Salvor DEEP Walkthrough Guide

You can find all the scenes in Salvor DEEP and how to get some secret images as well, the unlock order of the levels and much more in this walkthrough guide.

Salvor DEEP All Scenes & Walkthrough

  • Game Version: 1.00.3
  • Grouping: H-scenes are organized by level; non-level scenes and hidden content are separate.
  • Identification: Scenes use both display names and save-file IDs (no spaces, CamelCase, trailing numbers).
  • Variants: Some scenes change based on your salvor’s T (temperature) and B (bloat) levels. These appear in IDs or instructions.

Format:

  1. Level name
  2. Scene display name
  3. Save-file ID(s)
  4. Steps to unlock
  5. Additional notes if applicable

Level Unlock Order

The levels are listed in alphabetical order. If you’re playing through the game, here are the levels in order of unlocking:

  • Risen Submarine Wreck
  • Small Cave
  • Rolling Shelf Wreck
  • Salvor Motel
  • Private Mansion
  • Closed Power Station
  • Old Camping Cave
  • Collapsed Machine Station
  • Hub Cave
  • Floodway
  • Feeding Cave
  • Abandoned Submarine
  • Collapsed Tanker
  • Hidden Prison
  • Dying Sea Glider
  • Sinking Cavern
  • Shallows of Ambition
  • Grappled Wreck
  • Twisted Feeding Cave
  • Gas Leak Cave
  • Pirate Base
  • Growing Cave
  • Flooded Wreck
  • Advanced Diving Cave
  • Shrinking Cave

Level by Level H‑Scene Unlocks

Risen Submarine Wreck

  • She begins to pick the mushrooms
    • ID: SheBeginsToPickTheMushrooms.01 (T 0–3, B 1–3)
    • Stand by ruined engine, prompt her to interact with the mushrooms.
  • She is stuck
    • ID: SheIsStuck.11 (T 1–2, B 1–3)
    • Attempt to enter the narrow doorway beside the leftmost tank.

Small Cave

  • She begins to pick the mushrooms
    • ID same as above (T 0–3, B 1–3)
    • East of the pod, pick & consume balloon mushrooms.
  • She begins her cave dive
    • ID: SheBeginsHerCaveDive.11 (T 1–2, B 0–1)
    • Go north of pod and initiate dive.

Rolling Shelf Wreck

  • She begins diving
    • IDs: SheBeginsDiving.01, .11, .21 (T 0–1, B 0–1)
    • NW of pod, eat flatshrooms, crawl into crack and dive.
  • She begins to pick the mushrooms
    • ID: SheBeginsToPickTheMushrooms.01 (T 0–3, B 1–3)
  • She bites the mushroom
    • IDs: SheBitesTheMushroom.01, .11
    • NE rubble room, interact with hardshroom.
  • She is stuck
    • ID: SheIsStuck.11 (T 1–2, B 1–3)
    • Try entering tight crack before eating flatshrooms.

Salvor Motel

  • She begins to pick the mushrooms
    • ID: SheBeginsToPickTheMushrooms.01 (T 0–3, B 1–3)
    • (Appears auto-assigned; may trigger elsewhere)
  • She begins to warm the mushrooms again
    • ID: SheBeginsToWarmTheMushroomsAgain.11 (T 0–1, B 0–2)
    • Unlock locked door in main room, gather hardshrooms.

Private Mansion

  • She begins floating
    • IDs: BackfloatAlone11, BackfloatGuy11, BackfloatHard11, BackfloatRub11
    • In the pool room, ask her to experiment; varies with follower presence.

Closed Power Station

  • She begins to pick the mushrooms
    • ID: SheBeginsToPickTheMushrooms.01 (T 0–3, B 1–3)
    • Pick mushrooms near the pod.
  • She trips and falls
    • ID: SheTripsAndFallsFlatOnTheFloor.11
    • Northwest of pod, walk into the corridor to trigger fall.

Collapsed Machine Station

  • She begins to pick the mushrooms
    • ID same as above (T 0–3, B 1–3)
    • On west circular corridor: open locked door, clear rubble, pick & eat mushrooms. T-variants: balloon mushrooms. B-variants: walk on northeast/southwest sleeping bags.
  • She is stuck
    • ID: SheIsStuck.11 (T 1–2, B 1–3)
    • In tight western crack; T/B variants similar to above.

