Starship Troopers Extermination Enemies How to Beat

Starship Troopers: Extermination is a 16-player co-op FPS that puts you at the forefront of an all-out war against Bugs! Team up, grab your rifle, and do your part as an elite group of Deep Space Vanguards to reclaim planets captured by the Arachnid threat! We’ll show you how to counter the enemies in this adventure in our Starship Troopers Extermination Enemies How to Beat guide.

Starship Troopers Extermination Enemies How to Beat

Welcome to our Starship Troopers Extermination Enemies How to Beat guide. How can I counter bugs in Starship Troopers? We’ll show you the scary enemies and how to counter them in this guide! We know that there are people who have a hard time finishing the Starship Troopers Extermination game. If you are one of those who find it difficult to finish the game, let’s take you to our Starship Troopers Extermination guide.


  • There are no weakpoints in game (currently) the red spot after killing them is for assists/kills
  • Short controlled bursts kill faster than mag dumping
  • Bugs can launch you forward slightly if you jump before getting hit
  • Your Knife recharges in ~0.75 seconds
  • Reloading your gun and switching to a different one will NOT save your reload progress


  • Tiny bugs and the most common enemy in the game
  • Can slow you down from a full sprint to a crawl
  • Can attack you while sprinting away

How to counter:

  • Hitting them with a knife with one-hit kill them
  • Your melee weapon seems to have an AOE attack, as it can kill 2-3 bugs right beside eachother
  • Jumping and moving diagonally could help you avoid attacks (more testing needed)
  • Dies in one headshot or several body shots


Bigger than Drones but smaller than Tigers
Way faster than you, can take you down from full health to 0 in one swipe
Generally prioritise these bugs unless there are Gunners, Tigers, or Grenaders in the area

How to counter:

  • You knife, despite not showing a hitmaker, can knock them back into a stagger animation with a well timed hit
  • A rocket can one-hit kill them
  • The emancipator can stun them and the sniper can stagger enemies back
  • The MK1 Carbine, despite doing less damage, has a higher rate of stagger

Jackal Snipers (AKA Gunners)

  • They sit at range and shoot you with orange darts
  • You can tell it’s them by the glowing orange weakpoints and stooped posture
  • Can take you down from full health to 0 in about 1-2 seconds
  • Probably play a lot of Halo 2 Legendary

How to counter:

  • Aim for the orange bits on the side with a long ranged weapon as well as the C shape on the front of its “face”
  • If a Gunner bug is firing near you, you’ll get a visual and audio surpression effect, duck into cover and look for the firing line
  • Don’t bother using the Rocket Launcher against them as the bullet spread will work against you
  • Prioritise these over all other bugs

Tiger Elite

  • Biggest bugs in game
  • Hardest to take down
  • Yellow and black stripes all along legs, upper and lower

How to counter:

  • Scan grenade (all bugs scanned take x2 damage)
  • Dies in 30 hits with Hawkeye
  • Can be taken out with 3-6(?) rockets


  • Very large grey bugs
  • Opens up top stem to shoot out blue fireball(?) that explodes with a large AOE. Explosion instakills anyone in radius
  • Fireball can go over walls and take troops out from afar
  • Fireball has a trail when flying overhead

How to counter:

  • Scan grenade followed by 3 rockets is enough to kill it
  • 3 rockets on its own can probably(?) kill it
  • Grenade Launcher can take them out in 5-6 shots
  • Dies in 42 hits with Hawkeye


If you are overwhelmed, look to stagger the closest and most dangerous bugs. This will buy you some breathing room until your team catches up with you, or you make it to a safer location.

In a pinch, shooting a rocket at your feet right when you die will send you flying. This can lead to you shooting off towards extraction, or several hundred meters away from your squadron.

Written by Zelaird Gervik

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