Table of Contents Show
- Strike Force Heroes Gadgets Guide
- Hard Hat (Common)
There are a total of four gadgets in Strike Force Heroes. These are: Normal, Rare, Epic and Legendary. So how do gadgets work and help you play? You can find the answers to all these questions and detailed information about gadgets in our Strike Force Heroes Gadgets guide.
This is the guide Manic it was created by. You can find the author’s link at the end of the guide.
Strike Force Heroes Gadgets Guide
You can find all the information about Normal, Rare, Epic and Legendary gadgets, of which there are four in total, in our Strike Force Heroes Gadgets guide.
Ammo Pouches (Common)
Gives your primary weapon an extra set of ammo equal to (Insert percent)
Best for low magazine count weapons or weapons where you just spray endlessly to further not rely on ammo pickups.
This attachment increases accuracy and decreases recoil by the said percent.
Good for snipers who just sit crouching endlessly. Tanks with sheilds having an smg attachted to them.
Hard Hat (Common)
Reduces the bonus damage you take from Critical hits and headshots done to you by insert percentage.
Tanks are best to use these as they just sit there to soak damage with their sheild. Otherwise if dealing with anybody who’s jump obsessive or very lucky.
Tactical Reload (Common)
Increases an empty magazines reload speed by insert percentage.
Best to be used on smg side arms, sniper rifles, and various shotguns with low capacities.
Bulls Burger (Rare)
Health Increased by 30. POCKET BORGER!
Best on squish characters down the road for harder campaigns. (Assassin mainly)
Full Auto (Rare)
All your weapons become fully automatic. With an increased fire rate by insert percentage.
Best to be used on assassin’s snipers to annoy everybody or tank for his shotguns.
Novice Badge (Rare)
A card just to farm exp and funds.
Just use it when you need to level up or need to farm cash for the slot machine.
Tactical Radio (Rare)
Hero ability no longer drains on death. But charges insert percent slower.
Mainly used for anybody running slow charging skillstreaks.
Auto kills target when under insert percent health.
Tanks can use this when having support from others. Or Medics given their lmg spam. (Commandos as well but rockets wouldn’t use it too much.)
Hollow Point (Epic)
Deal insert percentage more damage to Enemies at full HP.
Assassin snipers to oneshot. Shotgunners wanting to annoy everybody.
Reduces all damage taken by insert percentage.
Tanks will stack this on a shield for better survivalbility. But it’s a basic shield for anybody.
Respawn Flare (Epic)
After death, respawn insert percentage faster.
Leeroy jenkin players need this.
EM Shield (Legendary)
Taking damage greater than half of your max HP is reduced by insert percentage.
Best to just try and stop cheaters. But mostly meant to stop dealing with one shotting assassins.
Power Cell (Legendary)
Hero ability last insert percentage longer.
Best on skills that last a certain amount of time Such as Ricochet, true tank, rapid regen, overclock, maximum overdrive, extreme focus, full radar, phoenix blade, ammo wizard, tear gas, assault drone.
Tactical Holster (Legendary)
Equip a Primary in the Secondary slot, however it does insert percent less damage.
Commandos and assassins benfit the most with just pure dps weapons. Tanks benfit for having a sheild side arm to help increase survivabilty with melee or shotgun. Medic gets extra lmg.