The Night is Grey Puzzle Solutions & Walkthrough

If you don’t know how to proceed in The Night is Grey, how to solve puzzles and get achievements, check out our guide.

Walkthrough, Puzzle Solutions and Achievements in The Night is Grey

We made walkthrough for game to compete it easier, added solved puzzles for anyone stuck on those and how to obtain achievements in game.

UNMISSABLE – Story achievements

Walkthrough, solved puzzles and achievements

MISSABLE ACHIEVEMENTS

Chapter 1 achievement!

Walkthrough, solved puzzles and achievements

  • Click white cleaning cloth to clean Graham’s glasses more than 10 times till you get it!

Chapter 2 achievement!

Walkthrough, solved puzzles and achievements

  • Interact with Storky and barbed wire like in the screenshot below!

Walkthrough, solved puzzles and achievements

Chapter 3 achievements!

Walkthrough, solved puzzles and achievements

When getting to wolves in the mines just pick wrong answers to their questions!
Right answers are below!

  • First answer: I think you’re already full.
  • Second answer: I just want to help Hannah.
  • Third answer: I’ll do what I need to.
  • Fourth answer: Monsters.
  • Fifth answer: It just does.
  • Sixth answer: It always is.

Walkthrough, solved puzzles and achievements

  • Just explore every room there is in the mines.

Chapter 4 achievements!

Walkthrough, solved puzzles and achievements

Climb up and down the stairs till Graham says something!

Chapter 5 achievements!

Walkthrough, solved puzzles and achievements

  • Boil red peppers, red lightbulb and rusty nails in metal pot. Save rusty nails for last since you won’t be able to get achievement if you do it before!

Other achievements!

Walkthrough, solved puzzles and achievements

  • Show Hannah every item you find and when you combine items do it also to get her opinion.

Walkthrough, solved puzzles and achievements

  • Just talk and ask 70% of all possible questions in the game.

Walkthrough, solved puzzles and achievements

  • Just look at all photos and read all diaries/documents you find while playing the game.

Puzzle Solutions

Chapter 2:

Walkthrough, solved puzzles and achievements

Walkthrough, solved puzzles and achievements

Chapter 3:

Walkthrough, solved puzzles and achievements

Chapter 4 :

Walkthrough, solved puzzles and achievements
Walkthrough, solved puzzles and achievements

Walkthrough, solved puzzles and achievements
Walkthrough, solved puzzles and achievements
Walkthrough, solved puzzles and achievements

Walkthrough

Chapter 1

  • Go to house and talk to kid.
  • Click on key cabinet to get small metal box and open it to get keys.
  • Get gas can on the right.

Walkthrough, solved puzzles and achievements

  • Click on keys and use them on tool shed door to open them.

Walkthrough, solved puzzles and achievements

  • Once inside get duct tape.

Walkthrough, solved puzzles and achievements

  • Click on power generator.

Walkthrough, solved puzzles and achievements

  • Click on gas lid to open it and then click on gas can and use it on gas lid. Click on gas pump lever. Click on power pump cord. Once belt is broken click on generator belt socket, pick broken belt and fix it with duct tape and put it back. Pull power pump cord again and click till generator starts working again.

Walkthrough, solved puzzles and achievements

  • Once in shed again click on light power cord and then click on saw to try to pick it up (you won’t be able to get it).

Walkthrough, solved puzzles and achievements

  • Go to house to tell kid you fixed generator. Get butter knife.

Walkthrough, solved puzzles and achievements

  • Talk to kid outside and ask, “I need your help reaching a place.”
  • Go back to shed and get that saw you couldn’t get earlier.

Walkthrough, solved puzzles and achievements

  • Now combine butter knife with saw and then with duct tape.
  • Use it on bush to cut it.

Walkthrough, solved puzzles and achievements

  • Check place behind the bush.

Walkthrough, solved puzzles and achievements

  • Talk to kid and say, “We can get going now.”
  • Go to house and click on notepad.
  • Talk to kid and ask, “Can I borrow a pen or something?”
  • Go to trash can by the house and check it to get red crayon.
  • Go back to house and use red crayon on notepad.
  • Talk to kid and say, “All done! Let’s go!”

