: 10
Armor Damage: +5%
Armor Piercing: +10%
Piercing Damage: +20
Accuracy: -52%
Fumble Chance: -3%
Skills Energy Cost: +15%

Soldier Bow

Rarity: Common Bow
Level: 9
Durability: 110
Price: 360
Range: 11
Armor Damage: +10%
Armor Piercing: +10%
Piercing Damage: +21
Accuracy: -50%
Crit Chance: +3%
Fumble Chance: -2%
Skills Energy Cost: +10%

Yew Bow

Rarity: Common Bow
Level: 12
Durability: 135
Price: 720
Range: 12
Armor Damage: +10%
Armor Piercing: +15%
Piercing Damage: +22
Accuracy: -48%
Crit Chance: +2%
Fumble Chance: -4%
Skills Energy Cost: +15%

Norse Bow

Rarity: Common Bow
Level: 10
Durability: 100
Price: 600
Range: 11
Armor Damage: +15%
Armor Piercing: +10%
Piercing Damage: +21
Accuracy: -47%
Crit Chance: +3%
Crit Efficiency: +15%
Bleeding Chance: +3%
Skills Energy Cost: +5%

Long Bow

Rarity: Common Bow
Level: 18
Durability: 145
Price: 1620
Range: 14
Armor Damage: +15%
Armor Piercing: +15%
Piercing Damage: +26
Accuracy: -45%
Crit Chance: +3%
Skills Energy Cost: +30%

Eeders Bow

Rarity: Common Bow
Level: 20
Durability: 175
Price: 2400
Range: 15
Armor Damage: +15%
Armor Piercing: +20%
Piercing Damage: +27
Accuracy: -42%
Crit Chance: +5%
Crit Efficiency: +20%
Skills Energy Cost: +35%

Dirwin Bow

Rarity: Unique Bow
Level: 5
Durability: 75
Price: 250
Range: 10
Armor Damage: +10%
Armor Piercing: +10%
Piercing Damage: +18
Accuracy: -55%
Crit Chance: +2%
Skills Energy Cost: +5%

Staffs

Cammock

Rarity: Common Staff
Level: 1
Durability: 50
Price: 20
Blunt Damage: +16
Block Chance: +6%
Block Power: +3%
Fumble Chance: -2%
Skills Energy Cost: +5%

Travelling Staff

Rarity: Common Staff
Level: 3
Durability: 65
Price: 60
Blunt Damage: +17
Block Chance: +9%
Block Power: +4%
Fumble Chance: -4%
Energy Restoration: +2%
Skills Energy Cost: +5%

Healer Staff

Rarity: Common Staff
Level: 3
Durability: 65
Price: 60
Blunt Damage: +15
Block Chance: +7%
Block Power: +3%
Skills Energy Cost: +5%
Health Restoration: +2%
Healing Received: +15%

Conjurer Staff

Rarity: Common Staff
Level: 5
Durability: 65
Price: 200
Blunt Damage: +13
Arcane Damage: +1
Unholy Damage: +3
Magic Power: +5%
Block Chance: +5%
Block Power: +2%
Energy Restoration: +3%
Skills Energy Cost: +5%
Psimantic Power: +10%
Manasteal: +10%

Goblin Staff

Rarity: Common Staff
Level: 5
Durability: 65
Price: 200
Blunt Damage: +13
Poison Damage: +5
Block Chance: +4%
Block Power: +3%
Skills Energy Cost: +5%
Venomantic Power: +10%
Health Restoration: +3%

Pilgrim Staff

Rarity: Common Staff
Level: 7
Durability: 72
Price: 315
Armor Damage: +10%
Blunt Damage: +18
Block Chance: +12%
Block Power: +5%
Fumble Chance: -4%
Energy: +4%
Skills Energy Cost: +5%

Reinforced Staff

Rarity: Common Staff
Level: 9
Durability: 140
Price: 405
Armor Damage: +15%
Armor Piercing: +10%
Blunt Damage: +23
Accuracy: +3%
Block Chance: +15%
Block Power: +6%
Counter Chance: +3%
Fumble Chance: -3%
Skills Energy Cost: +10%

