Table of Contents Show
- PARANORMASIGHT The Seven Mysteries of Honjo Walkthrough & All Achievements
Do you know how to progress and what achievements to achieve while playing PARANORMASIGHT The Seven Mysteries of Honjo? The answers to your questions are in this guide! A complete game guide with how to get all achievements. Spoilers will be avoided as much as possible. Check out our PARANORMASIGHT The Seven Mysteries of Honjo Walkthrough & All Achievements guide without wasting your time!
PARANORMASIGHT The Seven Mysteries of Honjo Walkthrough & All Achievements
Welcome to our PARANORMASIGHT The Seven Mysteries of Honjo Walkthrough & All Achievements guide. A complete guide to the game including how to get all achievements. Currently a work in progress. Spoilers will be avoided as much as possible.
Shogo Ookie – Prologue
When you finally get control, examine the girl’s body to add her to your files. Examine the Surroundings and Telephone Booth for more files. Talk to the girl again, then press Recall. Look slightly to your left during the flashback. Hit Recall, then examine Yoko. Talk to her about all options until a checkmark appears next to each option.
When Yoko points, turn around and look up until you get a prompt with a PUSH icon. Press it, then turn around and examine Yoko. Examine her again, then examine the telephone booth. Turn around and examine the Fallen Object on the ground by Yoko. Look to the right of the playground, by the tree, and talk to the Shadowy Figure. Call out to him.
Talk to him, then use the Think option and talk to him again. Ask about Yoko twice, then turn around and check on her for an achievement – Shogo’s Blunder.
Try again, talk to him and exhaust all dialogue options, then press Recall. Talk to him about his identity, then press Think. Talk to him once more, and when ready to convince him to leave, say you called an Ambulance.
On the map, go to South Warigesui Street, examine the surroundings, then examine the curse outline and move closer when prompted. In the dark, just keep trying to move, think, or take actions until you get the achievement Everburning Shogo.
Try again, and this time, go to the Shumoku Bridge Area first to find a Lighter. Once you have it, go back to South Warigesui Street and examine the shadow again, but this time, use the Lighter once you’re in the darkness. Once done, move to Ho’onji Bridge.
Keep talking to the man here until you’ve exhausted the dialogue, then move to Midoricho Park. You’ll be in a sort of minigame here – lean out to the right when the men are talking, and when one mentions hearing or noticing something, duck back to the left to hide behind the tree. After the sequence, keep talking to both men and exhaust all dialogue options (answer The Taiko of Tsugaru if you want to be smart), then move to Komogata High School. Examine the Surroundings for a file, then examine the school gate. Examine the girl, then talk to her. Move to the Former Yasuda Gardens.
Examine the Surroundings for a file, then turn around to talk to the woman. The choices here don’t matter – keep talking until the scene ends and you get the achievement Haunting Shogo. Try again, then immediately go into your inventory, select the Lighter, and throw it away. Move to Ryogoku Bridge.
Examine the Ryogoku Bridge for a file. Talk to the man and pick any options to earn the achievement Foot-Washing Shogo. Try again, and this time, go into the Options menu of the game and set Voice volume to 0 (remember to hit Apply!). Talk to the man again. After this scene, you can turn Voice volume back on if you wish.
After this sequence, you will unlock the Story Chart option. When the Storyteller asks you a question, answer “Five people” for the Whodunit achievement. From the Story Chart, go to Kinshibori Park (Part 2).
Choose Resume, then the point of “Something’s happening to Yoko…”. This time, keep trying to talk to her. Move to the newly opened scene on the chart. After the event, move to the next open scene to finish the Prologue and unlock the achievement The Rite of Resurrection.
Harue Shigima – Part 1
When you get control, look to the left of the stereo to find Mocking Bird sticker #1 and unlock the achievement Mocking Chick. Examine Richter for a file, then talk to him until you exhaust all options. Move to the next scene in the Story Chart.
Examine the newspaper on the ground by the table. You can read every section if you wish, but read the Society section three times to progress. Once you’ve done that, examine the rotary phone.
Outside, examine the Sumida River twice for scenes and files. Examine the Surroundings for another file. Turn around and face away from the river, then look at the first bridge support on your left, then look up – Mocking Bird #18 is on the support. Keep talking to Richter. When you’re asked to guess at what Jonouchi is hiding, say “Junouchi silenced Michiyo with blackmail”.
This is as far as we can get for now. Press Suspend, and head to Tetsuo’s scene next.
