Darksburg Ascension, Curios & Runes of Power

Welcome to our Darksburg Ascension, Curios & Runes of Power guide. This guide will show you […]

Welcome to our Darksburg Ascension, Curios & Runes of Power guide. This guide will show you to list the necessary information to survive in Darksburg.

Contents

Darksburg Ascension, Curios & Runes of Power

Listing the essential info to survive in Darksburg.

Effects of Ascension levels

Unofficial guide to DarksburgAscension I

– You can now earn Power Runes to unlock new perks and powers!
+1 random affix
+10%  Unofficial guide to DarksburgDreadium Ingots +5%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension II

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
+1 random affix
+20%  Unofficial guide to DarksburgDreadium Ingots +10%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension III

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
+1 random affix
+30%  Unofficial guide to DarksburgDreadium Ingots +15%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension IV

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
+2 random affix
+40%  Unofficial guide to DarksburgDreadium Ingots +20%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension V

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
– All Spearmen Infected and Bomber Infected deal 100% more damage.
+2 random affix
+50%  Unofficial guide to DarksburgDreadium Ingots +25%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension VI

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
– All Spearmen Infected and Bomber Infected deal 100% more damage.
– Tiny Tom’s Shop’s stocks are no longer renewed and persist throughout the whole run.
+2 random affix
+60%  Unofficial guide to DarksburgDreadium Ingots +30%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension VII

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
– All Spearmen Infected and Bomber Infected deal 100% more damage.
– Tiny Tom’s Shop’s stocks are no longer renewed and persist throughout the whole run.
+3 random affix
+70%  Unofficial guide to DarksburgDreadium Ingots +35%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension VIII

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
– All Spearmen Infected and Bomber Infected deal 100% more damage.
– Tiny Tom’s Shop’s stocks are no longer renewed and persist throughout the whole run.
– One chunk of every Survivor’s maximum health is missing and can never be recovered.
+3 random affix
+80%  Unofficial guide to DarksburgDreadium Ingots +40%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension IX

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
– All Spearmen Infected and Bomber Infected deal 100% more damage.
– Tiny Tom’s Shop’s stocks are no longer renewed and persist throughout the whole run.
– One chunk of every Survivor’s maximum health is missing and can never be recovered.
– Your allies are no longer visible in the fog of war or on the radar. Don’t lose sight of them!
+3 random affix
+90%  Unofficial guide to DarksburgDreadium Ingots +45%  Unofficial guide to DarksburgMastery points

Unofficial guide to DarksburgAscension X

– You can now earn Power Runes to unlock new perks and powers!
– All the Revenants get a 40% resistance to all damage.
– The Proficiency of healing effects coming from abilities, perks and Curios is reduced by 40%. Time to scavenge!
– All Spearmen Infected and Bomber Infected deal 100% more damage.
– Tiny Tom’s Shop’s stocks are no longer renewed and persist throughout the whole run.
– One chunk of every Survivor’s maximum health is missing and can never be recovered.
– Your allies are no longer visible in the fog of war or on the radar. Don’t lose sight of them!
– Survivors die instantly if their health drops to 0 instead of dying out on the ground. No more reviving!
+3 random affix
+100%  Unofficial guide to DarksburgDreadium Ingots +50%  Unofficial guide to DarksburgMastery points

Affixes

Ascension 1-3:   1 Affix
Ascension 4-6:   2 Affixes
Ascension 7-10: 3 Affixes

Unofficial guide to DarksburgAlways Two There Are

Revenants are duplicated. Twice the fun…?

Unofficial guide to DarksburgCorrupted Hubris

The Survivor who has most health suffers 100% resistance penalty to all incoming damage.

Unofficial guide to DarksburgDying Light

If the Candle’s Timer drops to zero, all damage dealt to Survivors is increased by 100%. Scavenge for Light Orbs to replenish it!

*Dropped by Revenants and Special Infected, and found from all containers.

Unofficial guide to DarksburgFrenzied Infected

All the infected get a 30% move speed bonus.

Unofficial guide to DarksburgGuards!

The Blackguard is everywhere! Patrols can be encountered around every corner.

Unofficial guide to DarksburgMuscle Hypertrophy

This rare strain has made some lesser infected undergo a mutation and become more imposing and stronger.

Unofficial guide to DarksburgPitch Black

Visibility is drastically reduced. The night is dark and full of terrors!

Unofficial guide to DarksburgRegenerating Zombies

The strain has mutated! The zombie’s health now quickly regenerates if they are undamaged for too long.

Unofficial guide to DarksburgSleepless in Darksburg

After the Survivors clear a district, their health is lowered to maximum of 33% of their max health and they can no longer rest at camp fires.

Unofficial guide to DarksburgVampire Curse

Survivor’s health begins to decrease if they haven’t dealt enemies damage for too long.

Challenges

Doesn’t seem to actually unlock anything, simply changes the run. Sometimes breaks for the host on multiplayer, for example allowing them to heal in challenge 5.

Challenge #1

Starting power rune:
-Grants your Heroic Ability 15 extra charges, but it will not recharge anymore.

Challenge #2

Starting power rune:
-Your Move Ability recharges instantly, but your movement speed is greatly reduced.

Challenge #3

Additional affix:
-Darksburg’s districts are populated with infected people who prefer to keep their distance.

Challenge #4

Starting power rune:
-Chests you open contain 75 extra Unofficial guide to DarksburgDarks, but you lose 100 HP each time you open a chest.

Challenge #5

Starting power rune:
-Grants 30% resistance to all damage if you have temporary health, but your permanent health will no longer go up.

Artifacts

Use items, by default bind to [T]. Collecting the same Artifact again makes it go up a rank, up to 4.

Unofficial guide to DarksburgBanner of Fortitude

A blue banner that comforts those around, making them more resilient.

  1. – Considerably increases the defense of all Survivors within range
  2. Radius increased by 50%.
  3. Effects increased by 50%.
  4. Effects persist for 4s after leaving the banner’s area of effect.

Unofficial guide to DarksburgBanner of Valor

A crimson banner that inspires those around, making them more combative.

  1. – Considerably increases attack speed and power of Survivors within range.
  2. – Radius increased by 50%.
  3. – Effects increased by 50%.
  4. – Effects persist for 4s after leaving the banner’s area of effect.

Unofficial guide to DarksburgFrag’ Bomb

A small exploding device used in skirmishes.

  1. – Explodes on impact and disperses smaller bombs over a large area.
  2. – Cooldown reduced by 50%.
  3. – All damage is increased by 100%.
  4. – Number of fragments increased by 100% and fragment flight range increased by 50%,

Unofficial guide to DarksburgPhosphorus Canister

A small cylindric canister filled with a phosphorus-based solution.

  1. – Explodes on impact and temporarily stuns enemies.
  2. – Targets’ move and attack speed is reduced by 50% for 4s.
  3. – Explosion radius increased by 100%.
  4. – Cooldown reduced by 50%.

