CRISIS CORE FINAL FANTASY VII REUNION How to Unlock DMWs

Welcome to our CRISIS CORE FINAL FANTASY VII REUNION How to Unlock DMWs guide. This guide […]

Welcome to our CRISIS CORE FINAL FANTASY VII REUNION How to Unlock DMWs guide. This guide will show you how to get all DMWs and level them up to 100% easier! We know that there are people who have a hard time finishing the CRISIS CORE FINAL FANTASY VII REUNION game. If you are one of those who find it difficult to finish the game, let’s take you to our CRISIS CORE FINAL FANTASY VII REUNION guide.

CRISIS CORE FINAL FANTASY VII REUNION How to Unlock DMWs

This guide will show you how to get all DMWs and level them up to 100% easier!

How to Unlock all DMW`s

Photo from all unlocked DMWs.
How to unlock all DMWs & how to get them 100% easier.

Characters

Sephiroth – Octaslash
Ability: Deals damage to one enemy.
Unlocked by: Automatically at the beginning.

Angeal – Rush Assault
Ability: Stuns and deals physical defense-ignoring damage to up to three enemies.
Unlocked by: Automatically at the beginning.

Tseng – Air Strike
Ability: Deals damage to all enemies present.
Unlocked by: Automatically at Chapter 2.

Cloud – Meteor Shots
Ability: Deals damage to all enemies present.
Unlocked by: Automaticallyin Chapter 5.

Aerith – Healing Wave
Ability: Becomes invincible and cures Poison, Silence, and Curse. HP / MP / AP equal to max amount is restored.
Unlocked by: Automatically at the beginning of the game.

Cissnei – Lucky Stars
Ability: Activates Critical and raises the Limit Gauge level. Level increase is equal to the level for “Lucky Stars”.
Unlocked by: Automatically in Chapter 3.

Genesis – Apocalypse
Ability: Deals damage to all enemies present.
Unlocked by: Automatically in Chapter 5.

Summons & other DMW unlocks

Ifrit – Hellfire
Ability: Deals magic defense-ignoring damage to all enemies present.
Unlocked by: Complete Mission 8-1-1: Rematch with Ifrit.

Bahamut – Megaflare
Ability: Deals magic defense-ignoring damage to all enemies present.
Unlocked by: Complete Mission 8-1-4: Rematch with Bahamut.

Bahamut Fury – Exaflare
Ability: Deals magic defense-ignoring damage to all enemies present.
Unlocked by: Complete Mission 8-5-6: Treasure Info 6.

Odin – Zantetsuken
Ability: Deaks Death effect to all enemies present.
Unlocked by: Complete Mission 8-1-6: Mystery Materia.

Phoenix – Rebirth Flame(This one is only missable dmw!)
Ability: Deals magic defense-ignoring damage to all enemies present and activates Raise.
Unlocked by: In Nibelheim in Chapter 8, speak to the boy with the orange exclamation mark in the town square. He will give you the first of seven wonders to investigate. Interact with the water tower in the middle of the town and you will acquire Phoenix.

Chocobo – Chocobo Stomp
Ability: Deals physical defense-ignoring damage to all enemies present.
Unlocked by: Complete Mission 8-4-1: Suspicious Mail 1.

Kactuar – 1,000 Needles
Ability: Deals damage to all enemies present.
Unlocked by: Go to mission 3-1-3, walk towards the genesis boss, dont start the fight yet, turn 180. go left. find kaktuar there. defeat it. You unlock new missions. Eliminate the Copies to unlock the 10-1 missions. Complete Mission 10-1-3: Cactuar Found?.
How to unlock all DMWs & how to get them 100% easier.

Tonberry – Murderous Thrust
Ability: Deals physical defense-ignoring damage to one enemy.
Unlocked by: Defeat the Tonberry in Mission 6-1-5: Buried in the Caverns to unlock the 10-2 missions. Complete Mission 10-2-3: Master Tonberry.

Cait Sith – Courage Boost!
Ability: Cures Poison and Silence, and activates Barrier, MBarrier, Endure, MP & AP Cost Zero, and Null Physical/Magic.
Unlocked by: Complete Mission 8-4-3: Suspicious Mail 3.

Moogle – Moogle Power
Ability: Raises the level of all equipped materia and activates Regen. Level increase is equal to the level for “Moogle Power.”
Unlocked by: Complete Mission 8-4-4: Suspicious Mail 4.

Magic Pot – Item Mugger
Ability: Obtain certain materia or items.
Unlocked by: Encounter a Magic Pot and use the four abilities it asks for(equip them before joining this mission. JUMP, FIRA, GRAVITY & ASSAULT TWISTER). The earliest and easiest Magic Pot you can do this against is In Mission 10-2-3: Master Tonberry. Run around until you encounter a Magic Pot. Magic pot will tell you use these skills in order. Use Jump, Fira, Gravity and Assault Twister when it asks for it and you will get this as a reward.

You should get this achievement for all DMWs.

How to unlock all DMWs & how to get them 100% easier.
Achievement: Limit Break Collector
Obtain all DMW images.

How to level up all DMW`s to 100% easier

How to get all DMWs to 100%

DMW character has a “progress” bar that will appear anywhere between 0% and 100%, depending on the character. You can check them from the menu.

DMWs are skippable – though skipping them does not impact it counting towards your DMW level.

For Sephiroth, Angeal, Tseng, Cloud, Cissnei, and Aerith, you must see six different ‘memories’ for each character.
For Genesis, you’ll need to see just two memories.
For Summons and Chocobo Mode Characters, you’ll only need to see their summon animation once to instantly jump to 100%.

You can get all DMWs 100% even in last chapter!

You can make DMWs appear easier with materias.

these materia can be found in shops later in the game.

shops:

Research Dept. QMC+: From a chest in Gongaga Village, Chapter 10. Missable. Sells the materia for Sephiroth, Angeal, Tseng, Cloud, Aerith, and Cissnei.
Net Shop Shade: From Mission 9-5-4; sells the Genesis DMW materia.
Bone Village: Unlocked via Mission 7-5-3. Sells the DMW summon materia.

And once you have grinded all DMWs to 100% you should get.

How to unlock all DMWs & how to get them 100% easier.
Achievement: DMW Master
Achieve 100% progress for all DMW.

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