Monk Staff

Rarity: Common Staff
Level: 10
Durability: 90
Price: 600
Blunt Damage: +17
Sacred Damage: +3
Magic Power: +8%
Block Chance: +9%
Block Power: +4%
Energy: +10%
Skills Energy Cost: +5%

Metallic Staff

Rarity: Common Staff
Level: 12
Durability: 153
Price: 720
Armor Damage: +20%
Armor Piercing: +15%
Blunt Damage: +21
Shock Damage: +1
Arcane Damage: +1
Block Chance: +10%
Block Power: +6%
Stun Chance: +1%
Knockback Chance: +5%
Skills Energy Cost: +15%
Electromantic Power: +5%

Dwarven Staff

Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +17
Fire Damage: +5
Block Chance: +10%
Block Power: +5%
Skills Energy Cost: +5%
Pyromantic Power: +10%

Tribal Staff

Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +18
Poison Damage: +4
Arcane Damage: +3
Block Chance: +10%
Block Power: +4%
Skills Energy Cost: +5%
Geomantic Power: +10%
Venomantic Power: +10%
Damage Received: -5%
Healing Received: +10%

Skadian Staff

Rarity: Common Staff
Level: 15
Durability: 175
Price: 1350
Blunt Damage: +19
Frost Damage: +5
Block Chance: +9%
Block Power: +3%
Energy: +12%
Energy Restoration: +2%
Skills Energy Cost: +5%
Cryomantic Power: +15%

Witch Staff

Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +12
Arcane Damage: +2
Unholy Damage: +6
Psionic Damage: +1
Magic Power: +13%
Block Chance: +7%
Block Power: +4%
Skills Energy Cost: +5%

Exquisite Staff

Rarity: Common Staff
Level: 18
Durability: 175
Price: 1620
Blunt Damage: +20
Arcane Damage: +4
Accuracy: +1%
Magic Power: +5%
Block Chance: +12%
Block Power: +6%
Energy: +7%
Energy Restoration: +1%
Skills Energy Cost: +15%

Priest Staff

Rarity: Common Staff
Level: 15
Durability: 176
Price: 1350
Blunt Damage: +20
Sacred Damage: +3
Magic Power: +10%
Block Chance: +11%
Block Power: +7%
Energy: +12%
Energy Restoration: +1%
Skills Energy Cost: +15%

Wizard Staff

Rarity: Common Staff
Level: 15
Durability: 170
Price: 1350
Blunt Damage: +20
Arcane Damage: +4
Magic Power: +15%
Block Chance: +10%
Block Power: +6%
Cooldown Reduction: -5%
Skills Energy Cost: +15%
Manasteal: +5%

Hermit Staff

Rarity: Common Staff
Level: 15
Durability: 170
Price: 1350
Blunt Damage: +20
Arcane Damage: +2
Sacred Damage: +2
Magic Power: +18%
Block Chance: +8%
Block Power: +5%
Skills Energy Cost: +5%
Spells Energy Cost: -12%
Healing Received: +12%

Shaman Staff

Rarity: Common Staff
Level: 17
Durability: 170
Price: 1530
Blunt Damage: +20
Poison Damage: +3
Psionic Damage: +3
Skills Energy Cost: +10%

Orcish Staff

Rarity: Common Staff
Level: 17
Durability: 170
Price: 1530
Blunt Damage: +20
Arcane Damage: +3
Sacred Damage: +3
Skills Energy Cost: +10%

Venomancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Armor Damage: +50%
Blunt Damage: +20
Poison Damage: +6
Skills Energy Cost: +15%
Venomantic Power: +15%

Enchanter Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +2
Arcane Damage: +2
Sacred Damage: +3
Magic Power: +20%
Block Chance: +11%
Block Power: +6%
Energy Restoration: +2%
Cooldown Reduction: -10%
Skills Energy Cost: +15%
Spells Energy Cost: -10%
Arcanistic Power: +10%
Manasteal: +15%

Pyromancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +5
Crit Chance: +3%
Block Chance: +12%
Block Power: +7%
Energy: +7%
Skills Energy Cost: +15%
Pyromantic Power: +15%

