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The main story missions in Hogwarts Legacy can be quite challenging. If you’re stuck on a mission, it’s okay to get a little help. This Hogwarts Legacy Path To Hogwarts Walkthrough guide will prevent you from wasting your time. You have so much to discover in this magical world. Quickly jump on your broom and follow us!
Walkthrough and 100% Guide for Hogwarts Legacy covers a detailed step-by-step guide for the main story of Hogwarts Legacy. We know that there are people who have a hard time finishing the Hogwarts Legacy game. If you are one of those who find it difficult to finish the game, let’s take you to our Hogwarts Legacy guide.
Hogwarts Legacy The Path To Hogwarts Walkthrough
Welcome to our Hogwarts Legacy The Path To Hogwarts Walkthrough guide. The Walkthrough will include vital information about Equipment, Items, Enemies, Bosses, and NPCs that are encountered throughout the game. Here, you can find important details and guides that will help you uncover all secrets that can be found in Hogwarts!
Your Legacy Starts Here
Wands at the ready! Welcome to Hogwarts Legacy, where you embark on a journey to forge your legacy. Set in the 1800s, you take the role of a 5th-year student at Hogwarts, get sorted into one of the four Houses, and discover new learnings that will shape you into becoming a magnificent witch or wizard. But you are not an ordinary witch/wizard, you possess a rare ability to see whispers of ancient magic, one who can conjure them. And as your journey begins, an older peril threatens the Wizarding World and it is you, who can protect those who are in need, and stop who or what is responsible for these dangers you are about to face.
IMPORTANT NOTE: If you already own a and have already taken the Hogwarts Sorting feature on the website, make sure you link your Wizarding World account to whichever platform you are playing on so that you can acquire the type of wand and house that you’ve been sorted in the game. Click to learn more about how to link your accounts.
THE PATH TO HOGWARTS
As you start the game, you will receive a Hogwarts Letter that states that you have been accepted at Hogwarts School of Witchcraft and Wizardry as a fifth-year student and you will start to create your character via Character Creation. You will be presented with different options for customization from different types of hair, face structure, facial features, and more. When you are ready, click Start Your Journey to formally begin your adventure in Hogwarts Legacy.
A cutscene begins with Professor Fig and George Osric and you’ll travel with them to Hogwarts, but in the middle of the trip, a dragon appears and destroys the carriage you are in, luckily, Professor Fig casts Accio to recover a portkey that transports you both to a cave. As you recover, Professor Fig hands you x4 Wiggenweld Potion to recover your health, press the down button on the d-pad of your controller to heal (your character will consume one upon healing, leaving you with three Wiggenweld Potions). This section of the game will now serve as a tutorial on the basic controls of the game, follow Professor Fig outside of the cave and you’ll find out that you are somewhere around the Scottish Highlands. The quest, The Path to Hogwarts formally starts.
Run along the cliff path and follow Professor Fig, and press the appropriate button to jump and/or climb obstacles, continue following Professor Fig until you come across an enchanted wall that blocks the path ahead. You’ll now be able to press the button on your respective console to perform a Basic Cast spell, destroy the enchanted wall with the Basic Cast spell and continue down the slope. As you continue forward, you will see some vases by the side, although there isn’t anything inside them, it’s better to note that you can break these objects to find some items later on. Continue following Professor Fig until you reach a broken bridge that leads to a ruins area — Professor Fig then casts Reparo to fix the stone bridge, allowing you to cross the other side.
As you enter the ruins, a message will prompt explaining how the minimap works. Walk up to the statue on the left and investigate it, then go to where the marker is. On the right side of the statue, you’ll see an arched doorway, head towards it, and walk along the narrow path, you’ll find an enchanted crystallised stone where the quest marker is. Approach it and a room will appear behind it, your character mentions it to Professor Fig, but he’ll say that he doesn’t see anything at all, just the enchantment — touch the glowing enchantment and you’ll be transported to another location, Gringotts Wizarding Bank.
IT’S GRINGOTTS BANK!
Approach the podium ahead to wake up the Goblin Banker, and a cutscene will trigger. You’ll then ride the bank’s cart to reach vault number 12. While you are riding the cart, you can look around to admire the look and design of this section while listening to the conversation. Upon arrival at the vault’s platform, follow Professor Fig (once again), and enter the vault. Professor Fig then mentions that there may be something inside this vault that’s hidden and he teaches you how to cast the Revelio spell.
