1000xRESIST – Achievements Guide

Detailed guide about how to get all the achievements in the game.

In this guide, I told you how to get all the achievements in 1000xRESIST, including the locations of all collectibles.

Playthrough Achievements

You will receive these achievements through normal gameplay:

Playthrough AchievementsI want to see you from the beginning
Complete Chapter [REDACTED]. This is the prologue chapter of the game.
Playthrough AchievementsHer name was Iris
Complete Chapter 1.
Playthrough AchievementsI’ve been thinking about family
Complete Chapter 2.
Playthrough AchievementsWe were all the new kid once
Complete Chapter 3.
Playthrough AchievementsIt’s a part of growing up
Complete Chapter 4.
Playthrough AchievementsI always find you, don’t I?
Complete Chapter 5.
Playthrough AchievementsI want you to call me Blue
Complete Chapter 6.
Playthrough Achievements噉慢慢爬囉 (Then just slowly crawl)
Complete Chapter 7.
Playthrough AchievementsSometimes you don’t fit in the backpack
Complete Chapter 8.
Playthrough AchievementsOur own path to blood
Complete Chapter 9.
Playthrough AchievementsLet this thread be…
Complete Chapter X.
Playthrough AchievementsHekki Allmo
Complete the game.
Playthrough AchievementsDestroy The Provisional Government
During chapter 6, after gaining upstairs privileges and completing the required tasks, take your spot in the audience to complete the “Attend The Play” task.
Playthrough Achievements

Character Interaction Achievements

Several chapters have freeroam sections in which you can optionally talk to non-playable characters. These achievements require you to speak to every character in the section, prior to moving to the next section or chapter. The achievement will be awarded when you begin speaking to the final character. You may speak to characters in any order.

Sections are distinguished by specific confirmation interactions (e.g. “I’m ready to start” / “I’m not ready yet”) with the special character or location that progresses the story. Avoid confirming until you have spoken to every character and received the achievement.

Character AchievementsSaying your goodbyes
Talk to all characters in the High School in Chapter 1.
Character AchievementsPerform your function, Watcher
Talk to all characters in the Orchard in Chapter 2.
Character AchievementsHappy Birthday!
Talk to all characters in the Orchard in Chapter 3.
Character AchievementsYou’re a Big Sister, now
Talk to all characters in the Orchard in Chapter 4.
Character AchievementsA clone about town
Talk to all characters in Old Town in Chapter 6 Part 1.
Character AchievementsSomebody has to tend bar
Talk to all characters in Old Town and the Orchard in Chapter 6 Part 3
Character AchievementsPacific 50 Descend
Talk to all recordings of members of The 50 in Chapter 9.
Character Interaction Achievements

Landmark Achievements

From chapter 2, you can explore the Orchard and navigate to specific landmarks to receive these achievements:


Landmark Achievements
How does it make you feel?
Find the horse statue in the Orchard.
Landmark AchievementsA prayer room
Find the pillar room in the Orchard.
Landmark AchievementsI think it’s a fox
Find the skull shrine in the Orchard.
Landmark AchievementsDo some self-reflection
Find the mirror shrine in the Orchard.
Landmark AchievementsIn the ground
Find “Green Heaven” in the Orchard.
Landmark Achievements

Ending Achievements

The game contains seven endings that are determined by your selections in the epilogue. Endings are determined by the combination of lights you keep on and turn off, which you then confirm by speaking to Secretary. Secretary will also offer different conversation lines for each ending. Viewing each ending will reward that ending’s specific achievement.

The game will check the lights in the following order:

If at least one light (excluding Parents) is on:

  • If Mauve is on, play ending “Her Name Is Not Mauve”.
  • If Mauve is off, check Red Guard:
  • – If Red Guard is on, play ending “The Law”.
  • – If Red Guard is off, check Sisters:
  • – – If Sisters is off, play ending “Lights Out”.
  • – – If Sisters is on, check Jiaos:
  • – – – If Jiaos is off, play ending “Justice for Jiao”.
  • – – – If Jiaos is on, check Principal:
  • – – – – If Principal is off, play Epitaphs (Blue)”.
  • – – – – If Principal is on, play “Epitaphs (Red)”.

If no lights (excluding Parents) are on, play ending “Scorched Earth”.

Ending AchievementsAn Ending: Her Name Is Not Mauve
Do not turn off Mauve’s light.
Secretary will say before the second confirmation: “Mauve is dangerous.”
Ending AchievementsAn Ending: The Law
Turn off: Mauve
Secretary will say before the second confirmation: “The Red Guard have many factions within.”
Ending AchievementsAn Ending: Lights Out
Turn off: Mauve, Red Guard, Sisters
Secretary will say before the second confirmation: “You desire to forget the surface.”
Ending AchievementsAn Ending: Justice For Jiao
Turn off: Mauve, Red Guard, Jiao
Secretary will say before the second confirmation: “You will eradicate the Jiaos?”
Ending AchievementsEnding: Epitaphs (Blue)
Turn off: Mauve, Red Guard, Principal
Secretary will say before the second confirmation: “The Ancient Sister’s sin will finally be eradicated.”
Ending AchievementsEnding: Epitaphs (Red)
Turn off: Mauve, Red Guard
Secretary will say before the second confirmation: “You will forgive Principal?”
Ending AchievementsAn Ending: Scorched Earth
Turn off all the lights. Parents is not checked and may be left on.
Secretary will say before the first confirmation: “You have chosen a future…without any sisters.”
Ending Achievements

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