Electromancer Staff

Rarity: Common Staff
Level: 17
Durability: 220
Price: 1530
Armor Piercing: +20%
Piercing Damage: +20
Shock Damage: +6
Accuracy: +5%
Skills Energy Cost: +15%
Electromantic Power: +15%

Astromancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +3
Sacred Damage: +4
Skills Energy Cost: +15%
Astromantic Power: +15%

Cryomancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Frost Damage: +6
Skills Energy Cost: +15%

Psimancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +15
Psionic Damage: +15
Daze Chance: +7%
Stun Chance: +7%
Skills Energy Cost: +15%
Psimantic Power: +15%

Arcanist Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Arcane Damage: +5
Skills Energy Cost: +15%
Arcanistic Power: +15%

Geomancer Staff

Rarity: Common Staff
Level: 17
Durability: 220
Price: 1530
Blunt Damage: +23
Arcane Damage: +4
Block Chance: +14%
Block Power: +12%
Fumble Chance: -4%
Daze Chance: +3%
Stun Chance: +3%
Knockback Chance: +3%
Skills Energy Cost: +15%
Geomantic Power: +15%
Health Restoration: +1%
Healing Received: +5%

Necromancer Staff

Rarity: Unique Staff
Level: 19
Durability: 300
Price: 1710
Blunt Damage: +20
Unholy Damage: +3
Psionic Damage: +3
Magic Power: +13%
Cooldown Reduction: -13%
Skills Energy Cost: +15%
Spells Energy Cost: -13%
Psimantic Power: +13%

Chronomancer Staff

Rarity: Common Staff
Level: 17
Durability: 143
Price: 1530
Blunt Damage: +20
Arcane Damage: +4
Sacred Damage: +3
Energy Restoration: +5%
Cooldown Reduction: -20%
Skills Energy Cost: +15%
Chronomantic Power: +15%
Health Restoration: +5%

Orient Staff

Rarity: Common Staff
Level: 19
Durability: 220
Price: 1710
Armor Piercing: +10%
Blunt Damage: +20
Fire Damage: +2
Arcane Damage: +3
Sacred Damage: +2
Magic Power: +7%
Energy Restoration: +7%
Cooldown Reduction: -7%
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Arcanistic Power: +10%

Vampiric Staff

Rarity: Unique Staff
Level: 25
Durability: 220
Price: 4000
Bodypart Damage: +13%
Rending Damage: +33
Unholy Damage: +13
Bleeding Chance: +13%
Skills Energy Cost: +10%
Lifesteal: +13%
Manasteal: +13%
Healing Received: +13%

Relict Staff

Rarity: Unique Staff
Level: 30
Durability: 330
Price: 4800
Blunt Damage: +25
Arcane Damage: +15
Sacred Damage: +15
Magic Power: +33%
Cooldown Reduction: -15%
Skills Energy Cost: +20%
Spells Energy Cost: -15%
Damage Received: -10%

Sangvus Illumination

Rarity: Legendary Staff
Level: 30
Durability: 330
Price: 4800
Blunt Damage: +20
Fire Damage: +15
Unholy Damage: +15
Magic Power: +15%
Energy: +25%
Energy Restoration: +10%
Skills Energy Cost: +25%
Pyromantic Power: +15%
Health Restoration: +5%

Bags

backpack

Rarity: common bag
Price: 150

moneybag

Rarity: common bag
Price: 5

Medicines

bandage

Rarity: common medicine
Price: 5

leech

Rarity: common medicine
Price: 15
Morale: -5%

essence

Rarity: uncommmon medicine
Price: 250
Sanity: -5%
Morale: -5%
Max Energy: +35%

aqua_vitae

Rarity: rare medicine
Price: 1500
Hunger: -100
Thirsty: -100%
Intoxication: -100%
Pain: -100%
Max Energy: +100%

