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Hello from our Starfield Outpost Data guide. Build cost information on outpost structures! So far, here is a list of prices made in the police station building for reference – since we have not seen the information available in the game anywhere when building the police station, and at this point you can not send the materials only by air mail.
This is the guide Kellis it was created by. You can find the author’s link at the end of the guide.
Starfield Outpost Data
Welcome to our Starfield Outpost Data guide. This guide will show you detailed information about outpost data in the game!
The Basics
This is what you start with, in the order presented by the game. Well, mostly; I’m not going to bother with purely decorative items. The lights get to stay because you can use them to see.
Extractors
- Extractor – Iron – 5 Iron, 4 Aluminum, 2 Tungsten – Operating Cost of 5 power
Power
- Solar Array – 2 Beryllium, 4 Aluminum, 3 Copper – produces variable power
- Fueled Generator – 1 Isocentered Magnet, 1 Austenitic Manifold, 1 Tau Grade Rheostat, 1 Tungsten – Operating Cost of 1 HE-3 – Produces 20 power
- Powered Switch – 2 Aluminum, 2 Copper
- Industrial Light Post – 4 Adaptive Frame, 3 Zero Wire, 4 Xenon
- Light Post – 3 Copper, 4 Aluminum, 2 Xenon
- Industrial Wall Light – 1 Argon, 1 Aluminum, 1 Copper
Storage
- Transfer Container – 8 Iron, 4 Lubricant, 5 Tungsten
- Storage – Solid – 3 Adaptive Frame, 6 Iron, 5 Aluminum
- Storage – Liquid – 3 Adaptive Frame, 5 Nickel, 6 Aluminum
- Storage – Gas – 3 Adaptive Frame, 6 Copper, 5 Tungsten
Structures
- Outpost Airlock – 2 Lead, 3 Aluminum, 3 Sealant
- Four Wall Hab – 4 Lead, 6 Aluminum, 3 Sealant
- Hydroponic Hab A – 3 Sealant, 4 Iron, 6 Aluminum
- Science Hab Small – 4 Lead, 6 Aluminum, 3 Sealant
- Military Hab – 6 Titanium, 4 Lead, 3 Sealant
- Hab Round – 6 Lead, 8 Aluminum, 4 Sealant
- Small Hex Hab – 6 Lead, 8 Aluminum, 4 Sealant
- Hallway – Industrial – 1 Lead, 2 Aluminum, 2 Sealant
- WatchTower – 12 Adaptive Frame, 6 Argon, 16 Iron, 10 Aluminum
Crafting
- Industrial Workbench – 3 Iron, 4 Aluminum
- Cooking Station – 3 Alkanes, 4 Iron, 3 Copper
- Pharmaceutical Lab – 3 Iron, 4 Chlorine, 4 Aluminum, 3 Benzene (C6HN)
- Weapon Workbench – 2 Nickel, 3 Sealant, 4 Iron, 3 Adhesive
- Spacesuit Workbench – 4 Cosmetic, 3 Fiber, 4 Aluminum
- Research Lab – 2 Beryllium, 4 Aluminum, 2 Copper
Defenses
- Ballistic Turret Mk1 – 2 Beryllium, 4 Iron, 3 Lead – Operating Cost 3 power
- Tick Turret Mk1 – 2 Zero Wire, 1 Chlorine, 3 Aluminum, 2 Fluorine – Operating Cost 3 power
- Laser Turret Mk1 – 3 Fluorine, 2 Beryllium, 2 Chlorine, 4 Aluminum – Operating Cost 3 power
Miscellaneous
- Scan Booster – 2 Beryllium, 4 Aluminum, 3 Copper – Operating Cost 3 power – double scanner range
- Scan Booster – Advanced – 1 Isocentered Magnet, 3 Zero Wire, 1 Comm Relay, 5 Aluminum – Operating Cost 6 power – triple scanner range
- Scan Booster – Military Grade – 1 Supercooled Magnet, 2 Comm Relay, 6 Aluminum, 1 Paramagnon Conductor – Operating Cost 12 power – quadruple scanner range
- Cargo Link – 2 Zero Wire, 2 Beryllium, 20 Iron, 12 Aluminum – same system only; no fuel required
- Crew Station – 3 Nickel, 2 Iron, 5 Aluminum
- Landing Pad with Shipbuilder – 18 Adaptive Frame, 2 Zero Wire, 2 Beryllium, 30 Iron
- Landing Pad – Small – 20 Iron, 8 Aluminum – only ships under 40m
- Mission Board – 2 Zero Wire, 2 Beryllium, 4 Aluminum
- Self-Service Bounty Clearance – 2 Zero Wire, 2 Beryllium, 4 Aluminum
Outpost Development – Manufacturing 1
You get a bit more with a bit of research:
Storage
- Warehouse – Small – 3 Adaptive Frame, 6 Aluminum, 5 Titanium
Builders
- Simple Fabricator – 3 Zero Wire, 2 Sealant, 8 Aluminum, 4 Tungsten – Operating Cost of 5 power and assorted materials to produce whatever of 12 different things.
Miscellaneous
- Cargo Link – Inter-System – 3 Reactive Gauge, 20 Iron, 12 Aluminum, 1 Comm Relay – Operating Cost 5 Helium-3
Outpost Development – Robots 1
Robots
- Sanitation Mini Bot – 2 Zero Wire, 3 Beryllium, 4 Aluminum – Inorganic Resources production +10%
- Garden Mini Bot – 2 Zero Wire, 3 Beryllium, 4 Aluminum – Organic Resources production +10%
- Engineering Robot – 4 Titanium, 3 Zero Wire, 4 Polymer, 1 Positron Battery, 2 Uranium – Manufactured items production +10%