Tetsuo Tsutsumi – Part 1
Talk to Erio, and keep going through the options. When asked why the victim was in the park, choose “Someone called him here”. Proceed to the next scene. Groove out to the theme that plays and head to Ryogoku Bridge. Keep talking to Erio again, then talk to Yutaro when you get a chance.
You can use your Curse at various points here, though it won’t have an effect. Keep progressing to get the achievement Foot-Washing Tsutsumi. Try again and as before, set Voice volume to 0 (you can turn it back on after the scene plays out). Move to the next scene and enter Midoricho Park.
Speak to Araishi, and when prompted, choose “The Record of Fates”. At the next question, choose “Curse Stones” and then “Show Curse Stone”. At the next prompt, select “Reveal curse details”. There’s nothing more that can be done in this storyline for now, so move to Yakko Sakazaki’s first scene.
Yakko Sakazaki – Part 1
Click on the coin. Recite “Specter of the Spirit Board, Specter of the Spirit Board, please visit us.” You need to ask “What is this girl’s name?” but you can check the other options first on this and future prompts if you want. Next, ask about “Michiyo’s cause of death”. Move to the next scene.
Look around and you’ll listen in to various groups of students. Once you listen to them all, keep talking to Mio about all available topics. When you can next look around, look up and then turn around for an event. Keep turning until you find Mio. Move to the next scene.
Once inside the classroom, look to the right. Using or not using your curse won’t matter. Outside, look around for an event. When prompted, choose “I’m worried about Mio” and continue until you get the achievement One-Sided Yakko. Try again, and this time select “Go home without checking on Mio”.
This ends Yakko’s story for now. You will earn the Yakko’s Friendship achievement. Head back to Harue’s story.
Harue Shigima & Tetsuo Tsutsumi – Part 2
Resume from where the story was previously suspended, at the “A Nice Thought” scene on the Story Chart. Select Resume, then “Start From Conversation on the Bridge”.
Turn around and speak to the Strange Woman, then continue speaking to her until you can move to the next scene.
Examine the mansion for a new file. Look to the far right on the wall for Mocking Bird #5. Click the entrance to the mansion and go inside, unlocking the achievement Harue’s Wish. You will then unlock a new scene for Tetsuo – select it and enter Kinshibori Park.
When you can look around, examine the phone booth. Choose “Wait a little longer” to find Mocking Bird #13. Once you have it, examine the phone booth again and answer the phone. Exhaust all options. You’ll earn the Tsutsumi’s Investigation achievement when all is said and done.
Chapter 2 Begins
New scenes will be added for Tsutsumi and Yakko. We’ll start with Tetsuo.
Tetsuo Tsutsumi – Part 3
Select Tetsuo’s “Sorting Things Out” scene. Immediately look down to find Mocking Bird #16 by Erio’s feet. Speak to Erio and go through all options. For the Serial Killings topic, choose “The Whispering Canal”, “The Foot-Washing Mansion”, and “The Fool’s Procession”. Once you’ve asked about everything, choose Move to end the scene and move on to the next one in sequence.
Select Komagata High School first. Examine the school building in the back right side of the area for a file. Check the school gates and talk to Erio, then head out.
Head to Michiyo Shiraishi’s Neighborhood next. Look up and to the left to find Mocking Bird #6 high up on a house wall. Select the Shiraishi Household, then wait around until Erio comes back. You’ll need to suspend the current chapter here.
Harue Shigima – Part 3
Enter the “Life Can Be Tough” scene. Keep speaking to Richter. When you can move, go to South Warigesui Street. Examine the Surroundings for a new file. Examine the office building twice to progress. Move to Midoricho Park next. Examine the Surroundings for a file, then examine the tree’s leaves in the upper left corner to find Mocking Bird #7. Talk to Richter, then move to Komagata High School. Talk to Richter and tell him to Inquire. You should then be able to move to Michiyo Shiraishi’s House. Do so and talk to Richter once more to end the scene.
Yakko Sakazaki – Part 2
Start the scene “Hitomi’s Help”. You’ll be locked into conversations for a bit, so keep selecting options to move them along. At the end, you’ll be told to pick a location to investigate. Pick any of them, we can’t proceed for now.
Night Terrors – The description says “In the middle of the night” and it seems to be literal – I unlocked this by having the game running at midnight. Currently unknown if you can play it any time between 12 and 1 a.m. or if you can “trick” it by changing the date on your computer.
Veteran Investigator – Not much to say here. If you finish the game before reaching 10 hours, just idle the game for a while.