Unofficial guide to DarksburgSeven-League Boots

Enchanted boots that are said to allow their wearer to move at a supernatural speed.

  1. – Breaks any rooting effect and moves instantly to the target locayion
  2. – Increases move speed by 100% for 1s.
  3. – Range increased by 100%.
  4. – Cooldown reduced by 50%.

Unofficial guide to DarksburgStatuette of the Shroud

A statuette representing a mysterious, legendary icon named “The Shroud” believed to grant protection.

  1. – Grants complete invincibility for a very short amount of time.
  2. – Defense is increased by 50% for 3s after invulnerability ends.
  3. – Duration of the invulnerability increased by 100%.
  4. – The statuette now affects all Survivors.

Unofficial guide to DarksburgTimewarping Gyroscope

A weird device that seems to warp time around the user.

  1. – Instantly refreshes all abilities’ cooldowns.
  2. – Grants a 50% cooldown acceleration for 5s.
  3. – Cooldown reduced by 33%.
  4. – The gyroscope now affects all Survivors.

Unofficial guide to DarksburgVitriol Orb

A thrown spherical casing containing acid designed to splash surfaces and corrode defenses.

  1. – Deals damage over a short period of time and reduces the enemies’ resistance drastically.
  2. – Duration of effects increased by 100%.
  3. – Resistance reduction increased by 100%.
  4. – Radius increased by 50%.

Unofficial guide to DarksburgZingy the Jester

A scarecrow disguised as a jester, generally used as a tongue-in-cheek caricature of Darksburg’s notables.

  1. – Channels the aggressiveness of the infected and takes their blows instead of the Survivors.
  2. – HP increased by 200%,
  3. – Aggro radius increased by 50%.
  4. – Zingy now strikes its attackers back.

Curios – Common

By default 2 slots are open, more can be unlocked for 200/400   Unofficial guide to DarksburgDreadium Ingots.
Common Curios can be unlocked for 50  Unofficial guide to DarksburgDreadium Ingots each.
A total of 1000  Unofficial guide to DarksburgDreadium Ingots are required to unlock every common Curio.

Performance

Unofficial guide to DarksburgBlack Mask

Your presence and attacks generate very little attention from the infected so there’s little chance they switch targets for you in combat.

Unofficial guide to DarksburgDarksburg Boar-Crested Insignia

All damage output is increased by 5%.

Unofficial guide to DarksburgFirst Mint Manfred Coin

Zombies you kill have a slight chance to drop a small quantity of gold upon dying.

Unofficial guide to DarksburgPerfectly Balanced Weighted Bracelets

Attack speed is permanently increased by 10%.

Unofficial guide to DarksburgStrap-on Studded Soles From the Sole Mole Shop

Move speed is permanently increased by 5%.

Unofficial guide to Darksburg“TimeTusk” Wrist-Sundial

All cooldowns are reduced by 10%.

Survival

Unofficial guide to DarksburgBurrowing Boar’s Truffle Liquor

Automatically gets you up from an incapacitation and restores one chunk of life if all other Survivors are down or dead.

It is consumed in the process and must be restored at the Cabinet of Curiosities using  Unofficial guide to DarksburgDreadium Ingots before it can be unequipped or used again.

Unofficial guide to DarksburgCompression Stockings

Reduces the duration of poison by 50%. Moreover, dying speed when incapacitated is decreased by 50%.

Unofficial guide to DarksburgHeart-Shaped Brooch

Grants 200 extra HP.

Unofficial guide to DarksburgHeart-Shaped Pendant

Grants 200 extra HP.

Unofficial guide to DarksburgHeart-Shaped Stamp Ring

Grants 200 extra HP.

Unofficial guide to DarksburgNovelty Chew Toy

Makes a Survivor immune to any attacks from the infected while they’re incapacitated, and also prevents the loss of chunk of health when they are eventually revived by an ally.

It is consumed in the process and must be restored at the Cabinet of Curiosities using  Unofficial guide to DarksburgDreadium Ingots before it can be unequipped or used again.

Unofficial guide to DarksburgPaper Bag

Health regenerates slowly if only one chunk of health is remaining.

Utility

Unofficial guide to DarksburgGranny Gretchen’s Pendulum

Displays the position of any Fountain of Wisdom on the radar within 50-yard range.

Unofficial guide to DarksburgHand-Drawn Map of Darksburg

Displays objectives and the critical objects’ positions on the radar.

Unofficial guide to DarksburgLeg Braces

Cancels the move speed penalty when carrying a heavy object.

Unofficial guide to DarksburgNeedy Nelly’s Noodle necklace

While incapacitated, you automatically get revived if a standing ally stays within a 3-yard range.

Unofficial guide to DarksburgOne-Eyed Mordred’s Glass Eye

Grants you vision from other Survivors.

Unofficial guide to DarksburgRainbow Pinwheel

The effects of all Fountains of Wisdom lasts 25% longer.

Unofficial guide to DarksburgZombie Tooth Charm

Killing off a lesser infected grants 3 HP in temporary health.

Curios – Fancy

By default 1 slot is open, more can be unlocked for 200/400  Unofficial guide to DarksburgDreadium Ingots.
Fancy Curios can be unlocked for 100  Unofficial guide to DarksburgDreadium Ingots each.
A total of 2000  Unofficial guide to DarksburgDreadium Ingots are required to unlock every fancy Curio.

Performance

Unofficial guide to DarksburgFabulous Feathered Boots

Move speed is increased by 30% as long as your health bar remains full.

Unofficial guide to DarksburgFabulous Feathered Cuff-Links

Attack speed is increased by 30% as long as your health bar remains full.

Unofficial guide to DarksburgFabulous Feathered Hat

All damage output is increased by 30% as long as your health bar remains full.

Unofficial guide to DarksburgHasty Hattie’s Hydrostatic Hourglass

Doubles the refresh speed of all abilities when the user is standing still.

Unofficial guide to DarksburgMonocle of Minute Methodologies

Grants an extra 5 XP per foe you kill. Multipliers apply after this gain.

Unofficial guide to DarksburgPadded Brigandine

Defense is permanently increased by 10%.

Unofficial guide to DarksburgPrisoner Skin Locket

Deals considerable damage to foes that hurt you.

Survival

Unofficial guide to DarksburgAntiseptic Lotion

Using a Bandage or a First Aid Kit grants 5s of invulnerability and using a Healing Salve or a Doctor’s Satchel grants 10s.

Unofficial guide to DarksburgExtra Thick-Bottomed Cauldron from Connie’s Cook’in Cauldron

Makes you immune to stunning attacks.

Unofficial guide to DarksburgFireproof Jacker

Makes you immune to burning effects.

*DoT, not the initial damage from the hit.

Unofficial guide to Darksburg“Feather Touch” Extra Soft TP

Can be used by interacting with an Outhouse to instantly restore all lost chunks of health. Does not provide healing. Unlimited uses.

Unofficial guide to DarksburgTeddy Boar Sticky Bandage

Quickly regenerates HP if only up to 100 HP are missing.