Chapter 2

  • Once you leave kid on the car go left. Click on broken oil lamp to get wick string and connector. Click on spare cables to get wire.

Walkthrough, solved puzzles and achievements

  • Go to area on the right that is behind where you left kid. Get rusty lever.

Walkthrough, solved puzzles and achievements

  • Go right again. Check tool box to get screwdriver. Open oil barrel with butter knife and get rusty lever into oil. Click on jackets to get red key. Click on miners suit to get ID card.

Walkthrough, solved puzzles and achievements

  • Go back to where kid is. Use screwdriver on car’s headlight to get wire.

Walkthrough, solved puzzles and achievements

  • Use wire that is not “broken” on barbed wire (one you got from spare cables).

Walkthrough, solved puzzles and achievements

  • Combine two wires. Click on power box. Put handle on handle slot. Remove powerbox lid with screwdriver. Remove burned wire. Add wires you combined. Solved puzzle showed below.

Walkthrough, solved puzzles and achievements

  • Before pulling handle. Go right. Put screwdriver on door stopper to hold fence.

Walkthrough, solved puzzles and achievements

  • You can now go back and pull the handle.
  • Go right back to house and check jackets again. Click on what you found.
  • Use ID card on card reader. Click yellow, yellow, dark blue, green, pink and red (grey) button!

Walkthrough, solved puzzles and achievements

  • Once in the house click on shaft lifter key to get it.

Walkthrough, solved puzzles and achievements

  • Click on screen. Change channel to yellow and rotate dial to right till you get screen like in screenshot below. Click on item (connector) on the screen.

Walkthrough, solved puzzles and achievements

  • Once outside the house click on shaft lifter key and use it on presser bender.

Walkthrough, solved puzzles and achievements

  • Go back to place before mines on the right and get that connector. Click on connector box and open it with red key.

Walkthrough, solved puzzles and achievements

  • Solved puzzle in screenshot below.

Walkthrough, solved puzzles and achievements

  • Now go inside mines. Once in mines use shaft lifter key on mine shaft to open it.

Walkthrough, solved puzzles and achievements

Go back, talk to kid and say, “We need to go underground. Are you ready?” and then say, “We have to go now.”

Chapter 3

  • Go right to check what happened. Get pump wheel.

Walkthrough, solved puzzles and achievements

  • Go back where kid is and click on old mine map to get it.

Walkthrough, solved puzzles and achievements

  • Go inside mine. There will be two rooms on the right. Enter first room. Click on wood cabinet. Open it with ID card. Get broken oil lamp and click in middle of old dossier and get turning wheel.

Walkthrough, solved puzzles and achievements

  • Go back to kid and talk to her to get matches. Go inside. Now combine broken oil lamp and wick string. Light the matches on rusty surface on oil barrel. Go inside again.

Walkthrough, solved puzzles and achievements

  • Go right (room with oil barrel), up, up, right, down (room with oil barrel) , right.
  • Once you got into room go and get blue valve.

Walkthrough, solved puzzles and achievements

  • Now go back, up, left, left, left (room with oil barrel), left, up. Once you got into room use blue valve and make light go from red to green by turning blue valve like in screenshot below.

Walkthrough, solved puzzles and achievements

  • Now go down, right (room with oil barrel), right, right, up, left (room with oil barrel), up, right, up, left (room with oil barrel), right, right. Once you in room turn blue valve and make light go from red to green. Then just continue going left till you get to room with wolves like in screenshot below.

Walkthrough, solved puzzles and achievements

Wolves will ask questions and you need to answer them correctly.
Right answers are below!

First answer: “I think you’re already full.”

Second answer: “I just want to help Hannah.”

Third answer: “I’ll do what I need to.”

Fourth answer: “Monsters.”

Fifth answer: “It just does.”

Sixth answer: “It always is.”

  • Once it’s over go down. Once you in room turn blue valve and make light go from red to green. Go down, down (room with oil barrel), right. Once in a room get keys from mine report and then solve puzzle. Put small valves where they need to go and turn red valve. Solved puzzle in picture below.