Abandoned Submarine

  • (Covers both occurrences)
    • She overheats!
    • ID: SheOverheats!11
    • Triggered by pheromone cloth after clearing debris and gathering followers in Hidden Prison instead.
  • She grabs a nearby salvor
    • ID: SheGrabsANearbySalvor.11
    • Also occurs in Hidden Prison.

Collapsed Tanker

  • Scuba Idle Stance
    • ID: ScubaIdleStance11
    • Equip scuba suit west of pod.
  • She dives under the wreckage
    • ID: SheDivesUnderTheWreckage.11
    • Attempt a traversal dive wearing scuba.
  • She cools down
    • ID: SheCoolsDown.211
    • Exit the level while scuba-equipped; counts toward overall gallery only.

Hidden Prison

  • She begins to pick the mushrooms
    • ID: SheBeginsToPickTheMushrooms.01 (T 0–3, B 1–3)
    • Gather followers east, clear debris, collect flatshrooms.
  • She overheats!
    • ID: SheOverheats!11 (Actually occurs in Abandoned Submarine.)
    • Trigger using pheromone cloth + debris clearing procedure.
    • (Alternative: collect pheromone first, approach to heat up, then pick up.)

Dying Sea Glider

  • She frees up some space
    • IDs: OverCapacitySalvor11, 12, 13
    • Collect more than three followers; use bed-corners for B-variants.
  • She smashes a nearby salvor
    • ID: SheSmashesANearbySalvor.13
    • Walk over corners, click a follower to smash.

Feeding Cave

  • She trips and falls flat
    • ID: SmallFishAttack11
    • North → west of fish wall, pick two balloon mushrooms, trigger scene.
  • A giant fish catches her
    • ID: BigFishAttack31
    • As above, then go east and trigger in deep-water Q‑marker.

Floodway

  • She cools down
    • ID: SheCoolsDown.11
    • Pass twice through ground gas cloud; T-variant by eating balloon shroom.
  • She quickly submerges
    • ID: SheQuicklySubmerges.11
    • Northwestern deep‑water area; same T‑variant condition.
  • Pressing chest against glass
    • ID: PressingChestAgainstGlass21
    • Eat southern mushroom, exit while inflamed.

Gas Leak Cave

  • Crevice Dive Naked
    • ID: CreviceNaked11
    • Dive through narrow underwater passage.
  • Tentacle crevice (no scuba)
    • ID: CreviceNoScubaNakedTentacles11
    • Western tentacle-filled cave; chance‑based.
  • She cools down (naked) and quick submerge (naked)
    • IDs: SheCoolsDownNaked11, SheQuicklySubmergesNaked11
    • Do not count; found in Floodway instead.

Shallows of Ambition

  • Tentacles find a plant
    • ID: TheTentaclesFindAPlantToUse.11
    • Eat milk plant on west, then trigger tentacle interaction.
  • Tentacles release new seeds
    • ID: TheTentaclesReleaseNewSeeds.11
    • Let previous action play out fully.
  • Inflation idle
    • ID: InflationIdle11
    • Continuation of the milk/tentacle event.
  • Alternate “She tries herself.”
    • Counts towards Sinking Cavern, if no milk plant was eaten.

Grappled Wreck

  • Strip naked
    • ID: StripNaked11
    • Triggers automatically after leaving pod.
  • Captured by pirates
    • ID: PirateGangBangStacking011 plus variants up to 7
    • Only IDs 0–4 count; triggered upon pirate capture.

Pirate Base

  • Captured by pirates
    • Same ID pattern and conditions as Grappled Wreck.
    • Additional variants (5–7) don’t count.
  • Inflation idle naked
    • InflationIdleSitNaked11 (affects other levels, not here)

Growing Cave

  • Aggressive salvor catches you
    • First time: SecondFutaFirstCatch11
    • Subsequent: SecondFutaSecondCatch11
    • Capturable two-room north.
    • Note: Pirate capture scenes count for Grappled Wreck/Pirate Base, not here.

