Horror at Highrook Guide: Rooms, Items and Boon Recipes

Looking for that one elusive ingredient in The Horror at Highrook? This spoiler‑light reference catalogues every room, the actions you can take, and the items that spawn plus the Boon recipes you’ll need later on. Use the table of contents or scroll alphabetically whenever you forget where to pick something up.

Horror at Highrook Guide
Horror at Highrook

How to Use This Guide

  1. Alphabetical order – Rooms are listed A → Z for quick scanning.
  2. Requirements first – Each action shows the minimum skill or lore level you must meet.
  3. Rewards next – Under every action you’ll see every possible item, with bonuses or decay times in parentheses.
  4. No major plot spoilers – Story‑critical objects have been omitted so you can search safely.
  5. Need a Boon recipe? Jump to the end of the guide for a dedicated section.

Archives

Library Codex (Memories 1)

  • Booster Matrix — Devices +1
  • Chemical Worksheet — Substances +1
  • Trackers’ Guide — Paths +1

Archives Key (Memories 2)

  • Booster Matrix — Devices +1
  • Chemical Worksheet — Substances +1
  • Didactic Program
  • Garden Guide — Roots +1
  • Inspiring Text

Cellars

Cave Lantern (Secrets 1)

  • Catalytic Powder — Substances +1
  • Ember Fungus
  • Exotic Spices — Victuals +1
  • Shipping Crate

Electro Lamp (Secrets 3)

  • Ember Fungus
  • Exotic Spices — Victuals +1
  • Scrubbing Salts — Tears +1
  • Shipping Crate

Chapel

Ritual Offering (Incantations 4)

  • Gift of the Bee — Substances +1
  • Gift of the Moth — Memories +1
  • Gift of the Owl — Mysteries +1
  • Gift of the Rat — Secrets +1
  • Gift of the Toad — Lessons +1

Cliff Top

Spyglass (Paths 1)

  • Raw Meat (expires 24 h)
  • Ravenscap (expires 48 h)
  • Moon Grain
  • Catalytic Powder — Substances +1
  • Tracing Charcoal — Mysteries +1

Field Telescope (Paths 3)

  • Ember Stone
  • Raw Meat (24 h)
  • Ravenscap (48 h)
  • Moon Grain
  • Catalytic Powder — Substances +1
  • Tracing Charcoal — Mysteries +1

Courtyard

Simple Trowel (Roots 1)

  • Dream Leaf (24 h)
  • Focus Fern (24 h)
  • Healing Sprig
  • Oil Bud (24 h)

Rusty Shovel (Roots 3)

  • Aromatic Herbs — Sensations +1
  • Healing Sprig
  • Ritual Offering

Dining Room

Ravenscap (no requirement)

  • Gift of the Bee — Substances +1
  • Gift of the Owl — Mysteries +1

Bulldog Pipe (Sensations 3)

  • Gift of the Boar — Victuals +1
  • Gift of the Firefly — Embers +1
  • Gift of the Sloth — Sensations +1
  • Gift of the Wren — Songs +1

Guest Rooms

Night Lamp (no requirement)

  • Gift of the Snake — Incantations +1
  • Gift of the Monkey — Devices +1

Kitchen

(All actions require Victuals 1 unless noted)

  • Focus Fern → Owl Tea — Mysteries +1
  • Moon Grain → Moonshine
  • Raw Meat → Basic Meal (48 h)
  • Slumber Fish (Victuals 3) Stupor Soup — Dreams +1

Laboratory

  • Healing Sprig (Substances 1) Healing Dose
  • Oil Bud (Substances 1) Machine Oil — Devices +1
  • Dream Leaf (Substances 2) Dream Drought
  • Glinting Syringe (Substances 2) Blood Vial — Incantations +1
  • Ember Fungus (Substances 3) Ember Liquid — Embers +1
  • Flicker Fry (Substances 3) Glowing Flask — Secrets +1

Machine Room

Shipping Crate (Devices 2)

  • Garden Guide — Roots +1
  • Ration Box
  • Moonshine
  • Soporific Snuff — Dreams +1
  • Trackers’ Guide — Paths +1

Ember Stone (Devices 4)

  • Ember Shards — Embers +1

School

Inspiring Text (no requirement)

  • Gift of the Eagle — Paths +1
  • Gift of the Mole — Roots +1
  • Gift of the Moth — Memories +1

Gwindell’s Villanelles (Lessons 1)

  • Gift of the Mule — Tears +1
  • Gift of the Rat — Secrets +1
  • Gift of the Wren — Songs +1

Well House

Fishing Rod (Tears 3)

  • Flicker Fry (24 h)
  • Healing Jelly (48 h)
  • Slumber Fish (24 h)

Iron Pail (Tears 4)

  • Curative Algae (24 h)
  • Flicker Fry (24 h)
  • Slumber Fish (24 h)

Boon Recipes

BoonRoomComponents
BatGuest RoomsSoporific Snuff + Stupor Soup
BeeLaboratoryAny 2: Catalytic Powder / Chemical Worksheet / Gift of the Bee
BoarKitchenExotic Spices + Gift of the Boar
EagleCliff TopTrackers’ Guide + Gift of the Eagle
HorseForgeAny 2: Ember Liquid / Ember Shards / Gift of the Firefly
MoleCourtyardGarden Guide + Gift of the Mole
MonkeyMachine RoomAny 2: Booster Matrix / Machine Oil / Gift of the Monkey
MothArchivesArcher’s Primer + Gift of the Moth
MuleWell HouseScrubbing Salts + Gift of the Mule
OwlStudyAny 2: Owl Tea / Tracing Charcoal / Gift of the Owl
RatCellarsGlowing Flask + Gift of the Rat
SlothDining RoomAromatic Herbs + Gift of the Sloth
SnakeChapelTwo Blood Vials or Blood Vial + Gift of the Snake
ToadSchoolArcher’s Primer + Gift of the Toad

Tips for Efficient Item Farming

  • Prioritise prerequisite lore: Upgrading Memories, Secrets, and other lore early unlocks higher‑tier actions sooner.
  • Watch item timers: Anything marked 24 h or 48 h expires in‑game—use or process it before it spoils.
  • Combine actions: Many consumables feed directly into Boon recipes; plan rooms in loops to save travel time.
  • Log your finds: Keep a quick spreadsheet or note app with room + favourite action to avoid back‑tracking.

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