Walkthrough, solved puzzles and achievements

  • Once you completed puzzle use keys to open door.
  • Go back to kid and say, “Are you ready to go?” and say, “Let’s go now!”.

Chapter 4

  • Get metal funnel, piggy bank, check guitar and get plastic disc. Check ranger’s journal.

Walkthrough, solved puzzles and achievements

  • Swipe left and use red crayon on empty page then click on that page.

Walkthrough, solved puzzles and achievements

  • After going down check kid and talk to her.
  • Before going down again check power box and switch all lights on.

Walkthrough, solved puzzles and achievements

  • Go down then right. Once you get to area, smash piggy bank in big mossy rock and get coin.

Walkthrough, solved puzzles and achievements

  • Go left and use power plug to make soda machine to work. Use coin on soda machine to get soda.

Walkthrough, solved puzzles and achievements

  • Go back then down. Get smoke pump.

Walkthrough, solved puzzles and achievements

  • Go back to kid and give her soda. She will give you empty bottle.
  • Go down, right, right. Use empty bottle on nails on pole.

Walkthrough, solved puzzles and achievements

  • Go left and down. Combine empty bottle with smoke pump and then with metal funnel and then with duct tape and with old mine map. Now use rusty surface and light it up to get rid of bees.

Walkthrough, solved puzzles and achievements

  • Now go behind beehives and talk to park ranger. After that check park bench to get plastic disc.

Walkthrough, solved puzzles and achievements

  • Go back to place where stairs are, click on wood cabinet and solve puzzle.

Walkthrough, solved puzzles and achievements

  • Solved puzzle in screenshots below. Heart button in screenshot also needs to be clicked and in next puzzle just put two plastic discs.

Walkthrough, solved puzzles and achievements
Walkthrough, solved puzzles and achievements

  • After solving puzzle go back to park ranger. When you see, he is gone get his keys.
  • Check on kid. After you see, kid is gone go back, right, right to the mines again.
  • Once you get to room click on vent control systems to solve them one by one.

Walkthrough, solved puzzles and achievements

Solved puzzles in screenshots below.

Walkthrough, solved puzzles and achievements
Walkthrough, solved puzzles and achievements
Walkthrough, solved puzzles and achievements

After getting kid and getting to park gates use ranger’s keys on info booth door and get keys to use on park main gate.

Walkthrough, solved puzzles and achievements

Chapter 5

Get red peppers.

Walkthrough, solved puzzles and achievements

Open went hatch. Collect 3 leaf pile – where you started, where you talked to women and next to Otto on right. Then throw all 3 leaf piles into went.

Walkthrough, solved puzzles and achievements

Go back. You will see women now talk to other person. Just grab the key on info board then go right. Move wood crate and use key to unlock tent.

Walkthrough, solved puzzles and achievements

Once inside take test flask and read PH report.

Walkthrough, solved puzzles and achievements

  • Go back to where you friend Otto is and go left to enter your house. Take your keys from Otto.
  • Get corkscrew. Put red peppers in metal pot then go back to tent and put test flask into water PH reader. Take rusty nails from Otto. Take test flask from tent again. Go back to your house and put rusty nails in metal pot then go back to tent and put test flask into water PH reader.

Walkthrough, solved puzzles and achievements

Take empty test flask again.

Chapter 6

After you took empty test flask again go outside tent. Go right and see lighthouse. Go to lighthouse. Once inside click on desk drawer and read journal.

Walkthrough, solved puzzles and achievements

  • Click on door and go up then kick metal door dents to open metal door and go outside.
  • Click on rope. Open wine bottle with corkscrew and use test flask to get wine in it.

Walkthrough, solved puzzles and achievements

  • Get back to where Otto is. Click on hammer. Give flask with wine to Otto and get hammer from him.
  • Go to Graham house and use hammer on boarded door. Give hammer back to Otto.

Walkthrough, solved puzzles and achievements

Go back to door you opened and go inside the ship. Get boat paddles.

Walkthrough, solved puzzles and achievements

Once you get to boat use boat paddles on it. That’s it. Continue the story and see the ending.

Credits

I want to thank Whalestork devs for making this wonderful game!

Written by AdventureGamer

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