Unofficial guide to DarksburgYgdar Orus Li Ox

At the moment of your death, the heart gets you back on your feet and makes you invincible for 10s.

It is consumed in the process and must be restored at the Cabinet of Curiosities using  Unofficial guide to DarksburgDreadium Ingots before it can be unequipped or used again.

Utility

Unofficial guide to DarksburgBickering Becky’s Bakery’s Baker’s Hat

Zombies have a 1% chance to drop a Croissant upon dying. Croissants restore 100 HP in permanent health and increase defense by 50% for 5s.

Unofficial guide to DarksburgGreen Man’s Compass

Displays chests and baskets on the radar within a 30-yard range.

Unofficial guide to DarksburgOld Man Pennywise’s Purse

Upon Defeat, all the  Unofficial guide to DarksburgDreadium Ingots currently carried by the wearer of this curio are saved instead of being lost.

Unofficial guide to DarksburgRed Little Bell

Your attacks seem to make the infected furious and drag their attention to you.

Unofficial guide to DarksburgTinkerer’s Gloves

All Artifacts get 1 extra charge.

Unofficial guide to DarksburgThieves Guild’s Secret Signet Ring

Grants you the opportunity to open a mysterious chest from the Thieves’ Guild somewhere in the district.

*Always contains 1 Artifact, 1 Tome of Self-Improvement of random level, 1 Healing salve and a lot of  Unofficial guide to DarksburgDreadium Ingots.

Unofficial guide to DarksburgToe Socks from the Tiptoeing Toad Shop

Reduces the intensity of all slowing down effects by 50%.

Curios – Extragavant

By default no slots are open, more can be unlocked for 200/500  Unofficial guide to DarksburgDreadium Ingots.
Extragavant Curios can be unlocked for 200  Unofficial guide to DarksburgDreadium Ingots each.
A total of 4000  Unofficial guide to DarksburgDreadium Ingots are required to unlock every extragavant Curio.

Performance

Unofficial guide to DarksburgOld Engraved Pocket Watch

Drastically increases move, interaction, channeling and cooldown speed when health is below 100 HP.

Unofficial guide to DarksburgSpiked Collar

Damage output is increased by 25% when strictly below 300 HP.

Unofficial guide to DarksburgStudded Fingerless Gloves

Attack speed is increased by 30% when your health lies strictly under 300 HP.

Unofficial guide to DarksburgSkull-Patterned Bandana

Move speed is increased by 20% when your health lies strictly below 300 HP.

Unofficial guide to DarksburgTalisman of Flimsy Overconfidence

Defense is increased by 99% while your health bar remains full.

Unofficial guide to DarksburgVarag’s First Baby Fang

Attack power is increased by 5% for 3s per foe killed by Dire Bite, up to a maximum of 100%.

This Curio can only be equipped by Varag.

Survival

Unofficial guide to DarksburgAntique Coffee Maker

Restores all your missing chunks of health bar and fully heals you if you use it at a camp fire.

It is consumed in the process and must be restored at the Cabinet of Curiosities using  Unofficial guide to DarksburgDreadium Ingots before it can be unequipped or used again.

Unofficial guide to DarksburgAlley Cat’s Skull Trinket

Defense is increased by 50% when your health lies strictly below 100 HP.

Unofficial guide to DarksburgDreadmire Reinforced Plastron

Reduces all incoming damage from ranged attacks by 50%.

Unofficial guide to DarksburgNecklace-mounted Incense Burner

You continually recover up to 300 HP while your health bar lies strictly under 300 HP.

Unofficial guide to DarksburgSurvivor’s Guide to the Apocalypse

You are fully healed every time you level up.

Unofficial guide to DarksburgStreet Nurse’s Manual

When you use an Elixir, a Bandage, or a First Aid Kit, all other Survivors gain 50% of their effect in temporary health. Using a Healing Salve or a Doctor’s Satchel provides 100%.

Unofficial guide to DarksburgWhite Armband

Allows the wearer to be revived endlessly as long as there is at least one standing Survivor to help them up.

Utility

Unofficial guide to DarksburgDr. Dolorosa’s Four Thieves Vinegar (updated formula)

Picking up Infection Samples grants Dr. Dolorosa a poisonous aura that grows with each Infection Sample and shrinks back down over time.
The vinegar also automatically repels any lesser infected that comes too close to her while she’s incapacitated.

This Curio can only be equipped by Dr. Dolorosa.

Unofficial guide to DarksburgDarksburg Snowglobe

Slows down all the infected around quite noticeably. Doesn’t work while incapacitated.

Unofficial guide to DarksburgRunolf’s Boarlets Badge of Friendship

Runolf benefits from a 25% resistance if an ally is nearby.
The badge also allows him to revive incapacitated allies from a distance, without interaction, although at a slower pace.

This Curio can only be equipped by Runolf.

Unofficial guide to DarksburgRose’s Old Abascus

Grants Rose a little bit of Barrage charge and temporary health per Unofficial guide to DarksburgDark earned. If Rose picks up some Unofficial guide to DarksburgDarks in person, Headcount is incremented, up to a maximum of 200% of its usual limit.

This Curio can only be equipped by Rose.

Unofficial guide to DarksburgRod of Asclepius Lucky Charm

All healing items have a 60% chance of not being consumed when used.

Unofficial guide to DarksburgSister Abigail’s Symbol of the Light

While Fervour is maxed out, temporary health doesn’t decay and the Symbol grants Sister Abigail a glowing aura of holy light that burns enemies around her.
Moreover, if Sister Abigail is incapacitated while the aura is still active, the Symbol sparks a shockwave of holy light, dealing massive damage all around the nun.

This Curio can only be equipped by Abigail.

Unofficial guide to Darksburg“Three Boars and a Moon” Tunic

Allows Survivors to push back lessed infected just by walking into them.

*Affects every player, not just the one wearing this curio.

Curios – Prestigious

The only slot is open by default, but curios require one to complete the character’s Prestige (all masteries unlocked and complete ascension 10).

Unofficial guide to DarksburgFervour

You can now build up Fervour in the heat of the battle and do so faster against stronger foes. While it is maxed ouy, your attack speed and attack power are increased, and hitting foes grants temporary health. Fervour quickly decays after the action dies down.

This Curio cannot be equipped by Abigail.

Unofficial guide to DarksburgHeadcount

Each kill now increases your Headcount meter (some kills are worth more than others). Headcount gradually increases your attack speed and move speed, but is reset upon taking any damage.

This Curio cannot be equipped by Rose.

Unofficial guide to DarksburgMushrooming

You can now gather Mushrooms from the environment. Mushrooms grant a small amount of health and Heroic Ability charge. Only you can see and pick the Mushrooms.

This Curio cannot be equipped by Runolf.

Unofficial guide to DarksburgSample Analysis

Killed infected have a chance to drop an Infection Sample. Collected Samples grant a bit of temporary health and help charge up your Heroic Ability.

This Curio cannot be equipped by Dr. Dolorosa.

