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Resident Evil 2 Remake – Tyrant How to Kill ?

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How to Fight the Tyrant in Resident Evil 2

Unfortunately, there’s no stopping the Tyrant in Resident Evil 2. Once he enters the game, he will pursue the player relentlessly until they progress to a certain point in the story. The player only has three options when faced with this invincible beast: fight, flight, and hiding.

Fighting the Tyrant in Resident Evil 2 is the most direct way to deal with him. Pump enough ammo into the beast, and he’ll momentarily yield. Unfortunately for Leon and Claire, he’ll always get back up to resume the chase, so that ammunition is essentially wasted. If it’s the only way to survive, then so be it, but if there’s another way, always try to avoid direct combat with the Tyrant. For the record, it takes about three headshots from the magnum to knock down the Tyrant, ammo which should be used for Resident Evil 2’s proper boss battles; battles which can actually be won.

Most of the time, Leon and Claire should just run away from Tyrant in Resident Evil 2. Whether you’re searching for items, solving a puzzle, or slowly eliminating a pack of zombies, if Tyrant shows up, that’s an instant cue to forget all that and run for the nearest safe room. Generally speaking, no matter how fast you run, Tyrant will always follow. Sometimes, he can lose track of Leon and Claire, but he usually is dogged and ruthless in his pursuit. Rooms with both a typewriter and an item box are usually safe havens; Tyrant will never enter the dark room and will quickly become bored and wander away, giving the player a momentary respite before he inevitably returns to stalk the player again.

Finally, the hardest – but most rewarding – way to deal with the Tyrant is to successfully hide from him. It can only be done in a few rooms, such as the Library, and it requires patience, silence, and nerves of steel. If you break line of sight and lose him among the bookshelves, he’ll eventually lose interest and wander away. It’s difficult, but it can be done! This also seems to be the method which gives players the most downtime before the next inevitable encounter with Resident Evil 2’s seemingly-invincible monster.

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