splint

Rarity: common medicine
Price: 10
Condition: 35

salve

Rarity: common medicine
Price: 35
Health Restoration: +2%
Condition: 15

surgeon

Rarity: uncommon medicine
Price: 150
Condition: 75

antitoxin

Rarity: common medicine
Price: 30
Hunger: +20
Thirsty: +20%
Intoxication: -20%
Toxicity Change: -1% (25 x)

antivenom

Rarity: rare medicine
Price: 80
Intoxication: -75%
Max Energy: -5%
Poison Resistance: +75%

lancet

Rarity: uncommon medicine
Price: 25
Toxicity Change: -3% (15 x)
Pain: +5%

sponge

Rarity: uncommon medicine
Price: 25
Toxicity Change: +1% (10 x)
Pain Change: -5% (10 x)

inhaler

Rarity: rare medicine
Price: 120
Intoxication: +40%
Pain: -75%
Pain Resistance: +100%
Sanity: +5%

Herbal Extract

Rarity: common drug medicine
Price: 15
Intoxication: +15%
Toxicity Change: +1% (30 x)
Pain Resistance: +25%
Pain Change: -1% (30 x)
Healing Received: +15

Stardust

Rarity: common drug medicine
Price: 100
Intoxication: +25%
Pain: -60%
Sanity: -5%
Morale: +5%
Comment: Do not abuse stardust while having low sanity.

incense

Rarity: rare medicine
Price: 125

Smoking Pipe

Rarity: uncommon drug medicine
Price: 20
Intoxication: +5%
Morale: +5%

Tools

repkit

Rarity: common tool
Price: 400

lockpicks

Rarity: common tool
Price: 25

torch

Rarity: common tool

tinker

Rarity: common tool
Price: 50

Materials

rag

Rarity: common material
Price: 3

Other

skeleton_key

Rarity: common other

key

Rarity: common other

Foods

Cooked Venison

Rarity: common meat food
Price: 35
Freshnes: 75
Hunger: -35%
Hunger Resistance: +10%

Venison

Rarity: uncommon meat food
Price: 20
Freshnes: 35
Hunger: -25%
Comment: May cause poisoning or vomiting.

Rotten Venison

Rarity: uncommon meat food
Price: 0
Hunger: -3%
Comment: May cause poisoning or vomiting.

Roasted Drumstick

Rarity: common meat food
Price: 30
Freshnes: 60
Hunger: -30%
Hunger Resistance: +10%

Raw Drumstick

Rarity: uncommon meat food
Price: 15
Freshnes: 30
Hunger: -20%
Comment: May cause poisoning or vomiting.

Rotten Drumstick

Rarity: uncommon meat food
Price: 0
Hunger: -3%
Comment: May cause poisoning or vomiting.

Сooked Carp

Rarity: common Fish food
Price: 20
Freshnes: 40
Hunger: -20%
Hunger Resistance: +5%
Immunity: +1%

Carp

Rarity: uncommon fish food
Price: 10
Freshnes: 20
Hunger: -15%
Comment: May cause poisoning or vomiting.

Rotten Carp

Rarity: common fish food
Price: 0
Hunger: -3%
Comment: May cause poisoning or vomiting.

Cheese

Rarity: common dairy food
Price: 18
Freshnes: 60
Hunger: -25%

Spoiled Cheese

Rarity: common dairy food
Price: 0
Hunger: -3%
Comment: May cause poisoning or vomiting.

Apple

Rarity: common fruit food
Price: 5
Freshnes: 100
Hunger: -5%
Thirsty: -5%
Energy Replenishment: +1%
Immunity: +2%

Rotten Apple

Rarity: common fruit food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Pear

Rarity: common fruit food
Price: 5
Freshnes: 100
Hunger: -5%
Thirsty: -5%
Energy Replenishment: +1%
Immunity: +1%

Rotten Pear

Rarity: common fruit food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Bread

Rarity: common pastry food
Price: 12
Freshnes: 120
Hunger: -20%
Thirsty: +5%

Moldy Bread

Rarity: common pastry food
Price: 0
Hunger: -3%
Thirsty: +8%
Comment: May cause poisoning or vomiting.

Smoked Ham

Rarity: common meat food
Price: 150
Hunger: -25%
Hunger Resistance: +12%
Comment: Does not spoil over time.