Unofficial guide to DarksburgWounded Beast

When your permanent Health (green bar) falls below 33%, it turns red and you enter the Wounded state. While Wounded, your Heroic Ability charges up thrice as fast!

This Curio cannot be equipped by Varag.

Consumables

Bandages, Elixirs, Healing Salves, and Philters can be found from containers or bought from Tiny Tom’s Shop. Philters seem to be somewhat rare from both sources.

Unofficial guide to DarksburgBandage

Gives the user temporary health (white health bar) that decays over time.
300  Unofficial guide to DarksburgDarks from Tiny Tom’s shop.

Unofficial guide to DarksburgDoctor’s Satchel

Gives the user permanent health (green bar) and restores one missing chunk of the health bar from previous incapacitation. Can be used up to 3 times.
2400  Unofficial guide to DarksburgDarks from Tiny Tom’s shop.

Unofficial guide to DarksburgElixir

Restores 300 HP in permanent health (green bar).
450  Unofficial guide to DarksburgDarks from Tiny Tom’s shop.

Unofficial guide to DarksburgFirst Aid Kit

Gives the user temporary health (white health bad) that decays over time. Can be used up to 3 times.
1000  Unofficial guide to DarksburgDarks from Tiny Tom’s shop.

Unofficial guide to DarksburgHealing Salve

Gives the user permanent health (green bar) and restores one missing chubk of the health bar from previous incapacitation.
900  Unofficial guide to DarksburgDarks from Tiny Tom’s shop.

Unofficial guide to DarksburgPhilter

Charges up the user’s Heroic Ability instantly.
600  Unofficial guide to DarksburgDarks from Tiny Tom’s shop.

Power Runes part 1

Meter goes up by opening containers, activating fountains of Wisdom, killing special enemies and revenants, and taking damage.

Unofficial guide to DarksburgAcrobat’s Rune of Focus

Reduces [Q] Ability’s cooldown by 30%.

Unofficial guide to DarksburgAcrobat’s Rune of Preparedness

Grants [Q] Ability an extra charge.

Unofficial guide to DarksburgAgonizing Rune of Serenity

While permanent health lies under 100 HP, temporary health no longer decays.

Unofficial guide to DarksburgCharioteer’s Rune of Focus

Reduces [W] Ability’s cooldown by 30%.

Unofficial guide to DarksburgCompanion’s Rune of Fortitude

Being within 6 yards of another Survivor grants a 25% resistance to all damage.

Unofficial guide to DarksburgCompanion’s Rune of Stamina

Being within 6 yards of another Survivor freezes the decay of temporary health.

Unofficial guide to DarksburgCompanion’s Rune of Valor

Being within 6 yeards of another Survivor grants a 30% bonus to attack power.

Unofficial guide to DarksburgDiscoverer’s Rune of Improvement

Add a Tome of Self-Improvement at the beginning of each district.

*Works as intended when playing with bots, but does not appear when playing with others.
Not recommended if playing with others.

Unofficial guide to DarksburgDreadful Rune of Fortune

Awards some  Unofficial guide to DarksburgDarks for every Revenant or Special Infected defeated.

Unofficial guide to DarksburgDreadful Rune of Healing

Grants 80 HP in permanent health for every Revenant or Special Infected defeated.

Unofficial guide to DarksburgDreadful Rune of Stamina

Grants 150 HP in temporary health for every Revenant of Special Infected defeated.

Unofficial guide to DarksburgDreadful Rune of Vitality

Increases maximum health by 30 HP for every Revenant or Special Infected defeated.

Unofficial guide to DarksburgHarrowing Rune of Fortitude

Grants a 30% resistance to all damage if at least one chunk of health is missing.

Unofficial guide to DarksburgHarrowing Rune of Haste

Grants a 30% bonus to movement speed if at least one chunk of health is missing.

Unofficial guide to DarksburgHarrowing Rune of Heroic Preparedness

Grants your Heroic Ability an extra charge if at least one chunk of health is missing.

Unofficial guide to DarksburgHarrowing Rune of Valor

Grants a 30% bonus to attack power if at least one chunk of health is missing.

Unofficial guide to DarksburgHarrowing Rune of Wandering Preparedness

Grants [Q] Ability an extra charge if at least one chunk of health is missing.

Unofficial guide to DarksburgHermit’s Rune of Focus

Reduces [E] Ability’s cooldown by 30%.

Unofficial guide to DarksburgJourneyman’s Rune of Focus

Reduces the Artifact’s cooldown by 30%.

Unofficial guide to DarksburgJourneyman’s Rune of Preparedness

Grants an extra charge of Artifact.

Unofficial guide to DarksburgPeaceful Rune of Fortitude

Grants a 50% resistance to all damage, if you do not inflict damage during 3s.

Power Runes part 2

Unofficial guide to DarksburgPeaceful Rune of Haste

Grants a 25% bonus to movement speed, if you do not inflict damage during 3s.

Unofficial guide to DarksburgPeaceful Rune of Valor

The next attack or ability will be 100% more powerful, if you do not inflict damage during 3s.

Unofficial guide to DarksburgRune of Alchemy

The healing power of Elixirs is increased by 100%.

Unofficial guide to DarksburgRune of Austerity

Consumable items have a 50% probability not to (be) consumed when used.

Unofficial guide to DarksburgRune of Bounty

The current amount of Unofficial guide to DarksburgDarks you are carrying is instantly doubled.

Unofficial guide to DarksburgRune of Breathing

Decay rate of temporary health is reduced by 50%.

Unofficial guide to DarksburgRune of Commerce

Using consumable item grants you 200Unofficial guide to DarksburgDarks.

Unofficial guide to DarksburgRune of Concussion

The duration of all outgoing stunning effects is increased by 100%.

Unofficial guide to DarksburgRune of Convenience

All Unofficial guide to DarksburgDark gains are increased by 100%, but maximum amount that can be carried is capped at 6000.

Unofficial guide to DarksburgRune of Cupidity

Picking up some Unofficial guide to DarksburgDarks heals a bit.

Unofficial guide to DarksburgRune of Evil’s Bane

Damage dealt to Revenants in increased by 30%.

Unofficial guide to DarksburgRune of Frugality

Unofficial guide to DarksburgDarks are consumed upon taking damage instead of consuming permanent health.

Unofficial guide to DarksburgRune of Gift

The next item you buy from Tiny Tom’s Shop will be free of charge.

Unofficial guide to DarksburgRune of Greed

Upon defeat, all the  Unofficial guide to DarksburgDreadium Ingots currently carried are saved instead of being lost.

Unofficial guide to DarksburgRune of Haggling

Prices in Tiny Tom’s Shop are reduced by 40%.

Unofficial guide to DarksburgRune of Healing

All healing received is increased by 50%.

Unofficial guide to DarksburgRune of Heroic Frenzy

Your Heroic Ability charges up 1000% faster, but [W] and [E] Abilities are locked.

Unofficial guide to DarksburgRune of Heroic Preparedness

Grants your Heroic Ability 1 extra charge.

