Generation Zero – Robot Killing

Robot Killing A guide to killing the various robots in the game that you could find. […]

Robot Killing

A guide to killing the various robots in the game that you could find.

Dogs

As you walking away from the shore, you come across a house. You loot it, find some stuff, and as your about to move on, you probably find a couple of robotic looking dogs hoarding a police car. Fortunately, Robotic dogs have a big old fuel tank on their backs that can be shot. This applies for all of them, though the military versions have a plate infront of it, though it can be shot off. If you find yourself fighting them, get distance and cover. They can pounce you, which stuns you and deals a pretty solid amount of damage. Some of them have grenade launchers, so be strict about what cover you choose, as a tree may not be sufficient. You’ll know they have ither a kind of slow firing rifle or a grenade launcher if they have a laser.

Trackers

By now you’ve likely come across a town, seemingly abandoned at first, though you see a light out of the corner of your eye, so you duck. Coming out from behind a building, you see a small flying robot, pausing, then proceeding to fly in a line, like it’s looking for something. Well that something is you. These robots have four megaphones on their top which allows them to alert what is essentially The entire area to you. Fortunately, these megaphones can be shot, and are quite weak. Aslong as you shoot that first, they become worthless, and disposable with a few shots to the disc-shaped body. (Ill add a screenshot of one some day.)

Hunters

You’ve cleared that city, and are now heading off to a nearby farmstead you heard of. You hear some mechanical whirring an footsteps, so you figure its another robotic dog and duck behind some logs. Instead, towering over you from across the pathway is a bipedal robot, with a box looking torso, staring directly at you. You can hear some more whirring to ither side of you… I honestly havent found a good weak point on the hunters. I have found a fuel tank on their backs, but its not on the military version, and it doesnt take any damage. I’ve pumped entire assault rifle magazines into the thing with no effect, so its honestly better to me to just blast as many rounds as you can into them. And trust me, they’ll tank alot more than its worth, so if you can, the best tactic here is just to avoid them.

Ticks

You’ve found an old, abandoned looking military bunker and start wandering on through it’s corridors after finding a way to be let in. You kept hearing a soft chittering sound each time you started walking, keeping you on edge every step of the way. You turn a corner, and find four little red dots, staring you down from the other end. A few seconds later they begin in a dead sprint after you…

Birdshot. Birdshot obliterates these things. There’s a tiny fuel tank on their backs, but i havent ever bothered shooting at it. Their too tiny and weak. An smg is also a pretty good alternative to buckshot. Or if your up for the bit of a challenge, you can try sniping at them from a distance with a hunting rifle or other sniper rifle. Puts em down in one shot.

(I’ll gather an image from somewhere.)

Scavengers

You’ve managed to cross a bridge with a mean looking green hunter on it, and ran to a church. After sneaking passed, then proceeding to remove most of it’s robotic inhabitents, you see a metal glint in the distance through a window. You take out your binoculars and stare at it. A bohemoth of a machine, a quarter the size of a barn, is slowly making its way twords you, escorted by its high-quality guard-dog robots. The prototype ones seem to have fuel tanks attatched to their knees. Shooting at the only one i’ve managed to drop, aiming their caused a massive explosion after a few hunting rifle shots. Only took a few more shots to drop em passed that.

Tanks

You’ve cleared your first area entirely, leaving the once orangeish border around the area you were once in behind. You manage to come across a small bunker, completely unoccupied with a plane in it, right on the side of the road. Unfortunately, it doesn’t seem to have any jet fuel. Even then you’d probably get shot out of the sky like your boat got shot out of the sea. You stop for a moment as the ground shakes. You’d originally guess it’s a small earthquake but your proved wrong as you hear a loud thump outside, shaking the entire bunker yet again. You gather your courage and look outside, hoping to find just another scavenger. Nope. Its a gigantic robot, but this one is bipedal, and has a massive gun, and what looks like a device with a bunch of holes in a pod between it’s legs. You immediately duck back into your bunker, terrified.

The best tactic i’ve developed for these things is to dodge and weave around a nearby building, blasting it in the fuel tank on it’s back until it eventually explodes. Buckshot did me best here but i dont think it’s gonna matter much in the long run, seeing as to how much lead these things take to anything. They dont drop much ither, usually just some “High Explosive Dual Purpose.”. Like hunters, its best just to leave these ones alone.

Some miscellanious tips to help you through your journey.
Here’s just some advice i can gather up in my all of 3 days of experience in hiding like a terrified cat from a drone.

Everything with an interior potentially has something in it. Everything.

Flares work well, giving the robots something else to shoot at. Note at the moment fireworks seem to make the robots More accurate. At-least for me.

Robots hate buildings. They also hate human-sized doors. Can’t really blame em ither. They don’t have thumbs.

Silencers don’t work if you don’t kill the robot fast enough, or aren’t far away enough. They do however seem to work if you miss.

Clothes affect your stats. It may not seem like it but the very light blue jacket you’ve aquired may actually make you a bit stealthier. At-least to a robot.

Ammo isn’t automatically sorted, so leave an inventory space open for any new lead you pick up.

You can preform a magic trick by interacting with broken gates on the ground. Same thing with doors. At-least until the devs fix that.

Always carry multiple adrenaline shots. Always.

Most robots are faster than you, but cant climb. Jump over stuff and weave around trees and other objects if you want to run off.

Robots seem to have a chance to revive after going down. Be careful if you end up in an extended fight or alerting a tracker not too far from your previous position, or you may end up fighting zombie robots. Additional note, Red robots seem to come back faster than prototype robots. At-least in the airfield.

Dogs are small and really stealthy. Be sure to be ready for there being more dogs than you can see before you fight one.

5 thoughts on “Generation Zero – Robot Killing”

  1. For those hunters, I found that hiding and sniping the vents beside their head works well. Say 4 shots per cent brings it down pretty quick

  2. First off, the ‘dogs’ are called runners. Second, the ‘trackers’ are called seekers. Third, it’s spelled either. Fourth, it’s spelled towards. Fifth, please fix your incorrect grammar (there, their, and they’re as well as your and you’re.)

    Onto my actual comment;
    There is some tweaking that can be done to the info here.
    Runner: Information is completely accurate, good job on that one.
    Seeker: Information is completely accurate as well, nice. (I actually never thought about shooting the speakers on its head)
    Hunter: Actually there is a fuel tank on all versions (prototype, military, and FNIX), it’s just harder to see on those other two, also the vents on the side of it’s head are weak points.
    Tick: Pretty accurate, all versions of tick are weak, and can be easily killed using a spread shot with a shotgun.
    Scavenger: The only other weak point I can find is 2 large fuel tanks on it’s rear end, they are hard to shoot though, because you have to be in front of it to hit them.
    Tank: Killing these things are suuuper worth it, both this and the scavenger can drop special quality weapons (highest quality). This only applies to the FNIX versions from what I can gather though, so prototype and military might not be worth it unless you like to use the rocket launcher.

  3. First of…. ethan spencer chill the hell out it’s a game it’s meant for fun and I’ve played the game for about 3 days now single player I have to say it’s pretty fun I don’t care what the names are at the information is actually accurate then it’s working fine that don’t matter with the names or it don’t matter the spelling you just need to chill out but overall thanks for the information and I will be using these tips and hints to the best that I can thank you

  4. lol half of ethan spencer comment is on grammar. Seems he should be in english class instead of reading about games…

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