Fig

Rarity: common fruit food
Price: 25
Freshnes: 150
Hunger: -1%
Max Energy: +1%
Health Restoration: +1%
Immunity: +6%

Dried Fig

Rarity: common fruit food
Price: 15
Freshnes: 50
Hunger: -3%
Health Restoration: +1%
Immunity: +3%

Goat Cheese

Rarity: common dairy food
Price: 15
Freshnes: 70
Hunger: -20%

Spoiled Goat Cheese

Rarity: common dairy food
Price: 0
Hunger: -3%
Comment: May cause poisoning or vomiting.

Grape

Rarity: common fruit food
Price: 10
Freshnes: 90
Hunger: -5%
Thirsty: -10%
Immunity: +4%

Rotten Grape

Rarity: uncommon fruit food
Price: 0
Hunger: -1%
Thirsty: -2%
Comment: May cause vomiting.

Carrot

Rarity: uncommon vegetable food
Price: 4
Freshnes: 200
Hunger: -5%
Immunity: +1%

Rotten Carrot

Rarity: common vegetable food
Price: 0
Comment: May cause vomiting.

Potato

Rarity: common vegetable food
Price: 4
Freshnes: 350
Hunger: -5%

Rotten Potato

Rarity: common vegetable food
Price: 0
Comment: May cause vomiting.

Leek

Rarity: common vegetable food
Price: 4
Freshnes: 100
Hunger: -3%
Intoxication: -0.2%
Immunity: +3%

Rotten Leek

Rarity: common vegetable food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Onion

Rarity: common vegetable food
Price: 8
Freshnes: 350
Hunger: -3%
Intoxication: -5%
Immunity: +3%

Rotten Onion

Rarity: common vegetable food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Garlic

Rarity: common vegetable food
Price: 5
Freshnes: 350
Hunger: -3%
Intoxication: -3%
Immunity: +5%
Unholy Resistance: +1%

Rotten Garlic

Rarity: common vegetable food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

White Radish

Rarity: common vegetable food
Price: 5
Freshnes: 350
Hunger: -3%
Hunger Change: -0.05% (60 x)
Immunity: +1%

Rotten White Radish

Rarity: common vegetable food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Beet

Rarity: common vegetable food
Price: 4
Freshnes: 350
Hunger: -5%
Immunity: +2%

Rotten Beet

Rarity: common vegetable food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Tomato

Rarity: common vegetable food
Price: 5
Freshnes: 100
Hunger: -5%
Thirsty: -5%
Immunity: +2%

Rotten Tomato

Rarity: common vegetable food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Sausage

Rarity: common meat food
Price: 100
Hunger: -20%
Hunger Resistance: +10%
Comment: Does not spoil over time.

ginger

Rarity: rare herb food
Price: 40
Hunger Resistance: +5%
Toxicity Change: -0.25% (60 x)
Immunity: +5%

Elven Citrus

Rarity: rare fruit food
Price: 35
Freshnes: 200
Hunger: -1%
Thirsty: +5%
Toxicity Change: -0.5% (30 x)
Health Restoration: +1%
Immunity: +7%

Spoiled Elven Citrus

Rarity: rare fruit food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Dragon Fruit

Rarity: rare fruit food
Price: 50
Freshnes: 100
Hunger: -10%
Thirsty: -10%
Pain: -5%
Immunity: +5%

Spoiled Dragon Fruit

Rarity: rare fruit food
Price: 0
Hunger: -1%
Comment: May cause vomiting.

Dumpling

Rarity: common pastry food
Price: 10
Freshnes: 90
Hunger: -10%
Hunger Resistance: +3%

Spoiled Dumpling

Rarity: common pastry food
Price: 0
Hunger: -1%
Comment: May cause poisoning or vomiting.

Pancakes

Rarity: common pastry food
Price: 20
Freshnes: 70
Hunger: -20%
Hunger Resistance: +5%
Morale: +5%

Spoiled Pancakes

Rarity: common pastry food
Price: 0
Hunger: -2%
Comment: May cause poisoning or vomiting.