Unofficial guide to DarksburgRune of Hoarding

Tiny Tom’s Shop holds an unlimited amount of each item, just for you.

Unofficial guide to DarksburgRune of Improvement

Instantly grants a perk.

Power Runes part 3

Unofficial guide to DarksburgRune of Mining

All  Unofficial guide to DarksburgDreadium Ingot gains are increased by 200%.

Unofficial guide to DarksburgRune of Perseverance

Grants 1 additional chunk of health but instantly loses 50% HP.

Unofficial guide to DarksburgRune of Placidity

Maximum health is increased by 100%, but attack power is reduced by 20%.

Unofficial guide to DarksburgRune of Plenty

Instantly charges up your Heroic Ability and grants you 1 Healing Salve and 1000  Unofficial guide to DarksburgDarks.

Unofficial guide to DarksburgRune of Profit

All Unofficial guide to DarksburgDark gains are increased by 35%.

Unofficial guide to DarksburgRune of Regression

Prices to reroll perks are reduced by 35%.

Unofficial guide to DarksburgRune of Restlessness

Maximum health is increased by 1000 HP, but you can no longer rest at camp fires.

Unofficial guide to DarksburgRune of Retaliation

100% of all incoming physical damage is also dealt to the offender.

Unofficial guide to DarksburgRune of Second Chance

The next reroll of perks you purchase from Tiny Tom’s Shop will be free of charge.

Unofficial guide to DarksburgRune of Second Wind

Permanent health is converted into temporary health upon taking damage.

Unofficial guide to DarksburgRune of Steadiness

Grants total immunity to stun and silence effects.

Unofficial guide to DarksburgRune of the Bear

Allows Survivors to push back the infected just by walking into them.

Unofficial guide to DarksburgRune of the Fakir

Temporary health no longer decays, but resistance to all damage is reduced by 50%.

Unofficial guide to DarksburgRune of the Handyman

Grants an extra grade level to any equipped Artifact.

*Automatically makes artifact grade 4.

Unofficial guide to DarksburgRune of the Mountain

Resistance to all damage is increased by 40% but maximum health is reduced by 30%.

Unofficial guide to DarksburgRune of the Nightshade

Grants total immunity to poison damage.

*DoT, not the initial hit.

Unofficial guide to DarksburgRune of the Pauper

All gained Unofficial guide to DarksburgDarks are automatically converted into permanent health.

Unofficial guide to DarksburgRune of the Philosopher

Grants all Survivors the effect of a Fountain of Wisdom at the beginning of each district.

Unofficial guide to DarksburgRune of the Salamander

Grants total immunity to fire damage.

*DoT, not the initial hit.

Unofficial guide to DarksburgRune of the Shroud

Fully heals and grants 60s of invulnerability.

Power Runes part 4

Unofficial guide to DarksburgRune of the Tidal Wave

Attack power is increased by 40% but maximum health is reduced by 30%.

Unofficial guide to DarksburgRune of the Turtle

Grants invulnerability for 0.5s upon losing permanent health.

Unofficial guide to DarksburgRune of the Unscathed

Damage dealt to undamaged foes is increased by 50%.

Unofficial guide to DarksburgRune of the Volcano

Attack power is increased by 40% but attack speed is reduced by 30%.

Unofficial guide to DarksburgRune of Unhealthy Bond

Losing permanent health grants Unofficial guide to DarksburgDarks.

Unofficial guide to DarksburgRune of Ygdar

When you die, the rune fully heals you instead. Works only once.

Unofficial guide to DarksburgSage’s Rune of Fortitude

While under the effects of a Fountain of Wisdom, you benefit from a 50% resistance to all damage.

Unofficial guide to DarksburgSage’s Rune of Haste

While under the effects of a Fountain of Wisdom, you benefit from a 20% bonus to movement speed.

Unofficial guide to DarksburgSage’s Rune of Valor

While under the effects of a Fountain of Wisdom, you benefit from a 40% bonus to attack power.

Unofficial guide to DarksburgScavenger’s Rune of Haste

Opening a cache box or basket grants a 20% movement speed bonus for 30s.

Unofficial guide to DarksburgScavenger’s Rune of Healing

Opening a cache box or basket heals for 100 HP.

Unofficial guide to DarksburgScavenger’s Rune of Stamina

Opening a cache box or basket grants 200 HP in temporary health.

Unofficial guide to DarksburgScavenger’s Rune of Vitality

Opening a cache box or basket permanently increases health by 20 HP.

Unofficial guide to DarksburgScholar’s Rune of Heroism

Your Heroic Ability is instantly charged up if you activate a Fountain of Wisdom.

Unofficial guide to DarksburgScholar’s Rune of Study

The effect’s duration of the Fountain of Wisdom you activate is increased by 100%.

Unofficial guide to DarksburgTraveller’s Rune of Fortitude

Resting at a camp fire grants a 30% resistance to all damage for 60s.

Unofficial guide to DarksburgTraveller’s Rune of Fortune

You are awarded 1000Unofficial guide to DarksburgDarks every time you rest at a camp fire.

Unofficial guide to DarksburgTraveller’s Rune of Haste

Resting at a camp fire grants a 20% movement speed bonus for 60s.

Unofficial guide to DarksburgTraveller’s Rune of Restfulness

Resting at a camp fire restores one lost chunk of health, if any.

Unofficial guide to DarksburgTraveller’s Rune of Valor

Resting at a camp fire grants a 30% attack power bonus for 60s.

Tomes of Self-Improvement

Randomly found from chests, Thieves Guild chest always contains one. One can be unlocked to the beginning of district 2.
Values in parenthesis are +2 that can be unlocked from masteries.

Unofficial guide to DarksburgKnife Juggling for Clumsies

Permanently increases attack speed by 14/18/22% (22/24/24).
Can be stacked multiple times.

Unofficial guide to DarksburgMaking Gold out of Anything

All  Unofficial guide to DarksburgDark gains are increased by 8/12/15% (15/17/17).
Can be stacked multiple times.

Unofficial guide to DarksburgMoney & Power

Increases power of all abilities by 3/3.5/4% (4/4.5/4.5) per 1300  Unofficial guide to DarksburgDark carried.
Can be stacked multiple times.

Unofficial guide to DarksburgOn Schadenfreude and its Unexpected Benefits

Killing off a foe grants 1/1.5/2 (2/2.5/2.5) HP in temporary health.
Can be stacked multiple times.

Unofficial guide to DarksburgOn the Run

Permanently increases move speed by 16/21/25% (25/27/27).
Can be stacked multiple times.

Unofficial guide to DarksburgTime Management & Multitasking

Permanently speeds up the cooldowns of your abilities by 18/23/27% (27/30/30).
Can be stacked multiple times.

Unofficial guide to DarksburgThe Secret to Heroes’ Motivation

Increases all gains of Heroic Ability charge by 19/25/29% (29/32/32).
Can be stacked multiple times.

Unofficial guide to DarksburgTwelve Healthy Habits for a Longer Life

Permanently increases HP by 225/300/350 (350/375/375).
Can be stacked multiple times.

