This Starfield Outpost Building guide is just a basic for you to get started with the Police Station building. This guide is not all-inclusive and only touches the tip of the ‘berg’ as it is very time-consuming to put together. We hope this will help a few of your industrialists there!
This is the guide Fuji it was created by. You can find the author’s link at the end of the guide.
Starfield Outpost Building
Are you looking for a Outpost Engineer Guide for Skill Level 0? Do you need information that tells you simple but basic things? This Starfield Outpost Building guide contains basic information for you to get started with the Police Station building! Check it out.
- Want to start building Outposts and have little to no idea where to start? Well then you’re landed on a great find to perhaps help you do just that!
- To start outposts open up your scanner (‘F’ default) and then select outpost (‘R’ default) and you’ll see a transparent version of the building above for you to place. Also notice in the upper left of your heads-up display the possible resources you can acquire at this current location.
- Note: If unable to place an Outpost (option unavailable) it is likely because you are too close to another outpost/point of interest, or that you’re on an extreme planet without the required ‘Planetary Habitation’ skill level.
- When placing pay attention to the prompts and keybinding hints given… and you can many time adjust the rotation and height of each building/object you place.
- Caution: some items require you to place them twice.
Outpost Building – Buildings Cost
Okay Fuji, so I get how to place items… and recognize what resources I will get at my location, but what resources should I go after first?
Excellent question! As… I asked myself that, to which I painstakingly did some initial research on Outpost Engineering Level 0 buildings to help you gain an understanding what materials you’ll need when setting up your outposts.
Couple items to note:
1) Requirements are grouped by type and then sorted by the materials used by the most buildings.
2) For simplicity sake, I purposely skipped three categories (Furniture, Decorations, & Displays)
Below you will find an image summarizing my findings. (click image for better detail)