Submachine Legacy Shattered Quadrant Locations

This Submachine Legacy Shattered Quadrant Locations guide will list all Shattered Quadrant locations, and how to obtain and use every item. This portion of the game has 84 unique locations (43 of which are tickets) and can be described as open-world, so while this guide lists locations in a given order, you might have done things a different way. You can easily become lost, hence this guide.

This is the guide OrchidAlloy it was created by. You can find the author’s link at the end of the guide.

Submachine Legacy Shattered Quadrant Locations

If you are looking for a guide to all the items and attractions in the Shattered Quadrant, you are at the right place! Our Submachine Legacy Shattered Quadrant Locations guide will help you! Also before tackling this you should first unlock all monoliths scattered through the secrets in the other chapters.

  • @ This is a ticket location.
  • $ This is a portal location.
  • >Marks a portal to somewhere else.
  • +Marks where you obtain an item.
  • -Marks where you consume an item.
  • *Marks an action you must take.
  • o Marks a monolith.
  • : Marks an action that depends on previous actions.

Guide Part 1

Shattered Quadrant guide

@explorer’s home unit

  • + ticket: ancient section side aisle
  • + ticket: human-machine data sharing interface
  • + ticket: pre-shift transit station
  • + ticket: stone waterfall
  • + ticket: murtaugh’s observatory unit
  • + ticket: explorer’s home unit
  • + soap

Shattered Quadrant guide

@ancient section side aisle

  • o monolith I
  • ⠀- brass tongue
  • + ticket: right side of the rift

Shattered Quadrant guide

@human-machine data sharing interface

  • + ticket: engine proxy
  • > cat shrine 1 (hidden in plain sight in the top left room)

Shattered Quadrant guide

@pre-shift transit station

  • + weight stone
  • – weight stone
  • + plasma vial
  • : after $transit station top
  • ⠀+ ticket: roman church crypt
  • ⠀o monolith XVI
  • ⠀⠀> security gate
  • ⠀o monolith XVII
  • ⠀⠀> horse hall
  • ⠀> purple sand room
  • ⠀> rope cliff
  • ⠀o monolith XV
  • ⠀⠀> karma infuser room
  • ⠀> prince room

Shattered Quadrant guide

@stone waterfall

  • – karma vial
  • ⠀o monolith VIII
  • ⠀⠀+ ticket: ouroboros ruins
  • > filtration.sys edge section 1

Shattered Quadrant guide

@right side of the rift

  • + ticket: architect’s study room
  • > yellow room

Shattered Quadrant guide

$yellow room

  • o monolith III
  • ⠀+ ticket: laser junction – horizontal node
  • – cd
  • – plasma vial
  • ⠀> transit station top

Shattered Quadrant guide

$transit station top

  • – weight stone

Shattered Quadrant guide

@architect’s study room

  • + ticket: ship’s brig
  • + valve
  • > red wheel room

Shattered Quadrant guide

@laser junction – horizontal node

  • * turn on 2 lasers
  • + ticket: pre-shift basement variant

Shattered Quadrant guide

@pre-shift basement variant

  • * pull 4 levers
  • ⠀+ sigil (oval)
  • + ticket: reception hall spatial loop
  • – stabiliser fluid vial
  • ⠀> stone plate walkway
  • – cd
  • > stone storage unit

Shattered Quadrant guide

$stone storage unit

  • * activate rusted machine for basement variant ladder
  • + ticket: brass hatch with triumph inscription on the wall

Shattered Quadrant guide

@brass hatch with triumph inscription on the wall

  • + ticket: karmic manipulation museum unit
  • : after iron triumph loop
  • ⠀> secondary security room

Shattered Quadrant guide

@karmic manipulation museum unit

  • + mixing console settings

Shattered Quadrant guide

@murtaugh’s observatory unit

  • + ticket: number station
  • : after activating 4 murtaugh levers
  • ⠀> excavaton site