Unofficial guide to DarksburgWeird Old Tips to Get Ripped

Permanently grants 13/17/20% (20/23/23) power to all abilities.
Can be stacked multiple times.

Perks – Dr. Dolorosa

Darksburg Ascension, Curios & Runes of Power
Darksburg Ascension, Curios & Runes of Power

[passive] SAMPLE ANALYSIS

Killed infected have a chance to drop an Infection Sample. Collected Samples replenish Asphyxiant, grant a bit of temporary health and help charge up Experimental Cure.

Unofficial guide to DarksburgOsmosis

Infection Samples are attracted from a distance.

Unofficial guide to DarksburgSystematic Biopsy

Doubles the drop rate of Infection Samples.

[RMB] AUTO ATTACK

Unofficial guide to DarksburgBacterial Growth

Considerably increases the lifespan and potency of the knives’ poison.

Unofficial guide to DarksburgKnife Dance

Dr. Dolorosa throws one additional knife each time she attacks.

[Q] DODGE ROLL

A quick, short-ranged roll that affords Dr. Dolorosa some breathing space. Unlike a jump, this move doesn’t allow her to overcome low walls.

Unofficial guide to DarksburgGas Release Valve

A cloud of noxious gas is released when Dr. Dolorosa performs a Dodge Roll.

Unofficial guide to DarksburgKinetic Compression

Performing a Dodge Roll replenishes Goo Cannon.

Unofficial guide to DarksburgPanic Roll

Grants Dodge Roll 1 additional charge(s).
Can be stacked multiple times.

Unofficial guide to DarksburgRock’n Roll

Move speed is increased by 30% for 3s after performing Dodge Roll.
Can be stacked multiple times.

Unofficial guide to DarksburgUkemi Mastery

Dodge Roll’s speed is increased, resulting in increased distance for the same amount of time.

[W] ASPHYXIANT

An airborne toxin that numbs the infected’s senses, seemingly having a soothing effect on them. Pick up Infection Samples to speed up its cooldown.

Unofficial guide to DarksburgAcid-laced Solution

Increases the Asphyxiant’s damage over time by 100%.

Unofficial guide to DarksburgAerosol Propagation

Asphyxiant starts off smaller than usual, but grows to cover a much wider area.

Unofficial guide to DarksburgCatalyst Tissues

Picking an Infection Sample shaves 4s off Asphyxiant’s cooldown (instead of 2s).

Unofficial guide to DarksburgConcentrated Reagents

Increases the duration of Asphyxiant by 50%.

Unofficial guide to DarksburgOptimized Vial Storage

Increases the maximum number of charges of Asphyxiant by 1.
Can be stacked multiple times.

[E] GOO CANNON

This gooey fluid, hosed at high pressure, repels the lesser infected and deals slight damage. Try to crush them against solid obstacles for additional damage!

Unofficial guide to DarksburgCorrosive Agents

Goo Cannon drastically lowers the affected infected’s defense by 20% and slows them down heavily for 3s.
Can be stacked multiple times.

Unofficial guide to DarksburgFlow Optimization

Doubles the length of Goo Cannon’s spurt and increases the damage enemies take when crushed against walls by 100%.

Unofficial guide to DarksburgIncreased Viscosity

Goo Cannon no longer goes through its targets and has increased damage.

Unofficial guide to DarksburgPressure-Sensitive Valve

Goo Cannon depletes 25% slower.
Can be stacked multiple times.

Unofficial guide to DarksburgToxic Condensate

Standing in the area of effect of Asphyxiat replenishes Goo Cannon.

Unofficial guide to DarksburgWidened Nozzle

Goo Cannon gets an extra cone of repulsion right in front of the nozzle.

[R] EXPERIMENTAL CURE

This work-in-progress formula could be a promising cure due to its highly contagious nature and could potentially overturn the whole situation organically. Although in its current state, it kills the “patients” rather than cure them.

Unofficial guide to DarksburgIn-Depth Sample Analysis

Infection Samples charge up Experimental Cure twice as fast.

Unofficial guide to DarksburgMass Sampling

Enemies killed by Experimental Cure have a 30% chance to drop an Infection Sample.

Unofficial guide to DarksburgPathogenic Conundrum

Increases the radius of Experimental Cure’s splash, but also its lethality, making is simultaneously easier and harder to spread the cure.

Perks – Rose (and Twig)

Unofficial guide to Darksburg

[passive] HEADCOUNT

Each kill increases Rose’s Headcount meter (some kills are worth more than others). Headcount gradually increases Rose’s rate of fire and move speed, but is reset upon taking any damage.

Unofficial guide to DarksburgDouble Headcount

Headcount increases twice as fast.

Unofficial guide to DarksburgSlithery’n Slippery

If Headcount is maxed out next time Rose gets hit, Rose becomes invulnerable for 3s.

[RMB] AUTO ATTACK

Unofficial guide to Darksburg Cracker Bolts

A small powerful explosion occurs every five bolts of Rose’s default attack.

Unofficial guide to DarksburgHigh-Tension Crossbow

The range of basic crossbow attacks’ is increased by 2 yard(s) and they heavily push back the lesser infected.

Unofficial guide to DarksburgScatter Shot

Adds two bolts to the default crossbow attack, shot at an angle.

Unofficial guide to DarksburgSharpened Tips

Basic crossbow attacks pierce through 1 target(s).
Can be stacked multiple times.

[Q] SOMERSAULT

Rose leaps gracefully in the air to put herself out of harm’s way… or reposition herself to get a clear shot!

Unofficial guide to Darksburg Carpet-Bombing

Leaves a deadly trail of small bombs when performing a Somersault.

Unofficial guide to DarksburgGotta Go Fast!

Move speed is increased by 30% for 3s after performing a Somersault.
Can be stacked multiple times.

Unofficial guide to DarksburgJumping Urchin

Fires a flurry of crossbow bolts all around Rose when landing from Somersault.

Unofficial guide to DarksburgLightfooted Lass

Grants Somersault 1 additional charge(s).
Can be stacked multiple times.

Unofficial guide to DarksburgSmoke Bomb

Upon jumping with Somersault, Rose throws a smoke bomb that damages lightly all foes around and stuns lesser infected and Revenants.

[W] FURBALL OF DEATH

Rose sends Twig in the melee. Twig goes nuts and turns into a squeaking whirlwind of teeth and claws. This obscures the infected’s sight and slows them down heavily, making them easy targets for Rose.

Unofficial guide to DarksburgCombat Medic Twig

Twig automatically helps Rose up when she’s incapacitated and dying on the ground. Note: defeat will still occur if all other Survivors are down (there’s only so much that a chipmunk can do!)

Unofficial guide to DarksburgDefender Twig

Furball of Death’s area of effect is increased and grants increased defense to all Survivors standing in it, but Rose can only cast it at her feet.

Unofficial guide to DarksburgIndefatigable Twig

Increases the duration of Furball of Death by 400%.

