Outcore Code Solutions

Welcome to our Outcore Code Solutions guide. This guide will have codes for levels from 4 to ???? above each level we’ll also write what functions are needed to run the code.

Outcore Code Solutions

All levels require you to have 3 functions: MoveForward(), TurnRight(), DoNothing(), so here we will only write additional functions that we didn’t mention.

Level 4

Additional Functions needed:

  • None

Note: You can change the number in the while loop to how much coins you need

Code

// to get to our initial point
Turn(2)
Move(2)

// coins we collected so far
var coins = 0;
// we need 35 to buy the key
while(coins < 35)
{
    // go throught the maze
    Move(8)
    Turn(3)
    Move(3)
    Turn(3)
    Move(8)

    // collect the coins
    Wait(5)
    coins+=5;

    // return to the initial position
    Turn(3)
    Move(3)
    Turn(3)
}

// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}

Level 5

Additional Functions needed:

  • None

Note: This code will take too long to execute if you want to buy everything

Code

// get to the initial position
Turn(3)
Move(1)
Turn(1)
Move(4)

// current amount coins held
var coins = 0;

// start the grind
while(coins < 250)
{
    Turn(1)
    Move(4)
    Turn(1)
    Move(3)
    Turn(3)
    Move(1)
    Turn(1)
    Move(7)
    Turn(3)
    Move(2)
    Turn(2)
    Move(7)
    Turn(1)

    // got to the bank and deposit your money
    Move(4)
    Wait(5)
    coins += 5

    // back to where we started
    Move(6)
}

// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}

Level 6 – Outcore Code Solutions

Additional Functions needed:

  • – GetWorkerInventoryItems()

Note:

  • This is the first stage where you’ll be given 2 workers to control so I’ll be providing 2 code blocks for each worker
  • This stage can be finished by 1 worker if you want just make the first worker loop until it collected 1000 coins

Code

Worker 1:

// get to the initial position
Move(5)
Turn(3)

var coins = 0
while(coins < 500){
    Move(13)
    Turn(3)
    Move(5)

    // deposit
    var coinsCollected = GetWorkerInventoryItems().length
    Wait(coinsCollected)
    coins += coinsCollected

    Move(5)
    Turn(3)
    Move(16)
    Turn(3)
    Move(10)
    Turn(3)
    Move(3)
}

// when done get out of the way so the other worker can finish it's work
Turn(1)
Move(1)


// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}


Worker 2:
// Get to the initial position
Move(5)
Turn(3)

var coins = 0
while(coins < 500){
    Move(10)
    Turn(3)
    Move(10)
    Turn(3)
    Move(16)
    Turn(3)
    Move(5)

    // deposit
    var coinsCollected = GetWorkerInventoryItems().length
    Wait(coinsCollected)
    coins += coinsCollected

    Move(5)
    Turn(3)
    Move(6)
}

// when done get out of the way so the other worker can finish it's work
Turn(1)
Move(1)


// functions to simplify my life
function Move(x){
    for (let i = 0; i < x; i++) {
        MoveForward()
    }
}

function Turn(x){
    for (let i = 0; i < x; i++) {
        TurnRight()
    }
}

function Wait(x){
    for (let i = 0; i < x; i++) {
        DoNothing()
    }
}
								
							
						
						

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Befriend Lumi, she is a lost girl living on the desktop. Work together to help him remember who he is and get his memories back, and find out why it popped up on your computer.

Interact with your computer and find memory files to solve desktop puzzles.

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