Outcore Code Solutions

Welcome to our Outcore Code Solutions guide. This guide will have codes for levels from 4 to ???? above each level we’ll also write what functions are needed to run the code.

Outcore Code Solutions

All levels require you to have 3 functions: MoveForward(), TurnRight(), DoNothing(), so here we will only write additional functions that we didn’t mention.

Level 4

Additional Functions needed:

  • None

Note: You can change the number in the while loop to how much coins you need

Code

// to get to our initial point
Turn(2)
Move(2)

// coins we collected so far
var coins = 0;
// we need 35 to buy the key
while(coins < 35)
{
    // go throught the maze
    Move(8)
    Turn(3)
    Move(3)
    Turn(3)
    Move(8)

    // collect the coins
    Wait(5)
    coins+=5;

    // return to the initial position
    Turn(3)
    Move(3)
    Turn(3)
}

// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}

Level 5

Additional Functions needed:

  • None

Note: This code will take too long to execute if you want to buy everything

Code

// get to the initial position
Turn(3)
Move(1)
Turn(1)
Move(4)

// current amount coins held
var coins = 0;

// start the grind
while(coins < 250)
{
    Turn(1)
    Move(4)
    Turn(1)
    Move(3)
    Turn(3)
    Move(1)
    Turn(1)
    Move(7)
    Turn(3)
    Move(2)
    Turn(2)
    Move(7)
    Turn(1)

    // got to the bank and deposit your money
    Move(4)
    Wait(5)
    coins += 5

    // back to where we started
    Move(6)
}

// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}

Level 6 – Outcore Code Solutions

Additional Functions needed:

  • – GetWorkerInventoryItems()

Note:

  • This is the first stage where you’ll be given 2 workers to control so I’ll be providing 2 code blocks for each worker
  • This stage can be finished by 1 worker if you want just make the first worker loop until it collected 1000 coins

Code

Worker 1:

// get to the initial position
Move(5)
Turn(3)

var coins = 0
while(coins < 500){
    Move(13)
    Turn(3)
    Move(5)

    // deposit
    var coinsCollected = GetWorkerInventoryItems().length
    Wait(coinsCollected)
    coins += coinsCollected

    Move(5)
    Turn(3)
    Move(16)
    Turn(3)
    Move(10)
    Turn(3)
    Move(3)
}

// when done get out of the way so the other worker can finish it's work
Turn(1)
Move(1)


// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}


Worker 2:
// Get to the initial position
Move(5)
Turn(3)

var coins = 0
while(coins < 500){
    Move(10)
    Turn(3)
    Move(10)
    Turn(3)
    Move(16)
    Turn(3)
    Move(5)

    // deposit
    var coinsCollected = GetWorkerInventoryItems().length
    Wait(coinsCollected)
    coins += coinsCollected

    Move(5)
    Turn(3)
    Move(6)
}

// when done get out of the way so the other worker can finish it's work
Turn(1)
Move(1)


// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}
								
							
						
						

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