Unofficial guide to DarksburgNinja Squirrel

Twig now deals considerable damage during Furball of Death.

Unofficial guide to DarksburgSharp Claws

Furball of Death further decreases its target’s defense by 25%.

[E] TRIGGER BOLT

A mighty ranged attack that pierces through targets like a needle through fabric, and that can be detonated at any time to stun and damage enemies over a small area.

Unofficial guide to DarksburgDual Trigger Bolt

Doubles the Trigger Bolt and sends both projectiles at an angle. Both bolts have the same properties.

Unofficial guide to DarksburgGeared Cranequin

Hitting an enemy with a basic crossbow attack shaves 2s off Trigger Bolt’s cooldown (instead of 1s).

Unofficial guide to DarksburgPowder-Laced Screwed Bolt

Trigger Bolt leaves a trail of fire behind it until it detonates or gets destroyed.

Unofficial guide to DarksburgRigged Bolt

Trigger Bolt explodes when reaching the end of its trajectory.

Unofficial guide to DarksburgTrigger Bolt XXL

Increases the size of the Trigger Bolt and the area of all its effects, and makes it slower to trigger it more accurately.

[R] BARRAGE

Rose fires up to three bolts in the sky, that come down raining on infected and dealing a ton of damage on impact. Perfect for killing off a revenant or giving an ally some breathing space.

Unofficial guide to DarksburgMortar Bolts

Barrage bolts start an explosion when hitting the ground, in addition to their usual effect.

Unofficial guide to DarksburgNaphta-coated Loaded Bolts

Barrage bolt’s burning effect linger on the ground for 3s after impact.

Unofficial guide to DarksburgQuiver Optimization

Barrage gets 2 additional bolts.

Perks – Runolf

Unofficial guide to Darksburg

[passive] MUSHROOMING

Runolf can gather Mushrooms from the environment. Mushrooms help reduce bottled Delicacy’s cooldown and also grant a small amount of health and Heroic Ability charge. Only Runolf can see and pick the Mushrooms.

Unofficial guide to DarksburgMushroomania

Mushrooms heal Runolf twice as much and charge up Dinner is Ready! twice as fast.
Can be stacked multiple times.

Unofficial guide to DarksburgStep On It!

Picking a Mushroom instantly restores 1 charge of Coming Through!.

[Q] COMING THROUGH!

Runolf charges forward and sends the infected flying!

Unofficial guide to DarksburgNo Turning Back Now

Coming Through! is faster and more powerful. Runolf will now run straight ahead and bounce against walls.

Unofficial guide to DarksburgRule #1: Cardio

Grants Coming Through! 1 additional charge(s).
Can be stacked multiple times.

Unofficial guide to DarksburgSlurp Road

Coming Through! leaves a trail of soup, which grants a small amount of temporary health over some seconds.

Unofficial guide to DarksburgTiptoeing Charge

Coming Through! now has perfect maneuverability and lasts longer!

[W] BOTTLED DELICACY

Runolf tosses a bottle of soup that deals damage on impact and slows enemies down. Also gives Survivors temporary health and briefly boosts their movement speed. Pick Mushrooms to speed up the cooldown.

Unofficial guide to DarksburgAftertaste

Bottled Delicacy’s effects last twice as long.

Unofficial guide to DarksburgBouncing Bottles

Bottled Delicacy bounces one time on the ground before landing. The bounce leaves an extra puddle with the same properties as the default one.

Unofficial guide to DarksburgDouble Serving

Bottled Delicacy now includes an extra bottle, tossed at an angle.
Can be stacked multiple times.

Unofficial guide to DarksburgExpress Cooking

Picking a Mushroom shaves 12s off Bottled Delicacy’s cooldown (instead of 4s).

Unofficial guide to DarksburgExtra Spicy

Bottled Delicacy instantly revives a dying ally and grants them a 20% defense bonus.

Unofficial guide to DarksburgFamily-Sized Pouch

Bottled Delicacy capacity is doubled! (2 charges instead of 1)
Can be stacked multiple times.

Unofficial guide to DarksburgGlass Shrapnels

Bottled Delicacy’s initial impact now stuns enemies and has increased damage.

Unofficial guide to DarksburgIron-Enriched Soup

Bottled Delicacy grants a resistance and attack speed bonus, and gives increased temporary health.

Unofficial guide to DarksburgPressurized Soup

Bottled Delicacy no longer explodes upon impact, but after a short delay. The splash is wider and more powerful!

[E] LADLE SMASH

A powerful attack that deals considerable damage and stuns the enemies over a wide area.

Unofficial guide to DarksburgFlint-inlaid Ladle

Ladle Smash leaves a fiery area on the ground for a few seconds after impact.

Unofficial guide to DarksburgLullaby of the Ladle

Extends the duration of Ladle Smash’s stunning effect by 1.5s.
Can be stacked multiple times.

Unofficial guide to DarksburgSeismic Aftermath

Ladle Smash is followed by several subsequent shockwaves.

Unofficial guide to DarksburgSpring Heeled Chef

Ladle Smash can now be cast from a distance. Runolf will jump before hitting!

Unofficial guide to DarksburgUndead Compost

Infected killed by Ladle Smash have a chance to sprout a Mushroom.

[R] DINNER IS READY!

A cauldron filled with delicious soup that gives all allies within range some temporary health, while also making them stronger and more resilient.

Unofficial guide to DarksburgFast Food

Dinner is Ready! speeds up the cooldowns of all Survivors standing within its area of effect.

Unofficial guide to DarksburgPortative Cauldron

Dinner is Ready! now follows Runolf everywhere he goes!

Unofficial guide to DarksburgShared Meal

Dinner Is Ready! slowly charges up the Survivor’s Heroic Ability in addition to healing them. (The effect is reduced for Runolf).

Unofficial guide to DarksburgSimmerin’ Soup

Dinner Is Ready!’s duration is increased by 200%.

Unofficial guide to DarksburgSoup-Slurping Shrooms

Mushrooms pop up within Dinner Is Ready!’s area of effect at a frantic pace.

Unofficial guide to DarksburgToo Hot To Handle

Dinner is Ready! burns the enemies standing within its area od effect.

Perks – Sister Abigail

Unofficial guide to Darksburg

[passive] FERVOUR

Abigail builds up Fervour in the heat of the battle and does so faster against stronger foes. While it is maxed out, Abigail’s attack speed and attack power are increased, and hitting foes grants temporary health. Fervour quickly decays after the action dies down.

Unofficial guide to DarksburgTrue Faith

When Fervour is maxed out, all outgoing damage is increased by 25%.
Can be stacked multiple times.

Unofficial guide to DarksburgLasting Zeal

The level of Fervour is maintained for an additional 2s before starting to decay.
Can be stacked multiple times.

Unofficial guide to DarksburgProtective Seal

While Fervour is maxed out, Righteous Leap creates a bubble of light that protects the Survivors within from any attack from the outside.

