Code Vein – Level Up

How to Level Up? Just like in your typical Soulsborne game, you’ll level up your character […]

How to Level Up?

Just like in your typical Soulsborne game, you’ll level up your character in Code Vein by resting at a checkpoint, known as Mistles in this game.

Think of them as bonfires, where if you rest at them, you’ll recover all your health and healing items, but also respawn all enemies. To level up, rest at a Mistle, then select the Level Up option from the menu that pops up.

From here, if you have enough Haze, you can press right on the d-pad to select how many times you level up. Unlike in most Souls-like games, though, you don’t actually get to choose which stats you want to upgrade when you level up.

Code Vein does this automatically for you, raising your health, stamina, and attack and defense values.

If you really want to play around with your stats, you’ll need to experiment with the Blood Codes available in the game.

How to Get Haze

Haze is the main form of currency in Code Vein, and it’s used to level your character up, as well as unlock Gifts and gear upgrades and transformations.

The most basic way of getting Haze is by killing enemies in the game, though you can also find Loss Shards, with give you a set amount of Haze when you use them.

If you’re really stuck for Haze in Code Vein, you can also sell any gear you’re no longer using for some. Just make sure you’re not selling gear that you’re currently using.

In addition to that, you’ll also gain access to the Mercury Blood Code early on in the game, when you talk to Coco at the Home Base. This Blood Code gives you access to a Gift that increases the amount of Haze you get from killing enemies, and can be really helpful for farming if you need it.

Recovering Lost Haze

When you die, you lose all your Haze, but you can recover it in the following ways:

  • Going back to where you died and pick it up again.
  • Go to the Home Base then to the Hot Spring and select the option of recovering half of the lost Haze from the menu which will, well recover half your haze. This is kind of a trade off but if you have a reason to not go back to where you died, then this is a pretty good option.

Utilizing the Code Base

Every Code in the game is associated with a stat bonus, so it is very important to keep these in mind while building our character. Stats are normally denoted by a Letter like grade which tell how good our stats are.

A Code with high stats will increase the strength of a powerful weapon even more and better stats mean more damage. Slower weapons are focused more on strength and vice versa.

Weapons also use Strength and Dexterity so more stats in strength and dexterity mean that these weapons will deal more damage.

In the same way, mind stats increase how effective your Gifts will be. Higher stats correspond to higher damage form the offensive Gifts which means that your default stats depend upon your Code and your weapon’s stats tell us how much scaled damage is increased.

Blood Veils

Resistance to damage is regulated by Blood Veils, these can be thought of like armor. They are scaled with your code according to the stats.

They increase the effectiveness of the gifts you have along with having an impact on drain speed. Ichor is consumed when you use a gift which you refill by using draining attacks, backstabs, and parries.

Gifts have different kinds and are classified as light or dark on the basis of stats.

A higher mind stat corresponds to how effective the light gifts are along with stamina and speed of Drain Attacks and in the same way on the use of a higher willpower stats we can work with dark gifts, which also deal with elemental damage resistance.

Vitality and Fortitude

Vitality deals with health and physical damage taken while fortitude deals with stamina and elemental resistance. You may have noticed that these stats overlap with each other based on their usage.

This is because when you increase these stats, on the whole, they give you a scaled bonus from multiple sources.

Every code has four passive slots each which are passive abilities which can be utilized to include bonuses to the stats, making scaling much easier. With this knowledge now when you open the level up screen you would be familiar with the following:

Haze Available

  • (Haze) Needed to Level Up.
  • Blood Code.
  • HP
  • Stamina
  • Ichor
  • Base Mobility.
  • Strength
  • Dexterity
  • Mind
  • Willpower
  • Vitality
  • Fortitude

We also have weapon stats, Blood Veil stats, Defense, and Resistances along with these base stats. You can raise the level of your character by using Haze to increase these stats.

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