Home > Star Renegades – Elemental & Status Effects

Star Renegades – Elemental & Status Effects

Star Renegades Elemental & Status Effects

Simple list of what elemental status effects do as it isn’t conveniently shown in-game.

Pyro (Burning)

Effects:

  1. Adds +25% Armour Penetration on Crit
  2. Adds a (3*lvl) DoT effect on Crit (Stacks with Flurry)

Pulse (Ionized)

Effects:

  1. Adds +25% Damage vs Shields
  2. Ionized: (5*lvl)% Defence Reduction vs Shield Damage

Concussion (Rattled)

Effects:

  1. Adds 10 Seconds to stagger time.
  2. Rattled: (10*lvl)% Increased Stagger delay

Laser (Irradiated)

Effects

  1. Adds +25% Dmg bonus vs Health.
  2. Irradiated: (5*lvl)% Defence reduction against health damage

Antimatter (Disintegrate)

Effects:

  • Adds 10 Seconds to stagger time.
  • Disintegrate: – lvl armour per round

Nitro (Chilled)

Effects:

  • Adds +25% Armour Penetration on Crit.
  • Chilled: Slows attacks by (5*lvl) seconds

Phasma (Vulnerable)

Effects:

  1. Adds +25% Armour Penetration & Shield Penetration on Crit.
  2. Vulnerable: Reduces Defense vs Crit Damage by (5*lvl)%

Corruption (Corrupted)

Effects:

  1. Adds 25% Armour Penetration
  2. Adds +25% Damage to Health
  3. Corrupted: -(5lvl) Damage Dealt & (1.8lvl) DoT damage

Weaken Damage

Effects:

  • Reduce Damage output by n%
  • Reduce Armour Damage output by n%
Star Renegades – Elemental & Status Effects

Weaken Defense

Effects:

  • Reduce Shield Defense by n%
Star Renegades – Elemental & Status Effects

Marked

Effects:

  1. 25% Reduced Defense vs Crit Damage
  2. Cannot Stealth

Note: Several abilities gain a damage boost against targets that are marked.

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