Shattered Quadrant guide

@reception hall spatial loop

  • o monolith X
  • ⠀+ stabiliser fluid vial

Shattered Quadrant guide

@number station

  • + ticket: the cellar
  • – cd
  • * move barrel
  • ⠀+ weight stone
  • * jammer.sys does nothing

Shattered Quadrant guide

@the cellar

  • o monolith XI
  • ⠀+ ticket: dead end
  • + ticket: hallway caught in spatial anomaly
  • + stone plate

Shattered Quadrant guide

@hallway caught in spatial anomaly

  • * nothing

Shattered Quadrant guide

@dead end

  • + copper plate

Shattered Quadrant guide

@engine proxy

  • – cd

Shattered Quadrant guide

$stone plate walkway

  • – stone plate
  • ⠀+ sigil (triangle)

(At this point, I have used the weight stone at $transit station top and I go back to @pre-shift transit station.)

Guide Part 2

Shattered Quadrant guide

$security gate

  • + ticket: _root surveillance station
  • : after primary and secondary security rooms
  • ⠀> long corridor

Shattered Quadrant guide

$purple sand room

  • + ticket: prison unit
  • * activate murtaugh lever

Shattered Quadrant guide

$rope cliff

  • – stabiliser fluid vial
  • ⠀> pyramid top
  • : after using oval sigil
  • ⠀+ tile C

Shattered Quadrant guide

$pyramid top

  • – pyramid key
  • ⠀+ shutter switch

Shattered Quadrant guide

$karma infuser room

  • + ticket: karma-luminescent cave paintings
  • – chalk
  • ⠀+ karma infused chalk

Shattered Quadrant guide

$prince room

  • + ticket: defense system interface
  • * use mixing console settings
  • ⠀+ ticket: tilted gravity anomaly

Shattered Quadrant guide

@karma-luminescent cave paintings

  • o monolith II
  • ⠀+ ticket: airplane wreck caught in spatial anomaly
  • ⠀> oval sigil cliff
  • > brick shrine

Shattered Quadrant guide

$oval sigil cliff

  • – sigil (oval)

Shattered Quadrant guide

$brick shrine

  • * activate murtaugh lever
  • > cat shrine 2

Shattered Quadrant guide

$cat shrine 2

  • + candle
  • : after using candle
  • ⠀* activate cat shrine

Shattered Quadrant guide

$cat shrine 1

  • : after activating cat shrine 2
  • ⠀+ ticket: asylum loop

Shattered Quadrant guide

@airplane wreck caught in spatial anomaly

  • – cd
  • * the numbers are a reference to Lost, but are useless

Shattered Quadrant guide

@prison unit

  • o monolith VII
  • ⠀> yellow root section

Shattered Quadrant guide

$yellow root section

  • * activate murtaugh lever
  • + ticket: cube loop

Shattered Quadrant guide

@cube loop

  • * nothing

Shattered Quadrant guide

@defense system interface

  • + turbine blade
  • > vertical node cliff

Shattered Quadrant guide

$vertical node cliff

  • o monolith XI
  • ⠀+ ticket: glowing pyramid

Shattered Quadrant guide

@glowing pyramid

  • + ticket: pre-shift lighthouse ruins variant
  • o monolith IX
  • ⠀+ ticket: the arcade
  • + pyramid key
  • > red pyramids

Shattered Quadrant guide

$red pyramids

  • * can change layers here, but it’s useless

Shattered Quadrant guide

@pre-shift lighthouse ruins variant

  • * open game machine
  • ⠀+ energy crystalline shard

Shattered Quadrant guide

@the arcade

  • + cd x10
  • – cd
  • + soap
  • – valve
  • ⠀+ cat tongue
  • – shutter switch
  • ⠀> neolithic cave
  • * coin machine does nothing

Shattered Quadrant guide

$neolithic cave

  • + ticket: ancient section right aisle

Shattered Quadrant guide

@ancient section right aisle

  • – brass tongue

Shattered Quadrant guide

@roman church crypt

  • – candle
  • – cd

Shattered Quadrant guide

@asylum loop

  • > snow room

Shattered Quadrant guide

$snow room

  • + valve

Shattered Quadrant guide

@_root surveillance station

  • + karma vial
  • + ticket: energy transition
  • : after using all cd’s
  • ⠀+ brig key

