XCOM: Chimera Squad – Scavenger Market Items

Scavenger Market Items Weapon Upgrades Hair Trigger When firing an agent has a 10% chance that […]

Scavenger Market Items

Weapon Upgrades

Hair Trigger

  • When firing an agent has a 10% chance that the shot won’t take an action.
    cost: 75-85 intel

A.P. Rounds

  • Armor piercing rounds ignore 5 points of armor.
    cost: 75 intel

Advanced Stock

  • Missed shots deal 2 damage to the target.
    cost: 45-50 intel

Advanced Auto-Loader

  • The first two reloads in a mission don’t cost an action
    cost: 45-50 intel

Advanced Expanded Magazine

  • Clip size increased by 2.
  • Cost: 40-45 intel

Advanced Laser Sight

  • Increase critical hit chance by 10%, improving even further with proximity to target.
    cost: 50 intel

Advanced Scope

  • Increase aim by 10%
  • Cost: 45 intel

Superior Scope

  • Increase aim by 15%
  • Cost: 80 intel

Utility

Motile Inducer

  • Target ally gains two actions immediately.
  • Does not affect target cooldowns.
  • Cost: 85 intel

Plated Vest

  • Grants +1 armor to Agent
  • Cost:75-80 intel

Targeting System:

  • Shots apply Holo Targeting to the target, which grants allies +15 Aim bonus to that target.
    cost: 40 intel

FragGrenade

-Damage: 3-4
-Range: 10
-Radius: 3
-Shred:1

  • Damages (or “shreds”) armor of targets in a small area.
  • Destroys most cover objects.
  • Cost: 45 intel

Plasma Grenade

  • Damages (or “shreds”) armor of targets in a small area.
  • Destroys most cover objects.
  • Cost: 85 intel

Misc

Small Elerium Cache

  • A small cache containing 50 elerium
  • Cost: 45 intel

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