[Q] RIGHTEOUS LEAP

A mighty jump invoking a holy seal upon landing. Can be used to vault over low obstacles. Repels and stuns infected on impact.

Unofficial guide to DarksburgDazzling Seal of Light

Righteous Leap stuns enemies for 4s and fully affects Revenants.

Unofficial guide to DarksburgDivine Thunder

Adds an explosion over a wide area when landing from Righteous Leap.

Unofficial guide to DarksburgExtra Righteousness

Grants Righteous Leap 1 additional charge(s).
Can be stacked multiple times.

Unofficial guide to DarksburgHoppity Hop

Immediately repeats Righteous Leap upon landing, but reduces the radius of impact by 20%.

Unofficial guide to DarksburgWinds of Change

Landing from Righteous Leap spawns two whirlwinds of holy light sideways.

Unofficial guide to DarksburgZealous Haste

 Increases move speed by 30% for 3s after landing from Righteous Leap.
Can be stacked multiple times.

[W] THE BELL

Abigail hammers a bellpost into the ground, attracting nearby infected. Also deals considerable damage at the point of impact.

Unofficial guide to DarksburgBooming Finale

The Bell explodes at the end of its lifespan, dealing massive damage within a short radius.

Unofficial guide to DarksburgFar-Reaching Elegy

The Bell’s casting range is doubled and the damage dealt by the first impact is increased by 200%.

Unofficial guide to DarksburgFor Whom the Bell Tolls

Doubles The Bell’s HP.

Unofficial guide to DarksburgHell’s Bells

All allies standing within The Bell’s effect range get a 50% attack bonus.
Can be stacked multiple times.

Unofficial guide to DarksburgSmit’em All

Infected that are under The Bell’s effect are Smitten. Any Survivor who finishes off a Smitten infected gains a bit of temporary health.

Unofficial guide to DarksburgVoices of Notre-Dame

Grants The Bell 1 additional charge(s).
Can be stacked multiple times.

[E] WHIRLWIND

Turns Abigail into an unstoppable hurricane, damaging all infected in range.

Unofficial guide to DarksburgBallerina of Death

Makes Sister Abigail almost completely controllable during Whirlwind and also slightly increases the ability’s damage output and speed, at the expense of its area of effect.

Compatible with Human Chakram, whose negative effects it will nullify.

Unofficial guide to DarksburgDervish’s Delight

Grants Whirlwind 1 additional charge(s).
Can be stacked multiple times.

Unofficial guide to DarksburgDustforce

Sister Abigail spawns a myriad of small damage-dealing whirlwinds in front of her while performing Whirlwind, but the ability’s speed is reduced by 50%.

Unofficial guide to DarksburgFire Storm

Whirlwind leaves a short-lived trail of fire that burns the infected.

Unofficial guide to DarksburgHuman Chakram

Whirlwind becomes noticeably faster and much more devastating and goes in straight line. Use with caution!

Unofficial guide to DarksburgSpinning Top of Death

Whirlwind’s damage is increased by 100%.
Can be stacked multiple times.

Unofficial guide to DarksburgUnending Twists

Extends the duration of Whirlwind by 70%.
Can be stacked multiple times.

[R] EXORCISM

Channels a massice incandescent beam of holy light. Whether this cleanses the infected or merely burns them to a crisp is up for debate.

Unofficial guide to DarksburgPiercing Light of Truth

Exorcism can now pierce through walls and Abigail can steer much quicker.

Perks – Varag

Unofficial guide to Darksburg

[passive] WOUNDED BEAST

When Varag’s permanent Health (green bar) falls below 33%, it turns red and Varag enters the Wounded state. While Wounded, Call of the Wild charges up thrice as fast!

Unofficial guide to DarksburgBasic Instinct

Varag’s defense is increased by 25% while he’s Wounded.
Can be stacked multiple times.

Unofficial guide to DarksburgCornered

Varag gains a 30% attack power and speed bonus while he’s Wounded.
Can be stacked multiple times.

Unofficial guide to DarksburgTough Guy

Varag can be revived endlessly when incapacitated unless he dies first, or all other Survivors are defeated.

[Q] DIRE BITE

Varag pounces forward and bites viciously anything standing in his way. Can be used as an aggressive move or as a retreat.

Unofficial guide to DarksburgFrenzy

Dire Bite extends the duration of Call of the Wild by 0.2s for every foe it kills.

Unofficial guide to DarksburgHeroic Fangs

Call of the Wild charges up a bit every time Dire Bite kills a foe.
Can be stacked multiple times.

Unofficial guide to DarksburgHunter’s Obsession

Move speed is slightly increased during 10s per foe killed by Dire Bite.

Unofficial guide to DarksburgIncreased Bite Force

Dire Bite’s damage is increased by 50%.
Can be stacked multiple times.

Unofficial guide to DarksburgSnappy Snap

Grants Dire Bite 1 additional charge(s).
Can be stacked multiple times.

[W] SHIELDARANG

Varag throws his makeshift shield like a flying disc that pulls in the enemies around it, deals them a flurry of damage, slows them down and breaks their defenses. It lingers for a short time on the spot then automatically come back to the wolfman.

Unofficial guide to DarksburgBlack Hole

Shieldarang acts like a maelstrom that pulls in all nearby foes and grinds them.

Unofficial guide to DarksburgHoming Flying Disc of Death

Shieldarang homes towards the nearest foe standing until it comes back.

Unofficial guide to DarksburgLightened Shield

Increases the throwing range of Shieldarang by 100%.

Unofficial guide to DarksburgRichoshield

Shieldarang is now thrown in a straight line and will ricochet against walls until it comes back.

[E] DEFENSIVE STANCE

Varag uses his makeshift shield to block almost all types of attacks. He can then release a powerful counterattack, provided enough attacks have been parried during the time frame. There’s a weak and a strong counterattack.

Unofficial guide to DarksburgBeware of Dog

Every blow or projectile blocked by Devensive Stance shaves 1s off the cooldown of Dire Bite and Shieldarang.
Can be stacked multiple times.

*Will very likely break in multiplayer, not giving the effect and preventing you from picking any future perks.
Not recommended if playing with others.

Unofficial guide to DarksburgGround Wave

Defensive Stance releases a shockwave on the ground when unleashing a counter.

Unofficial guide to DarksburgKinetic Dissipation

Defensive Stance releases its shockwave all around Varag instead of just in a cone in front of him.

Unofficial guide to DarksburgSpiky Shield

Makeshift Shield deals damage to any foe in melee during Defensive stance.

Unofficial guide to DarksburgWatchdog

All Allies standing near Varag gains a 20% damage resistance. Varag also benefits from this.

[R] CALL OF THE WILD

Varag temporarily reverts to feral state, which deprives him of his shackle and shield, but turns him into a storm of fangs and claws. Mauling and biting enemies gives a but of temporary health!

Unofficial guide to DarksburgBloodthirst

Varag gains permanent health instead of temporary health when dealing damage during Call of the Wild.

Unofficial guide to DarksburgInto the Wild

The duration of Call of the Wild is doubled.

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