Shattered Quadrant guide

@energy transition

  • + stabiliser fluid vial

Shattered Quadrant guide

@tilted gravity anomaly

  • + ticket: the duality of unknown outcome
  • * monolith XIV
  • ⠀> primary security room

Shattered Quadrant guide

$primary security room

  • – soap

Shattered Quadrant guide

@the duality of unknown outcome

  • – cd
  • > duality room

Shattered Quadrant guide

$duality room

  • * activate murtaugh lever
  • > yellow loop

Shattered Quadrant guide

$yellow loop

  • * nothing

Shattered Quadrant guide

$excavation site

  • + ticket: cathedral ruins
  • + lever handle
  • – lever handle
  • ⠀> filtration.sys edge section 2

Shattered Quadrant guide

$filtration.sys edge section 2

  • – turbine blade

Shattered Quadrant guide

$filtration.sys edge section 1

  • : after using turbine blade
  • ⠀+ ticket: laser junction infiltration station
  • ⠀> blue brick room

Shattered Quadrant guide

$blue brick room

  • + ticket: mathematical museum unit
  • o monolith XIII
  • ⠀+ ticket: left side of the rift
  • + karmic vessel

Shattered Quadrant guide

@mathematical museum unit

  • * nothing

Shattered Quadrant guide

@cathedral ruins

  • o monolith IV
  • ⠀+ ticket: surveillance station

Shattered Quadrant guide

@surveillance station

  • – cd

Shattered Quadrant guide

@left side of the rift

  • – stabiliser fluid vial
  • ⠀> excavation cliff
  • * turn on laser

Shattered Quadrant guide

@laser junction infiltration station

  • – cd
  • : after activating 4 lasers
  • ⠀+ cube password packet

Guide Part 3

Shattered Quadrant guide

@ship’s brig

  • – brig key
  • > triangle sigil cliff

Shattered Quadrant guide

$triangle sigil cliff

  • > blue shrine
  • – sigil (triangle)
  • ⠀> vertical node top

Shattered Quadrant guide

$blue shrine

  • + stabiliser fluid vial
  • > planks walkway

Shattered Quadrant guide

$planks walkway

  • + ticket: micro loop experiment

Shattered Quadrant guide

$vertical node top

  • * turn on laser

Shattered Quadrant guide

@micro loop experiment

  • * nothing

Shattered Quadrant guide

@ouroboros ruins

  • – copper plate
  • ⠀> lab variant

Shattered Quadrant guide

$lab variant

  • + chalk
  • > dining room
  • – karma infused chalk
  • ⠀> final room

Shattered Quadrant guide

$dining room

  • + weight companion stone (reference to Portal, but useless)

Shattered Quadrant guide

$excavation cliff

  • – energy crystalline shard
  • ⠀+ brass tongue

Shattered Quadrant guide

$horse hall

  • + ticket: hindi temple isle

Shattered Quadrant guide

@hindi temple isle

  • + lever handle
  • + ticket: iron triumph loop
  • > karma hideout

Shattered Quadrant guide

$karma hideout

  • * nothing

Shattered Quadrant guide

$final room

  • – lever handle
  • ⠀> karma pump room
  • – tile A
  • – tile B
  • – tile C
  • – tile D

Shattered Quadrant guide

$karma pump room

  • + tile A
  • – karmic vessel
  • ⠀+ karmic water

Shattered Quadrant guide

$red wheel room

  • – karmic water
  • ⠀> purple box

Shattered Quadrant guide

$purple box

  • – cube password packet
  • ⠀+ tile B

Shattered Quadrant guide

@iron triumph loop

  • – valve

Shattered Quadrant guide

$secondary security room

  • – soap

Shattered Quadrant guide

$long corridor

  • + tile D
Written by OrchidAlloy

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