Peasant Stew

Rarity: common dish food
Price: 10
Freshnes: 60
Hunger: -10%
Thirsty: -5%

Spoiled Peasant Stew

Rarity: common dish food
Price: 0
Hunger: -2%
Thirsty: -1%
Comment: May cause poisoning or vomiting.

Lentil Soup

Rarity: common dish food
Price: 15
Freshnes: 60
Hunger: -15%
Thirsty: -5%
Sanity: +3%

Spoiled Lentil Soup

Rarity: common dish food
Price: 0
Hunger: -2%
Thirsty: -1%
Comment: May cause poisoning or vomiting.

Pretzel

Rarity: common pastry food
Price: 15
Freshnes: 100
Hunger: -15%
Hunger Resistance: +5%
Morale: +2%

Spoiled Pretzel

Rarity: common pastry food
Price: 0
Comment: May cause poisoning or vomiting.

Pinecap

Rarity: common mushroom food
Price: 4
Hunger: -2%
Intoxication: -3%
Max Energy: +2%

Magefungus

Rarity: rare mushroom food
Price: 15
Hunger: -1%
Thirsty: -5%
Intoxication: +10%
Max Energy: +10%
Energy Replenishment: +01/05/20%
Magic Resistance: +5%

Convict’s Hand
Rarity: quest food
Hunger: -10%
Sanity: -35%
Morale: -35%
Comment: This item is required to receive the reward for your contract.

Beverages

wineskin
Rarity: common beverage
Price: 15
Thirsty: -25%
Toxicity Change: -0.1% (60 x)

coffee

Rarity: common beverage
Price: 120
Thirsty: -10%
Morale: +5%
Max Energy: +15%

Mannshire Fortified

Rarity: common alcohol beverage
Price: 70
Thirsty: -15%
Intoxication: +5%
Pain: -20%
Morale: +10%
Comment: Makes you drunk.

Brynn Vermouth

Rarity: uncommon alcohol beverage
Price: 100
Hunger Change: +0.25% (30 x)
Thirsty: -15%
Intoxication: +6%
Pain: -25%
Morale: +15%
Comment: Makes you drunk.

Elven Ice Wine

Rarity: rare alcohol beverage
Price: 200
Thirsty: -25%
Intoxication: +4%
Pain: -15%
Morale: +20%
Energy Restoration: +10%
Comment: Makes you drunk.

Spirit

Rarity: common alcohol beverage
Price: 30
Thirsty: +25%
Intoxication: +30%
Pain: -35%
Morale: +10%
Frost Resistance: +10%
Comment: Makes you drunk.

Brandy

Rarity: rare alcohol beverage
Price: 150
Hunger Change: -0.25% (60 x)
Hunger Resistance: +10%
Thirsty: -5%
Intoxication: +15%
Pain: -30%
Sanity: +2%
Morale: +15%
Comment: Makes you drunk.

Dark Ale

Rarity: common alcohol beverage
Price: 15
Thirsty: -5%
Intoxication: +1%
Morale: +5%
Comment: Makes you drunk.

Mead

Rarity: common alcohol beverage
Price: 25
Thirsty: -10%
Intoxication: +4%
Pain: -10%
Morale: +7%
Comment: Makes you drunk.

milk

Rarity: common beverage
Price: 20
Freshnes: 60
Hunger: -5
Hunger Resistance: +5%
Thirsty: -15%
Blunt Resistance: +2%

milk_rot

Rarity: common beverage
Price: 0
Hunger: -1
Thirsty: -1%

Ingredients

maggot

Rarity: common ingredient
Price: 1
Hunger: -2
Morale: -4%

spider

Rarity: common ingredient
Price: 1
Morale: -5%

Death Cap

Rarity: common mushroom ingredient
Price: 1
Hunger: -1
Intoxication: +60%
Sanity: -10%

Fly Agaric

Rarity: common mushroom ingredient
Price: 1
Hunger: -1
Intoxication: +40%
Pain: -15%
Pain Resistance: +60%
Sanity: -20%

