Dead Matter – How to Run Basic Server

Dead Matter How to Run Basic Server Port Forwarding The ports you want to have open […]

Dead Matter How to Run Basic Server

Port Forwarding

The ports you want to have open are:
UDP 27016 – Steam server query
UDP/TCP 7777 – Dead Matter 1
UDP/TCP 7778 – Dead Matter 2

Common Issues

Currently because of a bug, you need to log right into a Steam purchaser that owns a replica of Dead Matter as a minimum as soon as in an effort to begin the devoted server. You can log off after logging into the purchaser as soon as. It isn’t always showed if you could restart the gadget after logging out and reboot the server while not having to log lower back right into a purchaser.

Server Config

The server configuration may be modified through enhancing the config .ini documents positioned in [ServerInstallDirectory]/deadmatter/Saved/Config/WindowsServer. The document, section, and variable to extrade relies upon at the variable being modified.
If now no longer in any other case specified, the document to adjust is Game.ini.

Steam Query Port

You need to open a UDP port for Steam Query (default is 27016). You can configure the server to apply one-of-a-kind Steam Query ports through Game.ini and Engine.ini see the instance documents on this repo.

Example

If we’re editing Game.ini,
[/Script/DeadMatter.SurvivalBaseGameState]
ServerName=My Server
The above snippet will motive the server call to be displayed as “My Server”.

Config Reference

[URL] (Engine.ini)

  • Port=7777 Change the server’s port.

[/Script/Engine.GameSession]

  • MaxPlayers=36 Maximum participant remember for the server.

[/Script/DeadMatter.SurvivalBaseGameState]

  • +Admins=Abc
  • +Admins=Def
  • +Admins=Ghi

List of SteamIDs to mark with admin abilities. Suggested for use for regular server moderators who do now no longer want get right of entry to to operational server capability.

  • +SuperAdmins=Abc
  • +SuperAdmins=Def
  • +SuperAdmins=Ghi

List of SteamIDs to mark with admin abilities. Suggested for use for server proprietors and superior moderators who will want get right of entry to to operation server capability along with server restarts.

ServerName=My Server Server call. Has a gentle restriction of 255 characters because of Steam server limitations.

Password= Server password. Has a gentle restriction of 255 characters because of Steam server limitations.

  • +ServerTags=”Abc:1″
  • +ServerTags=”Def:Test”
  • +ServerTags=”Ghi:Whatever”

List of server tags for Steam – eg. ‘Roleplay,’ ‘Hardcore,’ ‘PvP,’ etc.

MOTD=Welcome to the server. Server’s MOTD, displayed in person creation.
MaxPlayerClaims= 3 Maximum claims according to institution or participant.
Seed= 0 Server random seed. Not used a lot.
bFirstPersonOnly=false If the server forces first individual only. For gameplay reasons, this has no effect.
bVACSecure=false Whether or now no longer to show on VAC and EAC.
bIsHardcore=false Whether or now no longer to show on hardcore mode.
MaxZombieCount=2048 The absolute hard-cap for zombie NPCs. If this many zombies are at the server, no greater might be allowed to spawn.
MaxAnimalCount= 100 Above, for animal NPCs.
MaxBanditCount=256 Above, for non-safezone human NPCs.
PVP=real Toggles whether or not or now no longer PVP is enabled. If that is fake, no harm may be inflicted with the aid of using one participant on another.
FallDamageMultiplier=1.0 Change how a lot harm falling does here. 1.zero is complete harm, zero isn’t anyt any harm at all.

[/Script/DeadMatter.SurvivalBaseGamemode]

WhitelistActive=fake If the server whitelist is enabled.

  • +Whitelist=Abc
  • +Whitelist=Def
  • +Whitelist=Ghi

List of SteamIDs to be allowed at the server if WhitelistActive is real.

[/Script/DeadMatter.FlockSpawner]

  • AnimalSpawnMultiplier=1.zero How many greater animals to spawn than usual.

[/Script/DeadMatter.GlobalAISpawner]

  • ZombieSpawnMultiplier=1.zero How many greater zombies to spawn than usual.

[/Script/DeadMatter.Agenda]

  • Timescale=five.five The timescale, relative to actual time. The default fee of five.five suggests that one actual-existence 2nd is five.five seconds ingame.

[/Script/DeadMatter.ZombiePawn]

  • AttackMultiplier=1.zero How strongly the zombies do harm. Set to 0 to disable. DefenseMultiplier=1.zero How a lot the zombies take in hits. Set to 0 to lead them to manufactured from paper.

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