Hub Cave

  • Stuck halfway
    • ID: SheGetsStuckHalfwayIntoTheDebris.11
  • Helped out by another salvor
    • ID: AnotherSalvorHelpsHerGetOutOfTheDebris.11
    • For both: collect 3 followers, clear 4 debris, interact with tin can icon. B-variant includes sleeping bags.

Old Camping Cave

  • She begins picking mushrooms
    • ID same as mushroom scenes (T 0–3, B 1–3)
  • She begins breath practice
    • ID: SheBeginsHerBreathPractice.01
    • Pick mushrooms, go north underwater, answer yes repeatedly.

Abandoned Submarine

*(Second occurrence)

  • Overheat scene and pheromone grab handled under Hidden Prison section.*

Advanced Diving Cave

  • Swim under wreckage
    • ID: SwimUnderWreckage11
    • Northeast dive path with scuba gear.
  • Tentacles use plant
    • ID: CreviceScubaNakedLactTentacles11
    • Dive path → southern fork → eat milk plant → tentacle crevice.
  • Inflation idle nude
    • IDs: InflationIdleSitNaked11, .13, .31, .33
    • Continue above steps and let scene run — counts for level only.

Shrinking Cave

  • Monster narrowly misses her
    • IDs: BigMonsterCatchSafe11, .13, .31, .33
  • Monster catches her
    • IDs: BigMonsterCatchDanger11, .13, .31, .33
  • Inflation/idle variants
    • BigMonsterCatchInflation## don’t count; naked inflation IDs count in Advanced Diving Cave.

Sinking Cavern

  • She tries herself
    • ID: SheTriesHerself.11 – Use any plant in level.
  • She trips and falls
    • ID: SmallFishAttack11 – Plant + fish-wall interaction.
  • Caught by aggressive salvor
    • IDs: SheWasCaughtByAnAggressiveSalvor!11, …!211
    • Trigger southeast of pod; second ID repeats on subsequent captures.
    • Note: ID …!211 also appears in Grappled Wreck.

Twisted Feeding Cave

  • Clear room for space
    • ID: LVL3AssBreakWall13 – Walk sleeping bag spots, interact with exit rocks.
  • Second giant fish attack
    • ID: CaughtByBigFish2ndAss13 – Same conditions + approach deep-water Q marker.

Global H‑Scenes (Cross-Level, Counted)

These count toward the overall gallery but not per-level totals:

  • Idle Search (clothed)
    • IDs: IdleSearch111–113, IdleSearch211–213, IdleSearch311–313
    • Walk anywhere with at least one follower.
  • Idle Search (nude)
    • IDs: NakedIdle11, .13, .31, .33 – nude exploration post-strip.
  • Main Salvor Ending
    • ID: SEnding33 – Trigger after Pirate Base with ≥ $60.
  • She cools down after scuba exit
    • ID: SheCoolsDown.211 – From Collapsed Tanker.
  • Tish Endings (1–5)
    • IDs: TEnding133, 233, 333, 433, 533 – Finish Dying Sea Glider + tip ≥ $70 + store exits/entries.
  • “Third Futa” surprise
    • ID: ThirdFutaFirstCatch11 – In Grappled Wreck east‑northeast aggressive salvor.
  • Tish sends a selfie
    • ID: TishSendsASelfie.33 – Tip ≥ $50, return home, wait.

Non‑H Scenes (Zero Count, Cosmetic)

Gallery-only aesthetics with no progress credit:

  • Deep Swimming (clothed/nude) – various IDs
  • Idle Search (pre-nude) – multiple IDs
  • Naked scuba ready – ScubaIdleStanceNaked11
  • She begins diving naked – Naked variants IDs
  • Gas/tentacle/monster transitional inflation – various non-count IDs

Tips for 100% Gallery Completion

  • Track T & B levels carefully – many scenes depend on these.
  • Use save‑file IDs to verify which scenes are recorded.
  • Repeat levels even post-completion to trigger gear-dependent scenes.
  • Focus on variant IDs (e.g., …!211, .211) for hidden content.
  • Allocate currency wisely (≥ $60/$70) for ending scenes.
  • Tip Tish timely and check back later for selfies or special endings.

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