The Cycle Frontier Bright Sands Map

Welcome to our The Cycle Frontier Bright Sands Map guide. A simple guide that provides the […]

Welcome to our The Cycle Frontier Bright Sands Map guide. A simple guide that provides the best locations in Bright Sands for the materials needed to craft an uncommon loadout.

The Cycle Frontier Bright Sands Map

A simple guide that provides the best locations in Bright Sands for the materials needed to craft an uncommon loadout.

Interactive Map

The Cycle Frontier Bright Sands Map
The Cycle Frontier Bright Sands Map

Bright Sands Map – Crafting Guide: Uncommon Loadout

If you want to make a farming run for a specific item this section should help. The materials needed to craft the item are in BOLD and the locations with the highest spawn points are the bullets under the materials. These are NOT all the locations for the materials, they are the best locations based on spawn points.

Strong Stim – The Cycle Frontier Bright Sands Map

Crafting Guide
Crafting Guide

Old Medicine

  • Waterfall Labs (42)
  • Vaccine Labs (11)

Brightcap Mushroom

  • Crashed Ship (110)
  • Rock Pools (55)

Waterweed Filament

  • Waterfall Labs (31)
  • Rock Pools (21)

Medium Backpack

Crafting Guide
Crafting Guide

Polymetallic Prefabricate

  • Waterfall Labs (83)
  • Crashed Ship (41)
  • Vaccine Labs (20)

Altered Nickel

  • Dig Site (102)
  • Base Camp (38)
  • East Caverns (35)
  • Rock Pools (33)

Note for Helmets and Shields: There are three(3) types of craftable uncommon helmets and shields, they are as follows:

  • Helmet/Shield: The standard Helmet/Shield has 17 armor.
  • Restoration Helmet/Shield: The Restoration Helmet/Shield has 14 armor and restores 0.2HP per second.
  • Tactical Helmet/Shield: The Tactical Helmet/Shield has 14 armor and increases max stamina by 35%.

The Restoration and Tactical versions require one(1) additional material and are noted under the materials needed for their standard versions.

Helmet

Crafting Guide
Crafting Guide

Hardened Metals

  • Dig Site (122)
  • Power Plant (71)
  • SW Collection Point (62)
  • E Collection Point (60)
  • Base Camp (56)

Spinal Base

  • Strider Creatures

[Restoration] Brightcap Mushroom

  • Crashed Ship/Jungle (110)
  • Rock Pools/Swamp (55)

[Tactical] Electronic Cables

  • Waterfall Labs (114)
  • Base Camp (57)
  • Crashed Ship (50)

Shield

Crafting Guide
Crafting Guide

Polymetallic Prefabricate

  • Waterfall Labs (83)
  • Crashed Ship (41)
  • Vaccine Labs (20)

Spinal Base

  • Strider Creatures

[Restoration] Brightcap Mushroom

  • Crashed Ship/Jungle (110)
  • Rock Pools/Swamp (55)

[Tactical] Waterweed Filament

  • Waterfall Labs (31)
  • Rock Pools (21)

K-MARKS FARMING – The Cycle Frontier Bright Sands Map

Low on K-Marks? These items can help. Old Currency and Jewelry are great for ‘naked drops’.*
*When you’re broke like a joke and drop onto the planet with only your melee weapon and prison wallet (safety pockets).

Old Currency

  • Base Camp (67)
  • Jungle Camp (18)
  • Comms Tower (17)

Focus Crystal

  • Jungle (64)
  • Parking Lot (7)
  • Base Camp (3)

Jewelry

  • Base Camp (67)
  • Jungle Camp (18)
  • Comms Tower (17)

THE LOCATIONS

This section organizes the information from the previous two(2) sections by location.

Waterfall Labs

  • Old Medicine (42)
  • Waterweed Filament (31)
  • Polymetallic Prefabricate (83)
  • Electronic Cables (114)

Vaccine Labs

  • Old Medicine (11)
  • Polymetallic Prefabricate (20)

Crashed Ship

  • Brightcap Mushrooms (110)
  • Polymetallic Prefabricate (41)
  • Electronic Cables (50)

Rock Pools

  • Brightcap Mushroom (55)
  • Waterweed Filament (21)
  • Altered Nickel (33)

Dig Site

  • Altered Nickel (102)
  • Hardened Metals (122)

Base Camp

  • Altered Nickel (38)
  • Hardened Metals (56)
  • Electronic Cables (57)
  • Jewelry (67)
  • Old Currency (67)
  • Focus Crystal (3)

Eastern Caverns

  • Altered Nickel (35)

Power Plant

  • Hardened Metals (71)

SW Collection Point

  • Hardened Metals (62)

E Collection Point

  • Hardened Metals (60)

Jungle Camp

  • Old Currency (18)
  • Jewelry (18)

Comms Tower

  • Old Currency (17)
  • Jewelry (17)

Parking Lot

  • Focus Crystal (7)

LOOT ROOMS – The Cycle Frontier Bright Sands Map

Dig Site

  • Requires: 3 Fuse Puzzle
  • Contains: Weapons and Ammo

Water Facility

  • Requires: 3 Fuse Puzzle
  • Contains: Health

Comms Tower

  • Requires: Server Room Key Card
  • Contains: Lockers and Data Drives

Note: Lockers can contain Textiles which are used in crafting the rare backpack.

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