Agrimony

Rarity: common herb ingredient
Price: 10
Max Energy: +5%
Energy Restoration: +1%
Health Restoration: +0.5%
Immunity: +1%

Bogbean

Rarity: common herb ingredient
Price: 10
Toxicity Change: -0.2% (45 x)
Pain Resistance: +5%
Pain Change: -0.5% (45 x)
Morale Change: +0.1% (45 x)
Bleeding Resistance: +3%

Burdock

Rarity: common herb ingredient
Price: 6
Toxicity Change: -0.1% (45 x)
Health Restoration: +0.2%
Immunity: +1%

Horsetail

Rarity: common herb ingredient
Price: 6
Toxicity Change: +0.01% (45 x)
Health Restoration: +0.25%
Healing Received: +5
Bleeding Resistance: +5%

Mindwort

Rarity: common herb ingredient
Price: 12
Sanity: +1%
Sanity Change: +0.1% (45 x)
Morale: +2%
Morale Change: +0.2% (45 x)
Psionic Resistance: +5%
Comment: Removes the effects of bad trip and being drunk.

Peppermint

Rarity: common herb ingredient
Price: 6
Hunger Resistance: +5%
Toxicity Resistance: +5%
Healing Received: +10
Immunity: +2%

Poppy

Rarity: common herb ingredient
Price: 10
Toxicity Change: +0.25% (45 x)
Pain Change: -0.25% (45 x)
Sanity Change: -0.15% (45 x)
Morale: +4%
Morale Change: +0.25% (45 x)
Comment: May put to sleep or cause bad trip.

Thyme

Rarity: common herb ingredient
Price: 10
Pain Resistance: +5%
Max Energy: +1%
Health Restoration: +1%
Immunity: +3%

Valuables

Ruby
Rarity: rare gem valuable
Price: 650
Comment: This item may interest some merchants.

Emerald
Rarity: rare gem valuable
Price: 500
Comment: This item may interest some merchants.

Sapphire
Rarity: rare gem valuable
Price: 350
Comment: This item may interest some merchants.

Diamond
Rarity: rare gem valuable
Price: 800
Comment: This item may interest some merchants.

Topaz
Rarity: common gem valuable
Price: 125
Comment: This item may interest some merchants.

Sea Pearls
Rarity: uncommon gem valuable
Price: 250
Comment: This item may interest some merchants.

Handful Of Amber
Rarity: common gem valuable
Price: 30
Comment: This item may interest some merchants.

Aquamarine
Rarity: uncommon gem valuable
Price: 150
Comment: This item may interest some merchants.

Amethyst
Rarity: uncommon gem valuable
Price: 90
Comment: This item may interest some merchants.

Jade
Rarity: uncommon gem valuable
Price: 60
Comment: This item may interest some merchants.

Agate
Rarity: uncommon gem valuable
Price: 45
Comment: This item may interest some merchants.

ancient_coin
Rarity: rare valuable
Price: 25

elven_coin
Rarity: rare valuable
Price: 5

dwarven_coin
Rarity: uncommon valuable
Price: 2

hourglass
Rarity: common valuable
Price: 35

jade_figurine
Rarity: uncommon valuable
Price: 90

golden_brooch
Rarity: rare valuable
Price: 150

old_agraphe
Rarity: uncommon valuable
Price: 175

golden_earrings
Rarity: common valuable
Price: 100

golden_cup
Rarity: rare valuable
Price: 300

golden_tooth
Rarity: common valuable
Price: 25

gold_ingot
Rarity: rare valuable
Price: 350

silver_plate
Rarity: common valuable
Price: 80

silver_cutlery
Rarity: common valuable
Price: 60

silver_cup
Rarity: common valuable
Price: 50

ivory
Rarity: rare valuable
Price: 500

elven_silk
Rarity: rare valuable
Price: 800

porcelain
Rarity: rare valuable
Price: 700

casket
Rarity: uncommon valuable
Price: 275

ruby_beads
Rarity: uncommon valuable
Price: 250

inkpot
Rarity: rare valuable
Price: 150

candelabrum
Rarity: rare valuable
Price: 225

marble_bear
Rarity: common valuable
Price: 150

bronze_eagle
Rarity: common valuable
Price: 100

Holy Figurine
Rarity: special quest valuable
Price: 550
Comment: This item is required to receive the reward for your contract.

