SpellForce Conquest of Eo Optimize Graphic Settings

Table of Contents Show SpellForce Conquest of Eo Optimize Graphic SettingsNo BrainerMore FPSResolution Scaling Here are […]

Here are some tips on how to optimize the graphic settings to get more performance out of SpellForce Conquest of Eo. We know that there are people who have a hard time finishing the SpellForce Conquest of Eo game. If you are one of those who find it difficult to finish the game, let’s take you to our SpellForce Conquest of Eo guide.

SpellForce Conquest of Eo Optimize Graphic Settings

Welcome to our SpellForce Conquest of Eo Optimize Graphic Settings guide. Here are some tips on how to optimize the graphic settings to get more performance out.

No Brainer

These settings should give you the most bang for the buck, without compromising the visuals too much.

Shadows

Set to < Medium > or < Low >.

This will draw shadows with a lower resolution (softer looking shadows) and also reduce the draw distance for shadows (shadows farther away are not rendered).

Textures

Set to < Medium > or < Low >.

This will reduce the texture resolution (can result in blurrier textures).

If you change this setting while you are already playing you will need to restart the game completely to experience the full effect.

Visual Clutter

Set to < Off >.

This will disable the manually placed beautification objects in the world (some regions of the world might look a little bit empty).

More FPS

If you need to tweak our settings even more, here are our next recommended steps.

Bloom

Set to < Off >.

This will disable the glow/shine effect of very bright elements in the game.

Height Fog

Set to < Off >.

This will disable the volumetric height fog in the world (this can influence the perceived atmosphere throughout the world).

Ambient Occlusion

Set to < Off >.

This will disable the contact shadow of all objects in the world (this can reduces the perceived depth of the world).

Resolution Scaling

An alternative and/or additive option would be to reduce the render resolution and let the game upscale to your monitors resolution.

If you want to try this we strongly recommend using the implemented Fidelity FX Super Resolution feature.

Fidelity FX Super Resolution

Set to < Ultra Quality > or < Quality > or < Balanced > or < Performance >.

This will reduce the resolution the game is rendered at internally, before upscaling it to set display resolution.

The advantage of using Fidelity FX Super Resolution compared to just reducing your display resolution is that the User Interface will stay at the original resolution, improving the visual quality of the UI immensly.

QualityRender Scale
Ultra Quality77 %
Quality67 %
Balanced59 %
Performance50 %

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