A new HUD will then appear, prompting you to follow the path to learn the Revelio spell. Steady your wand with the left analog stick of your controller and guide it along the symbol’s path. There are, however, buttons that you’ll need to press when prompted to accelerate or continue the movement of your wand. It may be difficult at first, but the trick here is to press the corresponding button as you pass through it. Cast Revelio upon learning the spell, your character will mention that he/she saw something ahead, move closer to the wall and re-cast Revelio to reveal a door — again, approach the symbol that was similar to what you saw in the ruins section, and you’ll be transported to another area.
You’ll arrive in a different kind of vault that’s dark, Professor Fig then casts Lumos to provide light. Stay close to Professor Fig and follow him as you explore the vault. You’ll then see a bright glowing mist on the floor, approach it and interact with the magic. This causes the magic to burst and you’ll see a reflection of a statue on the floor, approach the reflection and you’ll notice a mirage appear in front of you, cast Revelio to reveal an armored statue. Your character realizes that the direction of the statue is not correct with the reflection and the light from Professor Fig’s wand has something to do with it.
Professor Fig then teaches you how to cast Lumos and you’ll have to complete the spell path mini-challenge to learn Lumos, this is similar to the one you did earlier with Revelio. Upon learning Lumos, cast the spell and walk around the statue. Look down on the floor and you’ll notice the statue’s reflection is following the direction of the light from your wand. Simply align the reflection with the statue and prepare to fight a group of enemies, the Guardian statues, along with Professor Fig.
Upon destroying all of the enemies, stand close to Professor Fig and a surge of magic will disappear, causing the room to go dark and Professor Fig to disappear. Cast Lumos to light your way and follow the magical wisps. but before you do that, walk around the vault area first and you’ll find a chest, it’s quite hard to pinpoint its exact location since there isn’t a compass or direction guide to where you are facing, but the chest can be found next to a pillar. It will be easier to identify where it is when you’re near it and you’ll see a small white diamond marker indicated on top of the chest, there are two chests that you can find here — follow the magical wisps to find another glowing mist on the ground, touch it and you’ll see three reflections of the Guardian statues on the ground.
To proceed, you need to activate the statues by aligning them with the reflection, similar to what you did earlier. Cast Revelio to reveal all three statues, followed by casting Lumos to guide the reflection, aligning it with the statue. Make sure that when you align the reflection to where the statue is facing, to solve this puzzle, all three statues must be standing at once. To do this, you need to align all three statues first, move back a bit and stand at the center where all three glowing lights are connected. Once all three statues stand, it will slam its sword on the ground and a magical barrier will appear where you’ll have to fight another group of Guardian statues to proceed.
After defeating the enemies, the magical barrier will disappear, allowing you to continue further. Follow the magical wisps that lead to another glowing magical mist on the ground, next to a large structure. Interact with it and the structure next to it will transfigure into an arched doorway. Pass through it to enter another room and interact with the Pensieve ahead, this triggers a cutscene where your character collects a vial and reunites with Professor Fig — your first encounter with Ranrok also occurs here during the cutscene and you’ll escape and arrive in Hogwarts.
THE SORTING HAT
Continuing the cutscene, you’ll be in Hogwarts along with Professor Fig, you’ll also meet Phineas Nigellus Black or Professor Black, who is this school year’s headmaster. Your character will follow him through the Great Hall and Matilda Weasley or Professor Weasley puts the Sorting Hat on your head where you’ll be sorted to your designated House (Gryffindor, Ravenclaw, Hufflepuff, or Slytherin). Now, as mentioned above (at the beginning of this walkthrough), if you’ve linked your Wizarding World account to the designated platform/s you are playing, you will be easily sorted out to the house that’s already been assigned to you based on the feature of the website.
On the other hand, if you haven’t done any linking at all, you will be sorted to your house depending on the answers you choose when the Sorting Hat talks to you. Once the sorting hat tells you which house you belong to based on your answers, you’ll still be given a choice to accept what house the Sorting Hat chooses or you can choose a different house and the Sorting Hat will take your choice into account what house you want to be in. Similar to what Harry Potter did in his first year. If your decision is final, simply choose and you’ll be sorted out to your respective house — another cutscene will trigger and you’ll complete the first quest upon arriving in your dormitory room.