Citizen Sleeper Endings Guide

Welcome to our Citizen Sleeper Endings Guide. Use this guide to unlock all 9 final endings by making the correct decisions at the appropriate times.

Citizen Sleeper Endings Guide

Use this guide to unlock all 9 final endings by making the correct decisions at the appropriate times.

How Many Endings are there?

  • 1st Ending Grow Vast and Strange : One of two potential endings upon completing NeoVend the Vending Machine’s Questline.
  • 2nd Ending A Long Journey to a Small Unknown Planet : One of four potential endings upon completing Lem & Mina’s Questline.
  • 3rd Ending The Three Body Problem : One of four potential endings upon completing Lem & Mina’s Questline.
  • 4th Ending Left Behind : One of four potential endings upon completing Lem & Mina’s Questline.
  • 5th Ending Solo Ticket : One of four potential endings upon completing Lem & Mina’s Questline.
  • 6th Ending Warmth and Light : One of two potential endings upon completing NeoVend the Vending Machine’s Questline.
  • 7th Ending Starward Passage : One of two potential endings upon completing Bliss the Ship Mechanic’s Questline.
  • 8th Ending The Fixed Stars : One of two potential endings upon completing Bliss the Ship Mechanic’s Questline.
  • 9th Ending Citizen Sleeper : This isn’t an officially named ending, as there is no Achievement associated with this ending. If you decline to leave The Eye via Endings 1, 2, 5, or 7, you’ll eventually complete all Questlines and Drives, finding yourself with nothing to do but…exist.

Guides

Grow Vast and Strange

One of two potential endings upon completing NeoVend the Vending Machine’s Questline > Choose to Break the thread

Warmth and Light

One of two potential endings upon completing NeoVend the Vending Machine’s Questline > Choose to follow the thread

A Long Journey to a Small Unknown Planet

One of four potential endings upon completing Lem & Mina’s Questline’s Questline > If you, Lem, and Mina all leave

The Three Body Problem

One of four potential endings upon completing Lem & Mina’s Questline’s Questline > If you destroy the Celis IDs, you, Lem, and Mina won’t be leaving on the Sidereal Horizon. In a few days, meet Lem and Mina to watch it depart. After it leaves, you’ll fail ‘Drive: Escape on the Horizon, completing the Questline

Left Behind

One of four potential endings upon completing Lem & Mina’s Questline’s Questline > If you let Lem and Mina go without you

Solo Ticket

One of four potential endings upon completing Lem & Mina’s Questline’s Questline > If you never babysat Mina, and you leave without Lem and Mina

Starward Passage

One of two potential endings upon completing Bliss the Ship Mechanic’s Questline.’s Questline > Leave

The Fixed Stars

One of two potential endings upon completing Bliss the Ship Mechanic’s Questline’s Questline > Stay

Citizen Sleeper

If you decline to leave The Eye via Endings 1, 2, 5, or 7, you’ll eventually complete all Questlines and Drives, finding yourself with nothing to do but…exist.

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