Forbidden Grimoir
Rarity: special quest valuable
Price: 500
Comment: This item is required to receive the reward for your contract.

Sack of Grain
Rarity: special quest valuable
Price: 350
Comment: This item may interest some merchants.

Reliquary
Rarity: special quest valuable
Price: 750
Comment: This item is required to receive the reward for your contract.##This item may interest some merchants.

Alchemy Apparatus
Rarity: special quest valuable
Price: 500
Comment: This item may interest some merchants.

Pile of Reports
Rarity: special quest valuable
Price: 400
Comment: This item is required to receive the reward for your contract.

iron_ingot
Rarity: common valuable
Price: 50

hide_boar
Rarity: common valuable
Price: 50

hide_bear
Rarity: rare valuable
Price: 350

hide_fox
Rarity: common valuable
Price: 80

hide_wolf
Rarity: common valuable
Price: 65

hide_deer
Rarity: common valuable
Price: 50

hide_moose
Rarity: uncommon valuable
Price: 150

hide_rabbit01
Rarity: common valuable
Price: 25

hide_rabbit02
Rarity: common valuable
Price: 30

horns_deer
Rarity: common valuable
Price: 50

horns_moose
Rarity: uncommon valuable
Price: 150

Stoneshard

Rarity: quest valuable
Comment: A magical artifact with unknown properties.

Heraldic Note

Rarity: quest valuable
Price: 250
Comment: Can be used to improve your standing with ~bl~Grand Magistrate[/i] or sold away.

Junk Items

bone_foot
Rarity: junk
Price: 1

bone
Rarity: junk
Price: 1

skull
Rarity: junk
Price: 3

pelvic_bone
Rarity: junk
Price: 2

rib_cage
Rarity: junk
Price: 2

horseshoe
Rarity: common junk
Price: 10

rope
Rarity: common junk
Price: 3

coal
Rarity: common junk
Price: 10

clay_jug
Rarity: common junk
Price: 3

clay_plate
Rarity: common junk
Price: 3

clay_pot
Rarity: common junk
Price: 3

ladle
Rarity: common junk
Price: 6

straw
Rarity: common junk
Price: 3

candleend
Rarity: common junk
Price: 3

simple_earrings
Rarity: common junk
Price: 10

wooden_bucket
Rarity: common junk
Price: 4

wooden_comb
Rarity: common junk
Price: 3

wooden_bowl
Rarity: common junk
Price: 3

mug
Rarity: common junk
Price: 3

nails
Rarity: common junk
Price: 10

pot
Rarity: common junk
Price: 20

Scrolls

mapscroll

Rarity: rare scroll
Price: 10

scroll_identification

Rarity: common scroll
Price: 25

scroll_enchant

Rarity: common scroll
Price: 150

scroll_disenchant

Rarity: common scroll
Price: 60

Books

note
Rarity: quest book
Price: 1

book
Rarity: quest book
Price: 1

Treatises

treatise_pyro1

Rarity: common treatise
Price: 250

treatise_pyro2

Rarity: common treatise
Price: 600

treatise_pyro3

Rarity: common treatise
Price: 1000

treatise_pyro4

Rarity: rare treatise
Price: 1500

treatise_geo1

Rarity: common treatise
Price: 250

treatise_geo2

Rarity: common treatise
Price: 600

treatise_geo3

Rarity: common treatise
Price: 1000

treatise_geo4

Rarity: rare treatise
Price: 1500

treatise_sword2

Rarity: common treatise
Price: 450

treatise_axe2

Rarity: common treatise
Price: 450

treatise_mace2

Rarity: common treatise
Price: 450

treatise_dagger2

Rarity: common treatise
Price: 450

treatise_gsword2

Rarity: common treatise
Price: 450

treatise_shield2

Rarity: common treatise
Price: 450

treatise_staff2

Rarity: common treatise
Price: 450

treatise_ranged3

Rarity: common treatise
Price: 500

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