Town of Salem 2 Fake Claims & Wills Guide

Welcome to our Town of Salem 2 Fake Claims & Wills Guide. This guide will provide copy-pastes for all the fake claims you might possibly need.

Town of Salem 2 brings new roles, new features, and new life to the world of Salem and the genre of social inference. Murder, Mystery, Magic and more! We have gathered all the information you need about fake claims and wills in our guide on this adventurous road. Check out our Town of Salem 2 Fake Claims & Wills guide without wasting time!

Town of Salem 2 Fake Claims & Wills Guide

Welcome to our Town of Salem 2 Fake Claims & Wills Guide. This guide will provide copy-pastes for all the fake claims you might possibly need.

HOW TO USE TAGS:

  • Use @ and then a number to tag a player. Like @1 or @1.
  • Use : to tag various game elements, like :Bread or :Investigate.
  • Use # to tag roles, like #Cleric or #Executioner.

Cleric (Town Protective)

Abilities: Cast a protective barrier on someone, or stay home and protect yourself. You can protect yourself once, so just put Self for that. Otherwise, put who you protected and if they got attacked. For example, N1. Barrier 12 (attacked).

[[#4]]

N1.[[:32]]
N2.[[:32]]
N3.[[:32]]
N4.[[:32]]
N5.[[:32]]
N6.[[:32]]

Bodyguard (Town Protective)

Abilities: Guard someone, or stay home and protect yourself. You can protect yourself once, so just put Self for that. Otherwise, put who you guarded. For example, N1. Guard 12.

[[#4]]

N1.[[:67]]
N2.[[:67]]
N3.[[:67]]
N4.[[:67]]
N5.[[:67]]
N6.[[:67]]

Crusader (Town Protective)

Abilities: Choose a player to protect each night, attacking a random visitor. You give them defense and kill someone visiting without defense. You cannot protect yourself. If nobody visited put (nv), and if you hit someone put (target attacked).

[[#6]]

N1.[[:32]]
N2.[[:32]]
N3.[[:32]]
N4.[[:32]]
N5.[[:32]]
N6.[[:32]]

Investigator (Town Investigative)

Abilities: You will find incriminating evidence if your target attacked someone last night.
Just say blood/no blood inside the parentheses. If they attacked someone they’ll be bloody that night, otherwise they aren’t and you can just put no blood.

Notes: You cannot find kills from the Shroud, but you can see if the Trickster redirected and killed someone.

[[#8]]

N1.[[:12]] ()
N2.[[:12]] ()
N3.[[:12]] ()
N4.[[:12]] ()
N5.[[:12]] ()
N6.[[:12]] ()

Coroner (Town Investigative)

Abilities: Examine a corpse during the day, check to see who killed it at night. If innocent, (no evidence), otherwise they have (evidence).

[[#5]]

N1.No Dead
N2.[[:51]] [[:56]] ()
N3.[[:51]] [[:56]] ()
N4.[[:51]] [[:56]] ()
N5.[[:51]] [[:56]] ()
N6.[[:51]] [[:56]] ()

Tracker (Town Investigative)

[[#20]]

N1.[[:63]] ([[:53]] )
N2.[[:63]] ([[:53]] )
N3.[[:63]] ([[:53]] )
N4.[[:63]] ([[:53]] )
N5.[[:63]] ([[:53]] )
N6.[[:63]] ([[:53]] )

Admirer (Town Support)

[[#1]]

N1.No Love
N2.[[:37]]
N3.[[:88]]
N4.
N5.
N6.

Written by RICK

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